I've not had issues with this plane, but on others I have, and on carrier planes, I don't mind having a stronger gear for the higher sinkrates on carrier landings.
In the aircraft.cfg, look for this section:
//----------GEAR POINTS
point.0 = 1, 15.5, 0.000, -5.92,
1200.000, 0, 1.0, 60, 0.19, 4, 0.6, 5, 5, 0, 0, 320 //----- Nose Gear Compression from 3D model Max -1.82 Min -1.55 Delta 0.27
point.1 = 1, 0.300, -6.700, -6.1,
1200.000, 1, 1.3, 0.000, 0.36, 2, 1.2, 5, 5, 2, 0, 0 //----- Left Gear Compression from 3d Model Max -2.00 Min -1.45 Delta 0.55
point.2 = 1, 0.300, 6.700, -6.1,
1200.000, 2, 1.3, 0.000, 0.36, 2, 1.2, 5, 5, 3, 0, 0 //----- Right Gear
The values I've highlighted represent the failure threshold for gear failure, in fpm. In other words, as Dino has set it up at present, if the VSI reads over 1200 fpm on touchdown, your gear will fail. Personally, whilst I respect what Dino is trying to achieve with making us better pilots, this is a carrier trainer, and I have to believe it's higher than that - my guess would be around twice that. I'm sure bone, flieger747, and other pilots amongst us can comment on the accuracy of that guess on my part.
Regarless, this being a sim, it can be adjusted. Simply change the highlighted value to a higher number (
2000.000, etc.) and you should be fine.
Dino, I read on your page that you didn't want people to "modify the file" - the way it reads on your page, it seems to refer to paint/model alterations. My post here is to help these guys with a
generic landing gear issue that may help them enjoy the plane more - not trying to cause any problems. If this is an issue, I apologize, and will remove post.
Again - superb work - have enjoyed your F-14 and earlier T-45 immensely (didn't think it needed improvement!
) so this is most appreciated for us hard-core naval aviation fans.
dl
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