Hello Dimus,
I would be very appreciative if you would share you methods. I tried getting my hanger into the sim, but it would not show. I opened the file with model Converter X, then converted it to an FSX.BGL, and xxx.mdl. I loaded up the sim to get the coordinates and jotted them down. I'm not sure even if I did that right. Nonetheless I put in the coordinates and heading. MCX seemed to do the job I thought. Once I went where it was placed, it was no where to be seen for 10 square miles.
Another question are the textures. Not the sizes, but how they are used for the model. I don't understand the process of how they're called, or placed. Overall, this is very confusing for me.
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