Looking to take things to another level. Creation of a surface warface simulation.
Results 1 to 19 of 19

Thread: Looking to take things to another level. Creation of a surface warface simulation.

Hybrid View

  1. #1
    Pearl Harbor Project developer
    Join Date
    Jun 2005
    Location
    The Big D .. Dallas
    Age
    56
    Posts
    2,426

    Looking to take things to another level. Creation of a surface warface simulation.

    As we do sit at a flight sim forum, this group has been somewhat limited in it's participation as there is only so much we can do.

    I myself am frustrated by the lack of a naval surface warfare simulation that takes advantage of the progress made in 3D rendering and lighting.

    I have been waiting for someone to take something like Task Force 1942 and bring it into the 21 century. Want to see a Japanese pagoda mast emerging from the night mists and making my stomach flip as I peer thru binoculars. Want to see wave animation... waves rolling and cresting... ships reacting to them. Shell splashes towering..... guns blazing.

    Of course it has to be able to show large areas so we can sail around and amongst islands. Also has to be able to show accurate land and water.

    Well I have decided to do some research. Looking for a game engine that can give us these things. Once I find the engine... will make the development skills I need to absorb easier to pick up. Right now I am working with Visual3D as it works in a .NET environment in which I am so familiar with.


    I encourage you all to participate as well. Lets get a list together of things we want. Maybe you have your own ideas.

    Stickied!
    crashAZ- Virtual Navy
    [SIGPIC]http://www.sim-outhouse.net/images/rtwr2013/rtwr2013_sm.png[/SIGPIC]

  2. #2
    Hello Crashaz

    Count me in on this one.

    A while ago the Harpoon game was meant to be in development upgrade and seemed to slip under the waves but is available in updated forms:-
    http://www.computerharpoon.com/
    I have the old Harpoon Classic 97 game.

    Currently there is the PT Boats series which is of interest and not bad but I miss the CFS2 Mod capability with it.
    http://en.akella.com/Game.aspx?id=6
    http://en.akella.com/Game.aspx?id=48

    For those interested in some old ship simulations there is DosBox that can be used to run them on.
    http://www.abandonia.com/en/game/Simulation

    When I did my service time in the Navy one of my mates had a Ship Warfare simulation for WW2. It was pretty basic but fun back then, I remember slugging it out as the French Navy against his Italian Navy. He got sunk, although I lost one of my battleships. Would be good to have a PT-Boats Akella type version that we can Mod away on. :salute:

    Still keen on that VN fleet upgrade !!!!!!!!!!!!!!!!!!

  3. #3

    Icon5

    There's always "Pacific Storm" and the latest version "Pacific Storm Allies".
    The 'Allies' version is modable but you have to have gstring and 3Dmax to make the models after that my knowledge of it runs out tho you can get help here-

    http://www.pacificstorm.net/forum/index.php?c=1

    regards Collin:ernae:

  4. #4
    Pearl Harbor Project developer
    Join Date
    Jun 2005
    Location
    The Big D .. Dallas
    Age
    56
    Posts
    2,426
    Had a look at the Cry3 engine... the free sandbox version is due out in August. Also a friend of my has his own game development company.... he was involved in the Ghostbusters game not too long ago.


    LOL! Now I can't sell him on a naval sim.... but I am picking his brain and that of his workers for ideas.

    The naval sim should include land now... I want to sail IronBottom Sound looking for trouble(.... preferably with North Carolina,Washington and South Dakota by my side ).
    and seeing all the glorious details.

    Also it seems the lead developer for the ol' Task Force 1942 by Microprose.... is looking to redo the game on his own time.
    See here:

    http://simhq.com/forum/ubbthreads.ph...ml#Post3279939

    Seems we are not the only ones looking.... glad to hear!

    We need to get organized!!!!
    crashAZ- Virtual Navy
    [SIGPIC]http://www.sim-outhouse.net/images/rtwr2013/rtwr2013_sm.png[/SIGPIC]

  5. #5
    Indeed when you mentioned Naval Sims, TF 1942 popped immediatly to mind. A great sim for it's time and one it would be great to see with modern computer capabilities utilized.

    T

  6. #6
    It would be nice Crash. No M$ sim seems to be capable, or have more realistic sea textures from a vessel.

    Open architecture would be nice, only if you can keep the scumbag hackers out.

Similar Threads

  1. Control Surface dimensions
    By NachtPiloten in forum FSX General Discussion
    Replies: 5
    Last Post: September 6th, 2013, 08:03
  2. A Must See; Microsoft Surface
    By Lionheart in forum Ickie's NewsHawks
    Replies: 13
    Last Post: September 30th, 2010, 18:10
  3. SA-2 Guideline surface-to-air missile for FS.
    By DPS in forum FSX General Discussion
    Replies: 10
    Last Post: January 11th, 2010, 06:41
  4. Control Surface Question
    By burcham8 in forum FS 2002/2004 General Discussion
    Replies: 3
    Last Post: November 14th, 2009, 10:21
  5. Fuel level, Ammo level
    By merlin2 in forum CFS2 General Discussion
    Replies: 22
    Last Post: May 11th, 2009, 20:36

Members who have read this thread: 21

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •