Anyone knows a fix for the missing gauges
and prop texture for this nice aircraft?
The 2d panel is okay but in the VC they are
missing
Thanks
Michael
Anyone knows a fix for the missing gauges
and prop texture for this nice aircraft?
The 2d panel is okay but in the VC they are
missing
Thanks
Michael
Just found a solution,probably not the best
one,but better than nothing.
If someone is interested in:
http://forum.avsim.net/topic/241056-...pers-chipmunk/
Michael
Heh heh, I always wondered what that hole was. I thought it was a sight of some sort
I don't really know how these things work, but some aircraft have the guages listed explicitly in the [vcockpitNN] section of panel.cfg and you can just substitute a guage from another aircraft. Maybe it's not always done that way, looking at the Avsim thread referenced above...
The chipmunk should be working fine there was an fsx version released I have it and it works perfectly in fsx accel!
Pete!
Support Help For Heroes!
I don't think this was ever fixed. Dave Garwood lobbed a bitmap into the space left by the G-Meter to fill the hole. Can't remember what happened with the Compass. The v3 model is the closest to being FSX compatible but it's still an FS9 model.
ATB
DaveB
Is this it
Also found in my saved files new flight dynamic by Bernt Stolle which may be of interest. chipbmps.zip
Intel i5-10600K 4.10 GHz 12 Core CPU
Asus ROG Strix Z590-E Gaming LGA1200 Z590-E Motherboard
Corsair Vengeance LPX 32GB (4 x 8GB) DDR4-3200 Memory
Water Cooler - CORSAIR iCUE H100i RGB PRO XT
Corsair 850W PSU
MSI RX580 Radeon Armor 8Gb
Windows 10 Home Premium 64
3 x 21" Acer LED screens
Yup.. that's it (your edit caught me out. No knowledge of BS's revised FD but the bmps are correct)
ATB
DaveB
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