Quote Originally Posted by Robert John View Post
Attachment 30692I am doing this model for the la Rochelle scenery It has low poly and texture detail, I think fps is better than too much eye candy
Yes that model can be converted but I do not think it will work to well in cfs2 as it is a high poly model. I will build my own lowpoly single texture sheet texture model. 1. 1024 x 1024 texture sheet is better for fps than 4. 512x512.
That model has 58 textures in it only 43 are usable in cfs2. If I make the model I will have damage textures.Thanking every one for their comments.
Robert John
Hi Robert John,

I agree, eye candy is nice but not always efficient. Your models will add a lot to this area.
Awesome work!

tobob