Removing those horid water tanks from Europe
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Thread: Removing those horid water tanks from Europe

  1. #1

    Removing those horid water tanks from Europe

    Hi guys,

    Some time ago I asked for advice on how to remove them so I tried it. All I deleted was the water tanks from the autogen Default XML file, however it didn't work, it removed all the trees too. I tried it again today by deleting the class sections containing these water tanks, but the same result, most of the trees are gone.

    Can anyone tell me what I'm doing wrong, these things look like space ships have landed !

    Thanks

    Neil

  2. #2
    Here's mine. Don't know what I've removed exactly though since the mod stems from RTM times.

    It should at least "de-americanize" Germany.


    Attachment 17931

  3. #3
    Senior Administrator PRB's Avatar
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    Europe doesn't have water tanks? I think they look like giant transistors.
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  4. #4
    Quote Originally Posted by PRB View Post
    I think they look like giant transistors.
    ...and it's the Matrix after all...

  5. #5
    Senior Administrator huub vink's Avatar
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    In my part of the world (the Netherlands/Holland) we store the water in large concrete underground tanks and use pumps to deliver the pressure. In the past towers with a thin single water line to the top were used to pressurise the system (Communicating Vessels principle).
    Although they lost their function, most of them are still there, wither as back-up system oe as monument

    Below the concrete tower in the place where I live (Noordwijk)

    Cheers,
    Huub


  6. #6
    Those FS Watertanks really spoil the looks here, compare please:







    Well thatīs what the things look like around here. Not those three-leged-tanks.

    At least FSX does not have the french cathedrals all over Europe like FS9 had...shudder:-)

    Alex
    Dont grow up! ... Itīs a trap!

  7. #7
    Senior Administrator PRB's Avatar
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    It would be cool to have the correct tank types in the right places.
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  8. #8

  9. #9
    We use the three legged monsters and some four legged ones!!!

  10. #10
    Grunau that top picture is that near Hohne and Bergen in Germany I recognise that for some reason?
    Pete!

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  11. #11
    This is my local water tower



    George

  12. #12
    Double post

  13. #13
    Quote Originally Posted by guzler View Post
    Can anyone tell me what I'm doing wrong, these things look like space ships have landed !
    Neil,

    Remove all LIBRARYOBJECTs with

    NAME containing "WaterTower"

    in

    REGION
    CODE K /CODE

    George

  14. #14
    Hey George, where abouts you from mate, I'm in Bill Quay near Hebburn? Nice to see a fellow Geordie on here!
    Pete!

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  15. #15
    Quote Originally Posted by PRB View Post
    It would be cool to have the correct tank types in the right places.
    That could be possible via the autogen annotator and the default.xml, but it hasn't been tried before as far as I know.

  16. #16
    Quote Originally Posted by peter12213 View Post
    Hey George, where abouts you from mate, I'm in Bill Quay near Hebburn? Nice to see a fellow Geordie on here!
    Hi Pete,

    My first house was in Bill Quay in 1961. I now live in South Shields.

    George

  17. #17
    Many thanks you your replies guys. I didn't expect a history and education into water towers, but there does appear to be some stunning water towers around the world that I'll no longer take for granted. If I tell the missus I'm discussing water towers with guys in the flight sim community, she'll think I've lost the plot :isadizzy:

    I'll try just removing the library objects tomorrow, thanks.

  18. #18
    Didn't quite escape.
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    I got rid of almost all the water tanks (I still missed a few unfortunately) by editing them out of the UK section of the XML file - I was last seen trying to get rid of all the "modern" buildings as well, to set the world back a few years.

    It should be possible, if you create appropriate models, to replace anything in the default autogen files. I've not tried, but when I get back home later in the week, I may well try it.

    Ian P.

  19. #19
    This does seem like an area of FSX that hasn't been played around with much based on my internet trawls, yet can have a big impact on the visuals to give a more local feel to different countries.

    OK, I've managed it this time, previously, I deleted the <class>, this time I just deleted the <libraryobjects> with the classes and those ugly water towers are no longer.

  20. #20
    Quote Originally Posted by ananda View Post
    Hi Pete,

    My first house was in Bill Quay in 1961. I now live in South Shields.

    George
    Hows that for coincidence, sometimes I feel like the only person who does this where we live! :salute:

    Pete!
    Pete!

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  21. #21
    Grunau that top picture is that near Hohne and Bergen in Germany I recognise that for some reason?
    No not really, but I think especially the first one is a more common object in some places. It has a nice restaurant on top;-) BTW: itīs (to give you a better relation than naming some tiny cownests) near Duesseldorf (15 miles), closer to the dutch border!

    If you consider this, those more historic watertowers are as much fun for VFR as are Lighthouses! Great Landmarks for navigation.

    Someone should seriously take them into account for their next scenery (city, country, area) projects. I always liked those towers a lot and we have a lot of them around here:






    And so on....
    Alex
    Dont grow up! ... Itīs a trap!

  22. #22
    Yeah when I was staying with my mate who's in the Army there was a watertoweer that looked exactly like the one in your first picture the one with the restaurant on, it was huge and we didn't know what it was until this thread lol!
    Pete!

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  23. #23
    So, I guess when your flying outside of the States and get " temporally disoriented" dropping down and reading the name on the water tower is out of the question?

  24. #24
    We donīt put the names of the places on them really. That would be way too easy for any pilot, wouldnīt it....
    Dont grow up! ... Itīs a trap!

  25. #25

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