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Thread: NEW! Freeware Fieseler Fi-167 By Kazunori Ito

  1. #26
    SOH-CM-2023 Hurricane91's Avatar
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    Quote Originally Posted by T Square View Post
    "The Warplanes of the Third Riech" by "William Green" the Fiesler had some pretty fantastic flight characteristics, "Flight trials revealed the fact the Fi 167 V1 possessed truly exceptional low-speed characteristics, and throttled back and with elevators fully up, the aircraft simply sank slowly and almost vertically. on one ocasion, with Gerhard Fiesler at the controls the aircraft "sank" 9,800ft. to an altitude of a 100 ft. above the ground while remaining continuously over one spot." Pretty fantastic stuff.
    Yes, a 1000hp DB601 with four Storch wing panels (leading edge slats on all four wings). I found that the .air file from Tim Conrad's H-295 Courier gets Ito-san's Fiesler a bit closer to the performance mentioned in Sir William's book. Full flaps stall is around 53kts. and low speed handling is vastly improved. With the turbine set up it is a bit too fast but fairly close.

  2. #27
    Just going by photographs it looks like this plane did not have flaps. I need to know as Iwork on FDs. Does anyone know for sure? There is no flap animation on the model is there?
    W10-64 Pro, 3GHz, 16GB Ram, AMD Radeon HD 5570

  3. #28
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    Quote Originally Posted by aeromed202 View Post
    Just going by photographs it looks like this plane did not have flaps. I need to know as Iwork on FDs. Does anyone know for sure? There is no flap animation on the model is there?
    ...small inboard flaps on each wing panel.

  4. #29
    Well I can't go much further and it's still pretty squirrely. I suspect there are things connected with the air file which I can't do anything with. It remains nose heavy, and without flaps lands at about 60kts. The best I have been able to do is to get airborne, give it lots of aft trim until it stops nose diving then keep those settings. It's flyable but that's all. I read that it wasn't perticularly hard to fly and that it could land at almost a comparative stand-still on a deck so I figured a carrier at 25kts into a 20kt headwind it should maybe be able to touch down at about 55-60kts. If I add the flaps back in that would be easily achievable, but in the air it has been hard to stablize.

    The best bet might be to try those other air files and mod the contacts.
    W10-64 Pro, 3GHz, 16GB Ram, AMD Radeon HD 5570

  5. #30
    aeromed202
    Just going by photographs it looks like this plane did not have flaps. I need to know as Iwork on FDs. Does anyone know for sure? There is no flap animation on the model is there?
    This is the info I have:

    "designed by Reinhold Mewes who had placed emphasis on ease of manufacture and maintenance, the FI-167 was a somewhat angular two-bay biplane. The entire engine installation could be exposed for servicing by the removal of of a series of light metal panels; the centre fuselage was covered by light alloy sheet, and the aft fuselage was a stressed-skin momocoque. The two-sparmainplanes were braced by two pairs of inclined N-struts, a pair of splayed N-struts supporting the upper mainplane centre sectionabove the fuselage, and the wings were hinged to fold aft immediately outboard of the inner pair of interplane struts. Full-span leading -edge automatic slats were fitted to both upper and lower mainplanes, the latter also carrying large-area trailing-edge flaps, and the robust undercarriage featured long-stroke shock-absorber legs to cater foe high descent rates. The pre-production aircraft differed little from the F-167 V1 and V2, the primary changes resulting from tests at the Erprobungsstelle at Rechlin being the introduction of larger low-pressure tyres, new flame-dampner exhaust, outlets and modified supercharger air intake for the DB 601B engine, and the provision of Flettner tabs on the rudder and elevators.

    Fi 167A-0 Specification
    Type: Two-seat Shipboard Torpedo-Bomber and Reconnaissance Aircraft.
    Power Plant: One Daimler-Benz DB 601 B 12-cylinder liquid cooled engine rated at 1,100 h.p. for take-off and 1,020 h.p. at 14,765 ft.
    Armament: (Defensive) One fixed forward-firing 7.9-mm. MG 17 machine gun with 500 rounds in starboard side of forward fuselage and in observer's cockpit with 600 rounds.
    (Offensive) Normal load comprising four 110-lb, SC 50 bombs plus one 551-lb SC 250 or 1,102 bomb or maximum load comprising one 2,205-lb. SD 1000 bomb or one 1,686.5-lb LT F5b torpedo.
    Performance: Maximum speed;
    (as bomber), 199 m.p.h.
    (as reconnaissance aircraft) 202 m.p.h.
    normal cruising speed, 155 m.p.h.
    maximum cruising speed, 168 m.p.h.
    range, 808mls. (as reconnaissance aircraft with 66 Imp. gal. drop tank) 932 mls.
    service ceiling, 24,600-26,900 ft.
    Weights: Empty, 6,173 lb
    normal loaded, 9,920 lbs.
    maximum, 10,690 lbs
    Dimensions: Span, 44 ft. 3 1/2 in.
    length, 37 ft 4 3/4 in.
    height, 15 ft. 9 in.
    wing area, 489.76 sq. ft.

    Does any of this help at all ?
    T Square

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  6. #31
    Hello,

    I suspect there are things connected with the air file which I can't do anything with. It remains nose heavy,

    Pitch Moment Coeff at AoA=0
    The first entry in the pitch section in primary aerodynamics controls how easy, or how hard it is to raise the nose of the aircraft.
    The larger the negative (-) number the easier, and/or quicker the nose will raise while accelerating. The larger the positive (+) number, the harder it will be to raise the nosewheel off the tarmac at any speed. THIS VALUE IS CORRECT WHEN YOU AREFLYING LEVEL AT CRUISE SPEED AND THE PITCH TRIM IS AT, OR NEAR, 0; ORNEAR CENTER FOR PITCH TRIMGAUGES THAT ARE NOT DIGITAL .
    You can acces this value (and experiment) if you use AirEdit

    FS2004 (ACOF) - Misc. FS2004/FSX Flight Dynamics Tutorial
    [ Download | View ]
    Name: bfdfe07.zip Size: 886,809 Date: 09-11-2009 Downloads: 1,120
    FS2004/FSX Flight Dynamics Tutorial. This PDF file is the final edition for the tutorial on how to tweak the flight dynamics of FS2004, and now FSX aircraft. In this version the author has added a few things and tried to make the rest of it a little more clear. By Bob Chicilo. (Previous version had 1089 downloads.)
    FS2004 (ACOF) - Misc. FS2004/FSX Air Ed
    [ Download | View ]
    Name: godaired.zip Size: 217,305 Date: 08-06-2009 Downloads: 1,933
    FS2004/FSX Air Ed. This is a good copy of AirEd by William M. Roth. The uploader noticed that other versions of this utility are missing things. Like in primary aerodynamics under lift, there should be 8 records, not 6. This upload is for anyone who is trying to tweak the flight dynamics of FS2004 or FSX aircraft and might have been having a problem. Uploaded by Bob Chicilo.
    Not yet find the time to work deep on this aircraft .. have other (simming ) priorities ....

  7. #32
    Thanks T and Claudius, I'll be perusing this for a bit.
    W10-64 Pro, 3GHz, 16GB Ram, AMD Radeon HD 5570

  8. #33
    SOH-CM-2023 Hurricane91's Avatar
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    Try these...

    point.0= 1, -16.235, 0.000, -3.450, 1575, 0, 0.531, 30.000, 0.387, 2.501, 0.635, 5.000, 5.000, 0
    point.1= 1, 9.000, -5.900, -9.450, 1575, 1, 0.531, 0.000, 0.643, 2.499, 0.570, 0.000, 0.000, 2
    point.2= 1, 9.000, 5.900, -9.450, 1575, 2, 0.531, 0.000, 0.643, 2.499, 0.570, 0.000, 0.000, 3

  9. #34
    Getting it to sit on the ground wasn't hard. Getting it to do that and land and steer reasonably and still look right, a bit harder. Many more factors come into play. My final attempt below never seemed to allow an acceptable balancing of those factors, I just couldn't get happy with anything I tried. So I'm trying out Tims Courier air file plus the tutorials when I get the time.

    point.0=1, -15.23, 0.00, -3.53, 1574, 0, 0.53, 15, 0.18, 4.50, 0.63, 5, 5,0.000000,0.000000,0.000000
    point.1=1, 7.90, -6.91, -9.04, 1574, 1, 0.53, 0, 0.58, 2.50, 0.60, 0, 0,2.000000,0.000000,0.000000
    point.2=1, 7.90, 6.91, -9.04, 1574, 2, 0.53, 0, 0.58, 2.50, 0.60, 0, 0,3.000000,0.000000,0.000000
    W10-64 Pro, 3GHz, 16GB Ram, AMD Radeon HD 5570

  10. #35
    New Croatian AF repaint available at Flightsim ...


    Name: fi167zndh.zip Size: 1,692,730 Date: 06-03-2010
    FS2004 Fieseler Fi.167. German carrier based torpedo, light bomber and reconnaissance aircraft. This is texture for the Kazunori Ito model (FI167_TJAQ.ZIP) representing Croatian Airforce Fi.167, assigned to 19. zrakoplovno jato, Zagreb, winter 1945. Texture by Mario Petrin.


    Cheers! Mike

  11. #36
    well paintkit is 90% done.... anyone got any schemes they'd like to see?

  12. #37
    Looking nice Smoothie.
    ..A shame this one is not a true fs9 model with the "works" for animations

  13. #38
    Smoothie
    well paintkit is 90% done.... anyone got any schemes they'd like to see?
    Well book I have says 12 were built and delivered to Romania, but records were lost as to what happened to them.
    T Square

    The Load Toad

    WEAPONS
    LOADER CREED
    We, the unwilling
    Led by the unknowing,
    Are doing the impossible,
    For the ungrateful.

  14. #39
    Piglets air file is for sure a good starting point, just a few mods and it flies nice and predictably. I see what you mean about the flaps. They don't look like they would contribute much to lift so I added the effect lines to the flaps to be able to change lift/pitch/drag and increased the wing lift a bit. I'm still homing on a 50-58kt landing speed at a nearly three point landing pitch. Just to help the experience I dropped in sounds from a Ju87b which I think would be a close match. It's getting real close.

    I would still like to know if Kazunotri and Tim are good with what's going on with this. I think all of it is great but don't want to fall foul of rules and such.
    W10-64 Pro, 3GHz, 16GB Ram, AMD Radeon HD 5570

  15. #40
    SOH-CM-2023 Hurricane91's Avatar
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    Quote Originally Posted by Smoothie View Post
    well paintkit is 90% done.... anyone got any schemes they'd like to see?
    Romanian, and since they were briefly based in the Netherlands, Dutch (fictional). L'aviation navale?

  16. #41
    Quote Originally Posted by T Square View Post
    Well book I have says 12 were built and delivered to Romania, but records were lost as to what happened to them.
    I surfed several sources that state from 2 to 5 were used by the Yugoslavs post-war.

    Bones
    My Dad's last words to me were, "Son, an eagle may soar to great heights, but a weasel never gets sucked into a jet engine..."
    And then he died...
    He was sucked into a jet engine...

  17. #42
    Very interesting aircraft. I've never heard of this one before. A little kick around the internet answered some questions. Some photos show leading edge flaps on the upper wing, and maybe on the lower wing too. Check out this shot:

    http://www.ww2aircraft.net/forum/alb...do-bomber.html

    They may have had flaperons as well, look carefully at this shot:

    http://www.ww2aircraft.net/forum/alb...do-bomber.html

    I think the appendages that Mr. Ito has modeled to the flap command might very well be air brakes/ dive brakes. Hard to say.

    Four leading edge flaps and four flaperons the size of elephant's ears, built into a big fat biplane with 1100 horsepower.....certainly would have made a great performer in the STOL game.

  18. #43
    Since there's a lot of interest in this airplane, it would probably be a good idea to start another thread that relates strictly to the airfile and cfg enhancements/corrections necessary to get the airplane to fly correctly. Eventually, what mods are correct and current and what mods have been "corrected" and are outdated will get so confusing no one will know whats what.

    It doesn't look like any one individual is the sole proprietor for the changes either, so getting all the changes together would help a lot.:salute:
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
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  19. #44
    Just found a "complete" fix attempt on Flightsim

    http://www.flightsim.com/kdl.php?fid=147012

    It seems to address the majority of the issues discussed so far. Let's put it this way: Now I can fly the sucker -- from ramp to the air and back again no flip-flops or crashes -- other than those caused by my minimal piloting skills.
    Racartron
    it means something, but I just can't remember what

  20. #45
    Quote Originally Posted by Hurricane91 View Post
    Romanian, and since they were briefly based in the Netherlands, Dutch (fictional). L'aviation navale?
    They design was superceded by the Junkers Ju 87C (probably an equally rare bird), so any scheme that wore could be applicable.

    If I recall correctly, the equally quirky Mr Lucariny had a Bf 109T available (he also had an Fi 167); and I'm sure somebody also was working on a Graf Zeppelin carrier - could work up a full set of wartime Kriegsmarine.
    Andy

  21. #46
    You can get the Graf for CFS2 here

    http://www.geocities.jp/mtyjr101/original_2.html

    Attachment 9557Attachment 9558Attachment 9559Attachment 9560

    just need to get someone to fold stuka wings

  22. #47
    I like this new Croatian Repaint - came up with an alternative prop blur texture borrowed from another aircraft.

    Does not match up perfectly, but still shows up well in the VC and external view. 3-bladed as well ... Works for me, and attached here if you want it ...

    Cheers! Mike :salute:

  23. #48

  24. #49
    Quote Originally Posted by AndyG43 View Post
    and I'm sure somebody also was working on a Graf Zeppelin carrier
    Say WHAT!?

    I missed this!

    WH
    With the wisdom of an owl, the courage of a eagle and the grace of a hawk,
    May you fly through the heavens and always land clear. — Unknown
    [SIGPIC][/SIGPIC]

  25. #50
    Too bad Ito-San doesn't allow conversions to CFS series, this would have filled a hole.

    WH
    With the wisdom of an owl, the courage of a eagle and the grace of a hawk,
    May you fly through the heavens and always land clear. — Unknown
    [SIGPIC][/SIGPIC]

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