.. is that most, if not all developers create their own term for 3d gauges. You know the type of things "uperduper smooth guage technolagy" "our own spectacular smooth gauge tech" etc. Thing is .... theres only one way to do 3d gauges, model em with mesh, then use xml to call up the default code from the sim (simplyifed but is the general method). So when you see a company touting it own "brand new uperduper smooth gauge technolagy", its 99% likely its just a marketing gimmick.
Another thing which gets me is when they also list bog standard fsx stuff as their own features like they had to do all the code for it themselfs!! :isadizzy:
*takes a deep breath* ok rant over :mixedsmi:
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