FSX 3D Guages
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Thread: FSX 3D Guages

  1. #1

    FSX 3D Guages

    I have a question on building 3D gauges in G-max for FSX Accl. Sp2. Do I still have to XML code the gauges that I build in the VC for FSX, or can I use the animation tag?

  2. #2
    I think your question will probably be better answered in the Modeling Design forum.
    As far as I know, any 3D gauges modeled into the VC or the regular visual model will need to have their code added to the visual model when you build it.

    I don't have much knowledge of how to do this for FSX, but I do know that in CFS3 a simple needle gauge can be built using animation tags.
    In FSX, I believe there is also a way to include more complex XML code into a modeled gauge but I don't know for sure on the process.

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