Psst HMS Victorious has put to sea
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  1. #1

    Psst HMS Victorious has put to sea

    She slipped out under cover of darkness and is on the hunt,


    http://flyingstations.com/victorious.html

  2. #2
    Senior Administrator Roger's Avatar
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    Excellent news!
    SYSTEM :
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    To err is human; to forgive is divine

  3. #3
    thankyou wonderful news indeed

  4. #4
    Great news, indeed!
    [SIGPIC][/SIGPIC]

  5. #5
    This Carrier is going to look nice in concert with the Deltasim KG5 as escort

  6. #6
    amazing DL now, is there an AI carriers .cfg included?

  7. #7
    Wel just had my first flight and everytime I land and the hook takes a wire I get an object collision crash, its definately not my flying I made a pretty perfect landing but it was something on the ship to do with the wires! anyone else had this problem?

  8. #8
    MCDesigns
    Guest
    Nice work!!! :ernae:

  9. #9
    look forward to taking her on a test cruise!
    "If three-holers are gas guzzlers, why are there four-holers now???"
    "But what do i know? I'm just the 800 pound guerrilla in the room."

    Fire! Fire! Your pants better not be on fire....

  10. #10
    Happiness Consultant
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    Good Job!! :ernae:
    "Trust no man living with power to endanger the public liberty!" John Adams 1772

    Snuffy / Ted

  11. #11
    Fantastic News! Mike :ernae:

  12. #12

  13. #13
    JamesChams
    Guest
    Thank You!

  14. #14
    Wel just had my first flight and everytime I land and the hook takes a wire I get an object collision crash, its definately not my flying I made a pretty perfect landing but it was something on the ship to do with the wires! anyone else had this problem?
    Peter, have you tried taxiing around that area of the flight deck to see if you can replicate the crash? Oh and what aircraft are you getting it in?
    It's not something that happened to me during testing but I may have missed it!

  15. #15

  16. #16
    Regards, Bob

    Core i7-9470 4.4GHz 8MB Cache | Dual 2GB NVIDIA GeForce GTX 960 | 16GB DDR3 SDRAM at 2300Mhz | 500GB Samsung Evo SSD | 2TB Seagate Barracuda | 1200 Watt Power Supply| Win 7 Ultimate 64 bit

  17. #17
    Is Acceleration a must for carriers? I'm still running SP2...

  18. #18
    GBrutus,

    The ship should show up and follow AI tracks etc without Acceleration, it should also still have a landable deck as that's not an Acceleration specific modelling thing. You just won't get working arrestor gear or catapults, having said that I did manage to land a Swordfish on her last night without using the tailhook just to see if it'd work. Apparently in the 'Fish they were only used by those of a nervous disposition initially!

  19. #19
    I don't have Microsoft Word installed anymore on my PC, so I cannot view the readme. Is this carrier in a certain location, or can it be placed anywhere like the Nimitz addon?

    Mike

  20. #20
    Quote Originally Posted by SkippyBing View Post
    GBrutus,

    The ship should show up and follow AI tracks etc without Acceleration, it should also still have a landable deck as that's not an Acceleration specific modelling thing. You just won't get working arrestor gear or catapults, having said that I did manage to land a Swordfish on her last night without using the tailhook just to see if it'd work. Apparently in the 'Fish they were only used by those of a nervous disposition initially!
    Thanks, SkippyBing. May I ask where you got the Swordfish?

  21. #21
    Works great in AIcarriers as well.

  22. #22
    Retired SOH Administrator Henry's Avatar
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    Quote Originally Posted by noddy View Post
    Works great in AIcarriers as well.
    how do you set it up in ai carriers?

    H
    DONT CRY WHEN YOU LOSE SOMEONE
    SMILE BECAUSE YOU KNEW THAT PERSON
    IN ABOOK!

  23. #23
    I don't have Microsoft Word installed anymore on my PC, so I cannot view the readme. Is this carrier in a certain location, or can it be placed anywhere like the Nimitz addon?
    Ahh, I must start doing read mes in HTML!! There are two routes, or you can use AI Carriers to place it anywhere.

    From the Read Me:

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font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-fareast-font-family:Calibri; mso-bidi-font-family:"Times New Roman"; mso-fareast-language:EN-US;} .MsoChpDefault {mso-style-type:export-only; mso-default-props:yes; font-size:10.0pt; mso-ansi-font-size:10.0pt; mso-bidi-font-size:10.0pt; mso-ascii-font-family:Calibri; mso-fareast-font-family:Calibri; mso-hansi-font-family:Calibri;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 72.0pt 72.0pt 72.0pt; mso-header-margin:36.0pt; mso-footer-margin:36.0pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]--> The first route included replicates the route followed for Operation Pedestal in August of 1942.<o></o>
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    <!--[endif]--><o></o>
    Victorious passes South of Gibraltar around Midnight Monday, an included saved flight places the default Cessna on the flight deck early on Tuesday morning with the ship heading East towards Malta.<o></o>
    The second route has Victorious leaving Scapa Flow at 1200 Monday heading towards Iceland. She departs from a Fjord North of Reykjavik at 1000 Wednesday for the return journey. The round trip is repeated again later in the week leaving Scapa Flow at 0200 Friday morning, arriving Iceland 1530 on Saturday before departing again at 1800 to arrive off Scotland at 0930 on Monday.<o></o>
    <!--[if gte vml 1]><v:shape id="Picture_x0020_3" o:spid="_x0000_i1026" type="#_x0000_t75" alt="Scapa.jpg" style='width:464.25pt; height:198.75pt;visibility:visible'> <v:imagedata src="file:///C:\Users\Bing\AppData\Local\Temp\msohtmlclip1\01\c lip_image003.jpg" o:title="Scapa" croptop="14179f" cropbottom="13693f" cropleft="6512f" cropright="8248f"/> </v:shape><![endif]--><!--[if !vml]-->
    <!--[endif]--><o></o>
    Saved flights are again included, one off the North Coast of Scotland outbound to Iceland and the other departing Hvalfjord for the return journey.

    GBrutus, the Swordfish is a WiP building on the mesh Mathias gave me earlier in the year. Hopefully out soonish if I can figure out what some of the randomly placed levers in the cockpit do!

  24. #24
    In the AICarrier .cfg add a new line like so

    [formation.12]
    title=HMS Victorious
    unit.0=VEH_Victorious, 0, 0

    Of course the number depends on the next one on your sequence

    Then in the SimObject boats create a new folder called VEH_Victorious, and copy all the textures from the original Victorious in to this.

    Once you have done that change the .cfg in the new folder to this

    [fltsim.0]
    title=VEH_Victorious
    model=
    texture=
    [General]
    category=Boat
    [contact_points]
    static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
    static_cg_height=0.0 //feet, altitude of CG when at rest on the ground
    [DesignSpecs]
    max_speed_mph = 50
    acceleration_constants = 0.5, 0.4 //Time constant (effects responsiveness), and max acceleration (Gs)
    deceleration_constants = 0.3, 0.3 //Time constant (effects responsiveness), and max acceleration (Gs)
    SternPosition = 90
    [Effects]
    wake = fx_wake_xl

  25. #25
    Noddy,

    I think you can just change

    unit.0=VEH_Victorious, 0, 0

    to

    unit.0=Victorious_1940

    without any adverse affects and then you don't have to copy the folder.

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