A-26 FSX Accel Problem
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Thread: A-26 FSX Accel Problem

  1. #1
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    A-26 FSX Accel Problem

    I just installed Acceleration and (on a clean install) am in the process of getting every thing to work a lot of props dont and I have so far been able to fix them but when I dropped the Milton Shupe A-26 in I have a partial transparent problem on the nose? the B-26K, On Mark and LAS are ok? any suggestions ??

  2. #2
    Quote Originally Posted by flyindave View Post
    I just installed Acceleration and (on a clean install) am in the process of getting every thing to work a lot of props dont and I have so far been able to fix them but when I dropped the Milton Shupe A-26 in I have a partial transparent problem on the nose? the B-26K, On Mark and LAS are ok? any suggestions ??
    It's a known problem with the A-26 when using it in FSX/SP2/Accel.

    I believe there is a fix in work to bring the FS9 A-26 up to FSX standards. There used to be a few threads on the progress in the FS2004 forum but since the server crash I think they are gone (I don't frequent the FS9 forums).

    -G-

  3. #3
    SOH-CM-2023
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    Below is a crude fix issued months ago:

    FS9 Planes that Work in FSX Acceleration
    A26 by SOH
    Operating System:Vista
    Files: A26SOH.zip @ sim-outhouse.com
    Graphic Card/ nVidia driver: nVidia Forceware 8800GTS/169.04 and probably earlier
    DX9 Mode
    The 2D and 3D panels and windows work ok and are very nice. No self shadows.
    This is a crude fix of the decal section of the a26 for the "Hard to Get" repaint of this a/c. It merely covers up the decal with a solid unpolished gray. It will look better than invisible sides. The other paints could be similarly modified using a paint program to select the proper color.
    The decal fix can be accomplished by going to the "Hard to Get" texture folder, deleting the DECAL_noseart.bmp file, copying and pasting the gray.bmp file to create a gray - copy.bmp file. Rename the gray - copy.bmp file to DECAL_noseart.bmp. ( The gray - copy.bmp file name is Vista produced name, XP produces a different name.)
    Two other fixes do better than the above, one for the props, the other for the guns.
    Props: Suggest using prop_super_king_air.2.bmp from afgb300fsx.zip in place of spinprop.bmp
    Guns: Use DXTbmp to load and save as "DXT1 opaque" the guns.bmp file.
    DX10
    Mostly white, gray and black textures. Untested: Converting the textures to DXT1 opaque. Would expect loss of reflective ability.

  4. #4

  5. #5
    Quote Originally Posted by flyindave View Post
    I just installed Acceleration and (on a clean install) am in the process of getting every thing to work a lot of props dont and I have so far been able to fix them but when I dropped the Milton Shupe A-26 in I have a partial transparent problem on the nose? the B-26K, On Mark and LAS are ok? any suggestions ??
    I have reposted the A-26 thread for the model updates:
    http://www.sim-outhouse.com/sohforum...6649#post16649

    I hope this helps.
    Milton Shupe
    FS9/FSX Modeler Hack

    My Uploads at SOH - Here
    Video Tutorials - Gmax for Beginners

  6. #6
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    Thank you Milton I cannot tell you how much I have enjoyed you and your teams wounderful work through the years they all are my favorites and I am getting most to work in Accel mostly prop issues and pretty easy to get around. I had figured out last night that the Decal texture was the problem but had no idea what to do. I had just down loaded your fixes and will go try it out Again Thank You

    Dave

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