So I guess I was right, to an extent. I figured anyone building an F-16 in the current market conditions would be doing it more out of passion. Smudge, if you were to pick a project to start tomorrow, and you were to choose based solely on profitability, would it be fair to assume that it would NOT be an F-16?
You're right. To boot, I haven't noticed anything I don't like about the F-16D. In fact, I think the hard turn sound effects are cool as all get-out. This video proves legitimacy to any doubters: http://www.youtube.com/watch?v=uQWyf...&feature=email . I just think that the Aerosoft F-16 is damn near perfect. Phenomenal sounds, model, VC and flight dynamics. It has very in depth avionics too. Inferiority? I won't go that far. We'll have to wait and see.
I don't think anyone has ever called the Aerosoft F-16 a steaming pile.
(If I paraphrased you a little to much, I apologize) I doubt this will be the case. I really don't have anything negative to say about your new product, I swear. It looks highly innovative and brings new and cool features to the table. Anyway, unless someone I know buys it, I won't get to check the final version out. I don't have the funds to buy two F-16s.
[QUOTE=Smudge;187843]....we'll be doing soundpacks in the future, for various aircraft, either for individual downloads or licencing to other commercial groups for their products.QUOTE] This sounds cool. We need more of this stuff. Bad sounds ruin many projects, and there are many must haves that noone but one dev has made. When shops like yourself and TSS make stand alone sounds packs, I can fix older aircraft up a little bit so that I will still fly them when compared to my newer products.
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