A couple of "minor" issues I found on a 1700 mile 'test hop' yesterday:
The FE panel defaults to opening as a full window covering your VC but it can be dragged to a smaller size to allow you to see the approaching ground
When you close the FE panel while in the VC it automatically opens the "Radio" panel (but it's only the secondary radios).
Hint: read up on the fuel management system! I didn't blow an engine because I tried to be good and gentle, but I DID have a fuel supply issue (see below)
If you need to feather an engine thru the FE panel you may find you have to open the Lower FE Panel which then covers (as default) the engine control levers. (How do I know?? that pesky double engine failure while in cruise, on Otto, as the crew was having lunch showed me a lot of surprises
)
If you load the World Wide Airlines repaint (ww1049g.zip) it will take a bit of shuffling to get it all set up and it appears (at least on my sim) with blurries on the fuselage textures...have to cycle thru the views to get it to pop in sharp and then it looks great! I've emailed Garry Harper to inquire about it.
Update: Garry has released a revised set of textures .. on FlightSim today
Sound: I aliased mine to the Breitling Connie sound set but others are out there.. I just like that particular one.
-- "squeaky brakes" don't seem as loud as the Starliner but that might might just be my ears after 5 hrs of Turbo-Compound abuse
As I said, small issues.. and to be back in a Connie on a 5 hr cross-country was a treat
Now comes the review of my Connie references to find all the ones that need to be painted (so far I've found about 9 candidates outside the obvious ones that are worthy) :mixedsmi:
Rob
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