Hollandia Area Scenery UT
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Thread: Hollandia Area Scenery UT

  1. #1

    Hollandia Area Scenery UT

    A new entry has been added to Add-Ons Library, category CFS 2 Scenery Add-Ons

    Description: Hollandia Scenery for CFS2 by UncleTgt

    This is a reworking of the stock sceneries for the area at the NE end of PNG, from But westwards as far as the Cyclops Mountains north of Hollandia & Lake Sentani. It also reworks the few islands & atolls to the north of Papua New Guinea, in the Bismark Sea.
    It is designed for use with Rhumbas mesh, but the scenery excludes provided should mean this works well in a stock mesh install too.
    This scenery builds on & extends the areas covered in my previous PNG sceneries, but it should work as a stand-alone scenery as well.

    New Ground2K scenery for each, including fringing reefs.
    New airbase scenery, made using FSSC.
    New gsl infrastructure.
    New custom Landclass & Waterclass.
    Some simple missions using the stock F4U-1A Corsair for viewing the gsl airbases & scenery

    The base scenery is as developed through to late-1943, & the base gsl reflects this.

    Known conflicts:

    Installing this scenery pack will require the archiving of some the airbases from Pen2win's AF Papua New Guinea scenery.

    PNG_Tadji airbase is replaced by a new airstrip.

    Until the autumn of 1943, apart from the established airdromes at Hollandia, much of the area was only covered by a small number of small grass fields, mainly used pre-WW2 in support of the church missions & plantation operations.
    During 1943 the Japanese began expanding Hollandia & improving the runway at Tadji, & commenced development at Tami. All these locations came under Allied air attacks almost straight away, & all fields apart from Tami were pretty much complete by the autumn of the year. So in this pack we have a single gsl option, depicting the fields during the period they were fought over.

    I did add a few other small strips for historical interest.

    Thanks to:
    Jean Bomber for his inspiration, advice & support. He talked me through getting to grips with G2K & more…
    Maskrider for all his airbase packages & the blended airbase tutorial. This set the standard for airbase sceneries for the game.
    Rhumbaflappy for the new more accurate world mesh – it was a desire to make best use of this development that is the driver for many of my scenery projects. He also developed the vtp1 fixer programme to fix display errors in vtp bgls compiled from Ground2K.
    GavinC for his reworking of the stock airbases, making individual base reworking/ revision much easier
    Shessi for his water textures, that were the inspiration for my reworking of Jimkos Pacific Blues, & indirectly lead me to develop this latest set of water textures.
    Lindsay Watt for all of his scenery objects & innovations.
    Wolfi for his scenery objects.
    Xavier for all his scenery objects & airbase sceneries, opening up a larger world for us all to fly in
    Martin Wright for all the various software tools that are so useful!
    Russell Dirks for his EZ landclass programme, making large scale land/ water class adjustments possible
    Christian Fumey for his excl8 & Ground2K programmes, making the creation of completely new scenery possible for CFS2.


    To check it out, rate it or add comments, visit Hollandia Area Scenery UT
    The comments you make there will appear in the posts below.

  2. #2

    Let me be the first to say Thank.This will be used in par 2 of The Big E.

    Do you need Pen32Win scenery for this to work?


  3. #3
    Hi UncleTgt
    Another great addition.
    Super work

  4. #4
    Thanks Uncle Tgt! From what I can tell, this set along with your others completely replaces all of the airfields within Pen32Win's AF_PNG scenery.

  5. #5
    Quote Originally Posted by Hiede View Post

    Let me be the first to say Thank.This will be used in par 2 of The Big E.

    Do you need Pen32Win scenery for this to work?


    No need for Pen32wins PNG for this to work. The only base in the area covered is Tadji, & I made a new version based off the overhead photo mosaics contained in the Australian Army's Terrain study for this area.

    Since I revamped the Solomons area I've been putting the airstrips in separate scenery layers for my projects.
    The advantage of arranging things this way is that others could create different airbases (should they wish), whilst retaining the base scenery, which is designed for use with Rhumbas mesh. They just need to follow Maskriders tutorial...

  6. #6
    Great job John. What's next? I know you will keep going, Biak maybe?

    Captain Kurt
    "Fly, you fools!" Gandalf the Gray

  7. #7
    Library Staff
    Join Date
    Jan 2007
    Sydney, Australia
    Thanks a lot John - just installed it - beautiful as ever - well done!

    Kurt's Hollandia, Cyclops and Sentani from his 9thFS 49thFG campaign will also have to be uninstalled or deactivated.


  8. #8
    This scenery will be put to good use in my current campaign project, together with the other PNG sceneries.
    Thanks, John, for another beautiful set of airfields and more!

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