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  1. #1

    Question map pop up

    how do I get the map to pop up with my mission briefing(default M key) while flying? It works in some installs but not in others and I'm not sure what controls it.

  2. #2
    Quote Originally Posted by sdsbolt View Post
    how do I get the map to pop up with my mission briefing(default M key) while flying? It works in some installs but not in others and I'm not sure what controls it.
    In game: Options > Control Options > Simulator Commands > Mission Briefing (display) = M key (by default)
    Hard disk: Driveletter:\Users\yourPCname\AppData\Roaming\Micr osoft\CFS3 ETO Expansion_________ > YourCFS3configurationFile.xca. Look for the <Key ID="yourkeybinding" Action="ShowBriefing"/> -string (where the default keybinding should be 'M'). Your specific CFS3 install can have a different path/name, of course.

    Hope this helps!

    ACC Member, ETO and PTO contributor & librarian

  3. #3
    Thanks Joost but I should be more clear. The briefing text pops up for me but not the map.

  4. #4
    Ah, like that. In which install(s) is that? Is the frame visible where the map should be or is there just the briefing frame?

    I don't know how that map picture is generated. If it is a .bmp or .jpg, I can only think that it might be missing from that particular install. If it is somehow generated based on the theatre itself (the landclass stuff etc. that you are working on), there must somehow be a controlling file, like a .xml. Have you altered anything in those installs while working on new theatres?

    ACC Member, ETO and PTO contributor & librarian

  5. #5
    Maps are in uires/map/ alt_high.bmp, alt_med.bmp, alt_low.bmp

    Mapdata.xml in main cfs3 directory

    <!--This file describes what images should be used for displaying the Campaign/Waypoints map-->
    <MapData>
    <Maps>
    <!-- Alt specifies the minimal altitude (in meters) starting from which the given map image should be displayed. -->
    <Level Alt="500000.0">
    <Map Image="map\alt_high.bmp">
    <UpperLeft Lat="N55" Lon="W7 4.5"/>
    <LowerRight Lat="N41" Lon="E14 4.5"/>
    </Map>
    </Level>
    <Level Alt="200000.0">
    <Map Image="map\alt_med.bmp">
    <UpperLeft Lat="N55" Lon="W7 4.5"/>
    <LowerRight Lat="N41" Lon="E14 4.5"/>
    </Map>
    </Level>
    <Level Alt="0.0">
    <Map Image="map\alt_low.bmp">
    <UpperLeft Lat="N55" Lon="W7 4.5"/>
    <LowerRight Lat="N41" Lon="E14 4.5"/>
    </Map>
    </Level>
    </Maps>
    <Icons>
    <Icon Type="airbase1" Image="common_screens\airbase_blue.bmp[2]" Alt="0."/>
    <Icon Type="airbase2" Image="common_screens\airbase_red.bmp[2]" Alt="0."/>
    <Icon Type="airbase_empty" Image="common_screens\airbase_gray.bmp[2]" Alt="0."/>
    <Icon Type="bridge1" Image="common_screens\bridge_blue.bmp[2]" Alt="1000000."/>
    <Icon Type="bridge2" Image="common_screens\bridge_red.bmp[2]" Alt="1000000."/>
    <Icon Type="factory1" Image="common_screens\factory_blue.bmp[2]" Alt="1000000."/>
    <Icon Type="factory2" Image="common_screens\factory_red.bmp[2]" Alt="1000000."/>
    <Icon Type="railyard1" Image="common_screens\railyard_blue.bmp[2]" Alt="1000000."/>
    <Icon Type="railyard2" Image="common_screens\railyard_red.bmp[2]" Alt="1000000."/>
    <Icon Type="port1" Image="common_screens\port_blue.bmp[2]" Alt="1000000."/>
    <Icon Type="port2" Image="common_screens\port_red.bmp[2]" Alt="1000000."/>
    <Icon Type="hq1" Image="campaign\map_btnBlue.bmp[2]" Alt="0."/>
    <Icon Type="hq2" Image="campaign\map_btnRed.bmp[2]" Alt="0."/>
    <Icon Type="hq_human" Image="campaign\map_btnGrn.bmp[2]" Alt="0."/>
    <Icon Type="hq_plrnat" Image="campaign\map_btnYel.bmp[2]" Alt="0."/>
    <Icon Type="trgsec" Image="campaign\map_TargRed.bmp[1]" Alt="0."/>
    </Icons>
    </MapData>
    Game Rig(Nalu): AMD 4800+ 64x2, Asus A8N-SLI Premium, Silverstone 560W, 1Gx4 Corsair Twin2048, 2x Asus EN7900GTX SLI, 4xWD 74G 10Krpm Sata II RAID0, Audigy 4, Trackir4, ch pedals & yoke, db XPPro x64/Vista
    HTPC(BossHog): Intel P3.0GHz Prescott E, Asus P4P800-E Deluxe, Toughpower 700W, 1Gx2 Samsung DDR, AOpen 6600GT AGP, 2x80G IDESeagate Cavier RAID1, HighPoint Rocket Raid 2220, 6x 400G Sata Seagate Baracuda Raid5, 2x500g Seagate JBOD, XP Media Center 2005

  6. #6
    the map works fine in the pregame briefing it just does not show in during in flight checklist like it normally does (see image)

    I'm starting to think it has something to do with not being able to find my cfs3 disk when I added the later installs where it does not work??
    Attached Thumbnails Attached Thumbnails ingame.jpg  

  7. #7
    Yes that could very well be the case, as I couldn't start mb in some theaters until I reinstalled cfs3 in the same directory as the problem theater.

    First have you tried porting over a working mission builder.exe to the problem theater as a first step to see if that corrects the problem?
    Game Rig(Nalu): AMD 4800+ 64x2, Asus A8N-SLI Premium, Silverstone 560W, 1Gx4 Corsair Twin2048, 2x Asus EN7900GTX SLI, 4xWD 74G 10Krpm Sata II RAID0, Audigy 4, Trackir4, ch pedals & yoke, db XPPro x64/Vista
    HTPC(BossHog): Intel P3.0GHz Prescott E, Asus P4P800-E Deluxe, Toughpower 700W, 1Gx2 Samsung DDR, AOpen 6600GT AGP, 2x80G IDESeagate Cavier RAID1, HighPoint Rocket Raid 2220, 6x 400G Sata Seagate Baracuda Raid5, 2x500g Seagate JBOD, XP Media Center 2005

  8. #8
    ok, I was able to fix by copy/pasting cfs3.exe from one of the working theaters. I probably did not install the patches correctly or something

    thanks guys

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