I can't look at any screenshot without hearing Bomber_12th comments about the razorback modeling. It would seem doubtful that AH will rework their model.
I can't look at any screenshot without hearing Bomber_12th comments about the razorback modeling. It would seem doubtful that AH will rework their model.
Be yourself. Everyone else is already taken.
Finally, I have it too and, interestingly, I will side with AH. I'm not talking about comments on SOH, which I always treat as possible constructive criticism, but on the MSFS Forum. There is a lot of whining and unfair assessments, a bit like kicking while someone is lying down. I will say this, the model certainly does not represent any tragedy or the end of the world in the world of simulators, as some people portray it. These are very unfair assessments and in many respects AH should be praised (and I have known them for a long time). Of course, from my perspective (as is unfortunately often the case here), there were no final, deeper tests and a few insightful beta testers. The model was not tested in VR either, because here I see the biggest problem (at least for me) in the form of bad LOD (the MSFS pilot simply disappears when it is default, the front windshield disappears and in general the entire interior of the model disappears already at a medium distance even gunsight), but in terms of modeling of the model themselves it looks great, the scale is also very good, VC is fantastic (as John said the grip of throttle looks like from Mustang D with K-14 too, not like from P-47). The sound could probably be better, but maybe something else will happen to it (not too bad!). FM seems quite OK. I know the P-47D-22 and D28 very well, on which I have flown dozens of hours in IL-2 (they are made very well there), so it will probably be difficult for me to resist comparisons, but the first impressions are quite positive. The TURBO lever should have a tab that can be connected to the throttle, unfortunately it does not work here, and it is a convenient function IRL for Jug pilots. I believe that the model can be highly recommended. We'll probably get a patch, hopefully soon , but it's definitely not a waste of money. I can even say that Im do not disappointed, but very positively after so many negative opinions on the MSFS forum.
As a side note, is there any axis responsible for Superchagrer in MSFS (Boost here)?
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Jan Kees, both of your repaints look great! I really like the brighter aluminum with the black and red paint on Big B@stard, and Miss Plainfield reminds me of the 1:48 diecast example I had with that same scheme when I was young (I wish I still had it). Also, on Miss Plainfield, I really appreciate that you took the time to change the stencils to being black as they should be.
Here are some screenshots I took the other night on my first outing with the Thunderbolt (tailwheel screenshot to show some of the great detail of the modeling & texturing).
One of the details I thought would have been neat had AH known about and included (since you can remove the wing pylons), is that when the wing pylons on the P-47 were removed, Republic provided fences that were to be affixed to the bottom of the wings so that when the machine gun shells dropped out they wouldn't get jammed in the space between the flaps and ailerons.
In this walk-around video, it shows and explains the use of those fences when the wing pylons weren't installed (as directed by Republic), after the 2:40 mark:
And some more photos showing those wing fences (which were to be installed when the pylons weren't installed):
John, that second screenshot is a stunner! It's only the white stencils that show it's not a real pic. Now let's see what you can do with my paints, they are uploaded on FS.2, together with these ones:
YF-K (00005) by JanKees Blom, on Flickr
YF-K (00002) by JanKees Blom, on Flickr
YF-K (00004) by JanKees Blom, on Flickr
PZ-R (00007) by JanKees Blom, on Flickr
PZ-R (00006) by JanKees Blom, on Flickr
PZ-R (00003) by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
Webmaster of yoyosims.pl.
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Resistance is futile Jan and Johns Pics pushed me over the edge. I tried to resist but...
Thanks for the repaints Jan , superb as always. One things I noticed on Witch Hazel and Bonnie, I think it was, that the thumbnail looked to be one from your Foxmoth paints... just thought I'd mention in case you where unaware. No biggy.
Matt
https://vintageaviationecho.com/p-47...erbolt-nellie/
Some superb photography here.
John, you always have a lot of materials. I wonder if this mechanical sight (outside) should be moved slightly to the left. I don't think it was centrally located on the fuselage. I don't have better photos, but in these it seems to me that it should be slightly moved to connect with the mechanical viewfinder in the cockpit, to match both. Before I write to AH, I want to make sure. In the model, to match them both I would have to shoot with a pretty good arc ;>. It match now to the reflected gunsight. If it is as I believe, it is a small problem and easy to fix, but we are mainly looking forward so it is visible all the time.
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Hi YoYo,
Yeah, the bead sight was mounted a few inches to the left of center (note the two panel lines that are at center).
Here are some more photos from the cockpit of the restored razorback P-47D 'Bonnie', which is at the top of the most-accurately restored P-47s flying. Note how far to the right the Mk.8 gun sight is actually mounted in reality, all of the correct/authentic colors (black windscreen and canopy framing, dark dull green for the rest of the cockpit), all of the colorful taped limits on the gauges (as per original manual and blueprint drawings), all of the placarding which is also accurate per original wartime, and the correct throttle lever. Unfortunately, I've noticed there are a lot of inaccuracies in the cockpit of the AH P-47 that are tied directly to the inaccurate restoration at the USAF Museum, such as the post-WWII gauge bezels, the extremely-inaccurate interior color, and the canvas instrument panel shroud (which I haven't ever seen on any other razorback P-47 - I've always seen aluminum covers).
Webmaster of yoyosims.pl.
Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Webmaster of yoyosims.pl.
Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
work in progress:
Y8-W(00005) by JanKees Blom, on Flickr
Y8-W(00003) by JanKees Blom, on Flickr
Y8-W(00002) by JanKees Blom, on Flickr
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
Imagine inaccurately modeling the lines of a Spitfire? The Brits would go to war! I'd gladly give up all of AH's internal engine detail and fake gun firing for a proper "Razorback". The P-47 is regarded by many as the ulitmate US fighter of WWII. This is not a small detail, or rivet to complain about. It does not honor those who fought and died in it. Sadly, we bought this thing without paying attention.
Be yourself. Everyone else is already taken.
Windows 11 23H2 Enterprise Edition
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Jankees skin.
Thx!
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Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Can we at least give our good friend Bazzar these two photos so he can, pass them on to the modelers? That would be helpful in the best of ways. (Nice comparison shots John).
For anyone else who wondered why the aileron trim doesn't seem to work, it looks like there's a mistake in the apron.flt and runway.flt files that's an easy fix. If you open those files with Notepad++ (or something similar) search for "AileronTrimDisabled", and simply change the "True" to "False".
It was reported already but they most likely won't want to interfere with the 3D model anymore. Probably just systems, but we'll see.
Btw. When flying for a longer period of time, I find that I cannot obtain the appropriate flight parameters. AH Jug is too slow, I cannot rev above 46 Mainfold pressure, which should be achievable with a turbocharger, even up to 65 MP (6500ft), with boost (WEP, but ok, its not implemented) easily 72. Max RPM is 2700 what is ok however temps are too fine and also no demage of engine (not modelled perhaps) but proper how MP should works shuold be ok, for cruise flight its ok, but not combat mode simply. FM is very ok (crg!) but minimum speed is too low, it was havy heavyweight boxer.
But overall, I really like the model and I'm satisfied .
Webmaster of yoyosims.pl.
Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
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