sha_enterprise_cv-6_cfg.zip
.cfg file for sha_enterprise_cv-6, but with a ski-jump!
sha_enterprise_cv-6_cfg.zip
.cfg file for sha_enterprise_cv-6, but with a ski-jump!
changed the platform to this (left the original text) ;
[platform.0]
; platforms are the actual surface that the planes
; land on. You can define as many platforms as you
; want by adding subsequent sections with increasing
; numbers. e.g. [platform.1], [platform.2] etc.
;
; vertices should be defined in model coordinates,
; and counter-clockwise order when viewed from above.
: REMEMBER, positive z is out the TAIL of the ship
; the shape may be concave or convex
; there may be from 3 to 20 vertices (limitation
; may go away later) and they must all be on the same
; plane.
vertex.0=13.000,16.896,-120.000
vertex.1=-13.000,16.896,-120.000
vertex.2=-13.000,16.896,100.000
vertex.3=13.000,16.896,100.000
[platform.1]
vertex.0=13.000,16.896,100.001
vertex.1=-13.000,16.896,100.001
vertex.2=-13.000,21.000,120.000
vertex.3=13.000,21.000,120.000
Was thinking that as the platforms can be sloped, that it might be possible to use this for a bridge, and persuade a vehicle to drive up and along the top of the bridge. I think that the vehicles may be ignoring the platform though. It does offer some interesting take-off and landing options though especially as the platform can be sloped, (in both directions I think). Attachment 89651
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