CFS1 CFS2 FS9 Vehicles & Buildings by Edmundo Abad
Page 1 of 2 12 LastLast
Results 1 to 25 of 26

Thread: CFS1 CFS2 FS9 Vehicles & Buildings by Edmundo Abad

  1. #1

    CFS1 CFS2 FS9 Vehicles & Buildings by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit British vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  2. #2

    French vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit French vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  3. #3

    German vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit German vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  4. #4

    Italian vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit Italian vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  5. #5

    Japanese vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit Japanese vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  6. #6

    Russian vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: This is correct picture and Russian version!

    A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit Russian vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  7. #7

    USA vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A set of a series of sets of various nations fighting vehicles from 1930's through to 1960's, in Api, Fs9 mdl and bgl formats for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The vehicles include, cargo and personnel transport, AFV's, emergency and airfield vehicles, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    These Api's have been converted into mdls and bgls, which are used by most scenery programmes, the api's are still included and all are compatible with CFS, CFS2 and Fs9.

    Shessi

    To check it out, rate it or add comments, visit USA vehicles CFS CFS2 and Fs9 scenery api's, mdls and bgls by Edmundo Abad
    The comments you make there will appear in the posts below.

  8. #8

    Fs9 CF2 CFS E.Abad airport buidling Scenery Apis


    A new entry has been added to Add-Ons Library, category FS 2004 Scenery

    Description: A series of sets of various nations airfiled buildings in Api format for use with various scenery programmes to place and populate scenery for CFS, CFS2 and Fs9.

    The buildings include controls towers, hangars, admin and general buildings, and are made with a low poly count and excellent textures. These were originally made by Edmundo Abad in 2010-12 for CFS.

    The files are in large mutiple content api's, which can be added to scenery placement programmes data bases, such Airport or other api compatible programmes, from which scenery for CFS, CFS2 and Fs9 can be populated.

    I have included a collage picture of the buildings so that you can browse the packs.

    Shessi

    To check it out, rate it or add comments, visit Fs9 CF2 CFS E.Abad airport buidling Scenery Apis
    The comments you make there will appear in the posts below.

  9. #9
    Now that,s an impressive Toy box !Thanks guys ,

  10. #10

    Yee Gad!

    Words fail me. Just wonderful. Thanks.

  11. #11
    Holy Cow
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  12. #12
    Wow, just wow, excellent indeed. Many thanks, Shessi

  13. #13

    Possibly a stupid question here.....

    ...but I seriously do not know the answer here. I do not design, as it is beyond my capabilitis and envy those who do and also really appreciate their work. But here is my question, are these only for designers or, if I was to d/l , will they replace what is already in the game setup when I put them in ?

  14. #14

    Hi F,
    No, it's certainly not a stupid question..., now, if you didn't ask it, and just did it..and it went wrong...then...

    These will not replace any of your standard CFS2 vehicles/buildings or from any other maker, unless the bgl or api has exactly the same name (which is extremely doubtful). The idea with these is to use them, with a scenery programme such as Airport, when you make scenery or want to add to scenery already there, a usable data library really.

    Cheers

    Shessi

  15. #15

    Shessi........

    Thanks for that clarification. With so many of these great lookin modifications being posted it is really easy to get overwhelmed ad to what applies. THANKS again and I reallllly do appreciate your postings here for our alternate world.

  16. #16
    SOH-CM-2023 Ravenna's Avatar
    Join Date
    Jun 2005
    Location
    Newcastle, Australia
    Age
    71
    Posts
    2,355
    Wow! Hard to take in all at once, so I won't try . Thanks Shessi!! Don't suppose there is a PzKw 35 in the German pack?

    What a great gift

  17. #17
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon14 Reply...

    Shessi,

    Absolutely jaw-dropping. Thank you for this terrific expansion!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  18. #18
    Hi Rav,
    Sorry no there isn't, doesn't seem to be any low poly 35T's about either?

    Rami,
    Cheers, I just brought them to the table and made them more usable, but Edmundo Abad did all the heavy lifting in making them.

    Shessi

  19. #19
    Quote Originally Posted by Ravenna View Post
    Wow! Hard to take in all at once, so I won't try . Thanks Shessi!! Don't suppose there is a PzKw 35 in the German pack?

    What a great gift
    Hi Ravenna
    I have a PzKw 35 model completed, but not textured. It may be a bit heavy on ploy's)
    I am going to try something different with the textures.
    Cheers
    Stuart
    PS
    I have a Char B in the same state (but a bit heavy on poly's as well)

  20. #20
    Hi Shessi
    That's a lot to check out.
    Thanks for your effort's and thank to Edmundo for the heavy lifting
    Cheers
    Stuart

  21. #21
    SOH-CM-2023 Ravenna's Avatar
    Join Date
    Jun 2005
    Location
    Newcastle, Australia
    Age
    71
    Posts
    2,355
    Quote Originally Posted by stuart277 View Post
    Hi Ravenna
    I have a PzKw 35 model completed, but not textured. It may be a bit heavy on ploy's)
    I am going to try something different with the textures.
    Cheers
    Stuart
    PS
    I have a Char B in the same state (but a bit heavy on poly's as well)
    Hi Stuart,

    A lot of engagements in 1940 involved small numbers in concentration, particularly the Char Bis. In open country or with low poly vehicles in the vicinity your tanks might not make too much of a hit on FRs. Don't suppose you have a Renault 35 in your duffle bag?!

  22. #22
    Wow, that‘s an impressive collection of vehicles and buildings!

  23. #23

    Use in Mission Builder

    Great addition! A question: what would be needed to use these wonderful bgls in Mission Builder? Just a dp file and a name on the appropriate list? Or...Giorgio

  24. #24

    Hi Giorgio,

    Your first post!

    These items are for placing either within scenery you've made, such as an airfield or military setting. Or for adding to scenery that's already there. Sorry these are not destroyable, so no need for a DP etc. And I can't remember if you can just place bgl's or api's in MB??...someone will!

    There are many scenery programmes you can use such as Airport 2.6/2.10, Abacus Ez-scenery, Airport Design Editor and thers. Earlier progs will handle api's and bgl's, later more modern progs will use bgl's and Fs9 mdl's. These were originally made for CFS1, so are great for CFS2 as they have a very low poly count with small textures, but are still accurate and detailed. Edmundo did a superb job.

    Cheers

    Shessi

  25. #25
    Library Staff
    Join Date
    Jan 2007
    Location
    Sydney, Australia
    Age
    70
    Posts
    1,783
    Hi Chaps,

    I think many of the buildings in this package are already covered in our CFS2 inventory. If you see something we don't have and may be useful, I'm happy to convert it to a GSL destructible object which can be placed using Mission Builder.

    Of course this would have to be done with Edmundo's permission.

    There are probably a lot of useful vehicles, but I'll have to leave them to the vehicle experts, particularly if you want to have them moving.

    Cheers,
    Kevin

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •