DHC-6 Twin Otter for MSFS! - Page 3
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Thread: DHC-6 Twin Otter for MSFS!

  1. #51
    Senior Administrator PRB's Avatar
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    Quote Originally Posted by jankees View Post
    I still have the old paintkit, which works fine, but it is HUGE. The 300 version alone is over 1 GB, with paintkits for each different model (skis, tundra, etc.).
    I don't really feel like uploading 2 Gb, but if can tell me which model you want to paint, I can maybe send you the right paintkit?
    The 300 series with normal wheels is the only one I would need. I sent you a pm. Thank you Jan!
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  2. #52
    Quote Originally Posted by jankees View Post
    I still have the old paintkit, which works fine, but it is HUGE. The 300 version alone is over 1 GB, with paintkits for each different model (skis, tundra, etc.).
    I don't really feel like uploading 2 Gb, but if can tell me which model you want to paint, I can maybe send you the right paintkit?
    I was looking at making a repaint for the 300 wheel in cayman express colors but i got discouraged with the lack of a paintkit.

  3. #53
    Quote Originally Posted by Tom Clayton View Post
    The sounds are updated, but getting bad reviews at the official forum. There are other fixes too, but everyone wants to pile poo on just one thing. If you bought through Orbx, the update is available through the Central app.

    Indeed, the aircraft engine sounds are different, but there are glitches. Maybe Aerosoft can reach out to the team that developed the Kodiak or the Milviz Porter? Oh well.
    Be yourself. Everyone else is already taken.

  4. #54
    jk1570 by JanKees Blom, on Flickr

    jk1552 by JanKees Blom, on Flickr
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  5. #55
    Quote Originally Posted by jankees View Post
    jk1570 by JanKees Blom, on Flickr

    jk1552 by JanKees Blom, on Flickr
    Nicely done.

    Could I put in a request for N143Z, a US Fire Service smoke jumper aircraft, in the color scheme in the video bekow? [apparently it has had several liveries] I think it would use the Parachuting Otter model.

    https://www.youtube.com/watch?v=ummwITA1tV4

    Thank you
    T43

  6. #56
    N143Z is now on flightsim.to

    jk1826 by JanKees Blom, on Flickr

    and this will be next:
    jk1852 by JanKees Blom, on Flickr
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  7. #57
    Quote Originally Posted by jankees View Post
    N143Z is now on flightsim.to

    jk1826 by JanKees Blom, on Flickr

    and this will be next:
    jk1852 by JanKees Blom, on Flickr
    Found it. Thank you Very nice work
    T43

  8. #58
    A recent post on the avsim forum about obscure but worthwhile MSFS YouTubers turned me on to this guy's stuff, especially this vid about the Twin Otter flight model.

    https://www.youtube.com/watch?v=GjtwyiPehHs

    I really like his approach here. He goes to the documentation and to aerodynamic formulas to find where Aerosoft got things wrong in the flight model, then fudged other things to counteract their errors rather than correcting them, ending up with the fudge layer cake that we have been experiencing. The flight model tweaks on fs.to don't really correct any of this, they just fudge more stuff.

    It's interesting that devs don't do the research and read the SDK well enough to set the aerodynamic parameters correctly, and most of them miss things like the fact that the stabilizer areas are supposed to exclude the elevator and rudder, leading to excessive stability and excessive pitch and yaw authority in many MSFS planes.

    I have applied his corrections to my Twin Otter along with the non-flight-model tweaks to the engines, etc. from the fs.to mod, and am still testing but so far the combination of the two appears to be the best fix I've tried.

    August

  9. #59
    SOH-CM-2024 SpaceHippy1975's Avatar
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    Just seen that there is an update V1.0.3.0 for the Twotter, running at 3.86GB on the Aerosoft One platform.

    Unsure what the details are as far as what has been updated as the details link still goes to v1.0.1.0

    Keith.

  10. #60
    From Aerosoft's Twin Otter forum:

    - Fixed: HSI OBS can be changes in GPS mode too now
    - Fixed: Added VR collision panel
    - Fixed: Changed HSI scale in GPS mode from 2NM per dot to 1NM per dot
    - Added: Key bindings to most exterior light switches
    - Changed: Door code changed to allow closing in flight
    - Fixed: Inverted aileron animation code
    - Removed: Elevator trim wheel sound
    - Changed: Landing light switch animation extended
    - Added: VR Collision panels and VR locators for the yokes
    - Fixed: Cargo box belt text
    - Fixed: Missing lighting on the lower main panel
    - Updated: Product Manual

  11. #61
    Waiting for the latest update to hit Orbx Central...
    Thermaltake H570 TG Tower
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  12. #62
    Quote Originally Posted by Tom Clayton View Post
    Waiting for the latest update to hit Orbx Central...
    Orbx seems to be driven out of Australia re updates & it can depend on what time of the day they get it.
    T43

  13. #63
    Downloading now in Orbx Central...

    Edit: It's taking forever. I keep getting "Connection interrupted - retrying." Gonna let it run and go have a "beverage" at my favorite watering hole...
    Thermaltake H570 TG Tower
    X670 Aorus Elite AX motherboard
    AMD Ryzen 9 7900X 12-Core Processor
    NVIDIA GeForce RTX 3070
    NZXT Kraken X cooler
    32GB DDR5 RAM
    750 Watt PS
    Windows 11 Home

  14. #64
    I did a few more twotter paints recently:
    jk2210 by JanKees Blom, on Flickr

    jk2245 by JanKees Blom, on Flickr

    jk2257 by JanKees Blom, on Flickr

    jk2274 by JanKees Blom, on Flickr

    and working on this:
    jk2338 by JanKees Blom, on Flickr
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

  15. #65
    jk2381 by JanKees Blom, on Flickr
    You can find most of my repaints for FSX/P3D in the library here on the outhouse.
    For MFS paints go to flightsim.to

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