AF Nielson Hangar remap UT
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Thread: AF Nielson Hangar remap UT

  1. #1

    AF Nielson Hangar remap UT


    A new entry has been added to Add-Ons Library, category CFS 2 Scenery - Library objects

    Description: Texture Remap of the AF_Nielson_Hgr for CFS2 by UncleTgt


    This is a remap of the texture used on the AF_Nielson_Hgr. This was incomplete, showing part of the hangar end wall from inf_hangar_large_1a bitmap. It just looked wrong.


    I used ModelconverterX to extrat a 3ds file & used G-Max to re-map the wall textures to give a better appearance, I then recompiled the bgl (complete with original destroyed model) & used the AF team's same GUID reference.
    Whilst I was doing this, I decided the AF_concrete floor texture looked too light, so I replaced it with a darker concrete slab texture.


    To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.


    Thanks to


    Martin Wright for DXTbmp, where would we be without it ...
    Arno Gerretsen for ModelconverterX, such a clever & versatile tool
    Allen for his Making Exploding Objects using FS2002 Tools & Tutorial
    Pen32win & the AF Team for the original object. I'm just tidying up a part-finished texture mapping issue.


    This is freeware and subject to the usual conditions


    UncleTgt
    JAN 2022

    To check it out, rate it or add comments, visit AF Nielson Hangar remap UT
    The comments you make there will appear in the posts below.

  2. #2
    I just got home from shopping and I find this. Thank you, UncleTgt!
    "De Oppresso Liber"

  3. #3
    Looks very good! Thank you!

  4. #4

  5. #5
    Senior Administrator Rami's Avatar
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    UncleTgt,

    Very nice job on the hangar remodel, it looks great!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

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