A new entry has been added to Add-Ons Library, category CFS 2 Scenery - Library objects

Description: Building Textures for CFS2 by UncleTgt


This is a set of replacement textures for most of the buildings used in FCS2. I wanted to improve the sharpness & clarity of a lot of the buildings I could see in the Sim, without destroying the look & feel. Examining the texture bitmaps in the SCENEDB/inf?texture folder, I could see a lot of them were quite small, & extensive use was made of alpha channel transparencies.


After some experimentation, I found that in most cases a simple doubling in size, & some image sharpening was all that was needed to dramtically improve the appearance in the sim. Now we have much more powerful PC hardware in use, it doesn't seem to adversely affect loading or rendering times at all.


For some others, I have extensively reworked the originals, adding texture details whilst for the most part retaining the same look & feel.


Xavier's warehouses used a variety of source textures & involved significant stretching & distortion in parts, so they needed a little more work. I changed their look to a pre-fab tin sheet exterior, that I felt was more in keeping with the period. No more singling out those warehouses because of their pale white & buff coloured roofs! We probably need some newer storehouse bgls ...


At this stage I've not reworked any of the AF buildings, being largely satified with their "SWPTO" appearance. Maybe at some point in the future ...


To install, unzip the download to a temporary location & move/ copy files to the matching folder names inside your chosen CFS 2 install.


Thanks to


Martin Wright for DXTbmp, where would we be without it ...
Arno Gerretsen for ModelconverterX, such a clever & versatile tool
Xavier, Wolfi, Maskrider, Lindsay Watt, Pen32win & all the other original scenery object designers. I'm just slapping on some new paint over their original work.


This is freeware and subject to the usual conditions


UncleTgt
JAN 2022

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