Hi all
I am having trouble making my Hummel_Sd_Kfz_165 vehicle object appear in the mission builder.
Here are the routines with the Exploding objects using Allens excellent FS2004 Gamepack tutorial.
When exporting in ModelConverterX I get the following error message.
Failed to locate ModelDef.xml file. Please update the path in the options.
I also get the following message when I start the ‘make my object’ batch file.
Could Not Find C:\Users\Stuart279\Downloads\Explo_Objs_Using_FS20 04_MCX\Complete_My_Object.bgl
1 file(s) copied.
Pressing on I get the Scasm compilation status: ok message as shown below
found sections: 0x00000400
LibObj. -> entrys: 1 mem: 91492
Linebuffer 66/614400
Maxlabels 4/1500 Maxpatches 4/2000
Scasm compilation status: ok
I get the make Complete_My_Object.bgl
I place it in my SCENDB/Veh/Scenery folder, place the texture in the SCENDB/Veh/texture folder and my Object.dp file into the Object.dp
All named ‘Hummel_Sd_Kfz_165’
It cannot be found in mission builder when I try to look up
I have deleted the filelist/dat files
Any ideas
Cheers
Stuart
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