Landing Lights
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Thread: Landing Lights

  1. #1
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Landing Lights

    Ok, they used to work but now they don't. What entries or files do I need. I checked in d3d8.ini and have the landing lights code, but am I missing some else?

    Tks

    These are the Manchester and Stirling, Havoc so.....

  2. #2
    make sure they are assigned a key in cfs3 control options. other than that IDK

  3. #3
    SOH-CM-2023 mongoose's Avatar
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    If they are lake the take off lights, I thought they were assigned speed limits in the xdp effects section?

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  4. #4
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Assigned?

    Quote Originally Posted by sdsbolt View Post
    make sure they are assigned a key in cfs3 control options. other than that IDK
    What do you mean?

    Ted

  5. #5
    SOH-CM-2023 mongoose's Avatar
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    Perhaps his last post on the Mossie NF XII in the sticky

    "forgot to add in the read_me that you can lower the landing lights with the dive flap key.
    Cheers!"

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  6. #6
    Kurier auf Stube...pauke! NachtPiloten's Avatar
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    Lights

    Got them to work.....Now what about a turbosupercharger that would be cool......The code is in the engine for the game just not accessible as is.

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