FSX AI Gulfstream G650 mods
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  1. #1

    FSX AI Gulfstream G650 mods

    In another SOH thread regarding a G V mod, there are posts with modifcations for Ken Carson's FSX AI Gulfstream G650 that make it flyable in both FSX and P3Dv4 with PBR. While difficult to upload a complete aircraft - I have some payware bits - I can offer the following DIY kit and happy to answer questions and help with issues.

    The exterior FSX model is via the AIG link on this site: https://fsai-repaints.com/?cat=265

    The VC I use is included in this CRJ download: https://www.rikoooo.com/downloads/viewdownload/16/876 NB: you will need to do the usual VC merge procedure.

    Repaints (Google is your friend) in various places including here:https://oneclickhangar.com/forum/index.php?topic=2135.0

    I am also uploading a zip file containing:


    • airfile (from a GV mod at avsim)
    • air.cfg that has my fuel and weight mods for a G650ER spec
    • external models for P3D and FSX
    • panel cfg - I have some payware e.g., GTN 750, Carenado, etc in there so cannot include these gauges but have added two for the PFD and HUD. You may want to do further work on the panel.
    • FS Spotlights profile - you will need to download and install the freeware program. https://www.flightsimlabs.com/index.php/spotlights-2/


    As Tom Gibson says, "hope this helps."

    Expat



    Attached Files Attached Files
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  2. #2
    Exterior windows are opaque and they appear to be in the screenshots above. Is that anything that is fixable?
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
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    Motherboard: MSI760GM-E51(MS-7596)
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  3. #3
    Quote Originally Posted by falcon409 View Post
    Exterior windows are opaque and they appear to be in the screenshots above. Is that anything that is fixable?
    I don't believe so without remapping of a new texture and then I'm unsure how it would look with nothing inside to see.

  4. #4
    It is a low rent low, low poly AI model after all . .
    But yeah, see through glass and a door that opens would of course be very cool!
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  5. #5
    Quote Originally Posted by expat View Post
    It is a low rent low, low poly AI model after all . .
    But yeah, see through glass and a door that opens would of course be very cool!
    No problem, I can imagine there's a door that opens and as for the windows with nothing in them. . . .I believe some paint can cure that as well.
    USAF Retired, 301st Fighter Wing, Carswell AFB, Texas
    My SOH Uploads: http://www.sim-outhouse.com/sohforum...erid=83&sort=d

    Current System Specs:
    FSX/Accel | Windows10 64bit
    Motherboard: MSI760GM-E51(MS-7596)
    CPU: 3.9GHz AMD FX-4300 Quad-Core | RAM: 16GB DDR3 1333
    GPU: NVidia GTX 970 (4GB GDDR5)

  6. #6

    Which VC?

    In your "Mods" download, the interior model listed on the model configuration file in the Model folder is "interior=CRJ700_interior". Can you advise where to find this interior file? The interior file from the CRJ-200 is "Interior=crj_interior", and my VC does not look as good as yours.

    Thanks for the assistance.

    Click image for larger version. 

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  7. #7
    Quote Originally Posted by expat View Post
    • panel cfg - I have some payware e.g., GTN 750, Carenado, etc in there so cannot include these gauges but have added two for the PFD and HUD. You may want to do further work on the panel.

    When you're backup could you show closeups of the Payware stuff you are using as it looks interesting.

  8. #8

    Modelconverterx

    By using Modelconverterx I was able to get around the light limitations in the aircraft.cfg.
    To accurately and easily place light effect attachment points.
    Attach exhaust effects keyed off of engine on/off states. So no more 'I" key needed.
    Correct the auto-flap function to normal.

    This allowed me to have only logo and wing lights (ice lights) in the aircraft.cfg.
    For some reason they didn't worked attached to the model.

    With a small custom pop-up light panel this all nicely upped the realism making the aircraft more enjoyable.

  9. #9
    Perhaps not as nice as @expat's, but eye candy nonetheless ............





    VC download here :

    http://flightsimworkshop.blogspot.com/2014/11/bombardier-global-express-xrs.html
    Cheers, MZee ...

    W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.

    All white "Arctic" build.

  10. #10

    Eye Candy A la Carte

    When you're backup could you show closeups of the Payware stuff you are using as it looks interesting.
    Actually, the only payware I think I am using in this one is the F1 GTN750 (purple box).

    The PFD (green box) is an old freeware gauge from an EMB 170 found at flightsim (or maybe avsim). I included the gauge in the zip I posted earlier in this thread.

    The MFD (yellow box) stumped me, but believe it is taken out of "Alrot"'s freeware Citiation X: https://simviation.com/fsnd/Downloads.htm

    The little square switch off to the PIC's left (red box) is for the terrain map on the Alrot MFD.

    The VC bitmaps are big: 16mb 4096 x 4096. Not sure where they cam from. It may be those large bitmaps and FS Spotlights added that make my VC look so different?

    I have reverted to a less good looking FMC as the better one posted above's bitmap surround reflects too much when I have the "main" VC lights on. These I think must be coded into the VC model. They (unusually?) light up the CRT's in daytime as well as at night.

    As you can tell, I am and enjoy being a bit of scavenger for cheap, used parts!

    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  11. #11
    NB: here is my panel in the zip file: https://drive.google.com/file/d/1REk...ew?usp=sharing

    If you don't have the GTN750 you can always swap in another gauge.
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  12. #12
    Quote Originally Posted by expat View Post
    As Tom Gibson says, "hope this helps."
    Nice throwback to the days of Compuserve.
    Most folks ended a response with that.
    Good times.

  13. #13

    Interior files needed

    I have the exterior files but am confused as to what file(s) I need for the interior? I see numerous links for supposedly VC panels but I tried some and no VC will load.
    Is there just one file that will work for the VC that is needed?

    Thanks

    BTW - I'm using P3D V5+

  14. #14
    Hey GE
    Am travelling (in 92F Washington DC) so limited ability to track files down however if you have the default FSX CRJ you need the interior model and VC textures that go with it that will get you started.
    Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes.

  15. #15
    This is all I get for a interior (VC) view

    The exterior is fine.


  16. #16
    Charter Member 2010 thunder100's Avatar
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    Quote Originally Posted by gray eagle View Post
    This is all I get for a interior (VC) view

    The exterior is fine.

    Usually

    VC coordinates are wrong- -->views--> First entry need to be ammended

    And even if untextured in VC ( pan forward to see-->the the VC textures entry is missing )

    Roland

    PS: You can help me too as I find no way to download that
    Bombardier Global Express XRS from Flightsim workshop







  17. #17
    Quote Originally Posted by expat View Post
    you will need to do the usual VC merge procedure.
    I tried just replacing the panel files but it didn't work?

  18. #18
    Quote Originally Posted by mllgrennman View Post
    I tried just replacing the panel files but it didn't work?
    what seems so easy to others, seem way much too complicated to me as well....:-(
    this VC merge ....good grief...I cant even manage to have the 2D panel view showing!

    Adhd doesnt help either.....;-(

  19. #19
    Charter Member 2010 thunder100's Avatar
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    Quote Originally Posted by manecas View Post
    what seems so easy to others, seem way much too complicated to me as well....:-(
    this VC merge ....good grief...I cant even manage to have the 2D panel view showing!

    Adhd doesnt help either.....;-(

    Put aircraft .cfg, model.cfg and panel.cfg here or PM

  20. #20
    Quote Originally Posted by thunder100 View Post
    Put aircraft .cfg, model.cfg and panel.cfg here or PM
    thank you Thunder 100
    sent you a message sir.

    in the meantime....

  21. #21
    ....she's a beauty

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