Available from JustFlight - https://www.justflight.com/Product/s...-fiat-g91-msfs
Anyone tried it in VR yet?
Available from JustFlight - https://www.justflight.com/Product/s...-fiat-g91-msfs
Anyone tried it in VR yet?
First test flights done. I am unable to deploy the landing gear once retracted, nor the flaps. I must be missing a hydrolic or generator switch somewhere? Any help would be appreciated. Nothing in the docs I could find.
- d
Be yourself. Everyone else is already taken.
A great model !
You need a wingman!
MACH 3 DESIGN STUDIO
Heatblur Rivet Counting Squad™
How are people mapping the speed breaks? The button on the throddle is not a clickspot. BTW, I fixed the hydrolic issue with the gear by raising them at 160 knots. I was waiting too long. Apparently breakage is built into the sim.
-d
Be yourself. Everyone else is already taken.
You can find most of my repaints for FSX/P3D in the library here on the outhouse.
For MFS paints go to flightsim.to
If you have an extra slider, there's also an axis available for spoilers. The linear slider on my X52 is mapped for that. It has to be reversed, but it works like a charm. Now if there was just a nice GA plane that actually used spoilers...
Thermaltake H570 TG Tower
X670 Aorus Elite AX motherboard
AMD Ryzen 9 7900X 12-Core Processor
NVIDIA GeForce RTX 3070
NZXT Kraken X cooler
32GB DDR5 RAM
750 Watt PS
Windows 11 Home
I bought this one but i can't seem to fly it.
As soon as it lifts off , it becomes unstable and goes all over the place.
Anybody knows what i am doing wrong ?
I wish I had enough time to finish writing everything I sta...https://www.facebook.com/DC-Designs-2156295428024778/
Lol ...that simple huh ?
I have been trying to port over a plane last week and i forgot to switch it back .
I feel sooo stupid now
Thanks .
B.t.w. Love the 322 , Jankees
Just made a short flight and when i came back to the apron , i was greeted by a bunch of floating mk-82's instead of ai-traffic.
Is there a way to avoid this ?
The weapons are simulated as SimObjects, and the config file lists them as being usable for AI air traffic.
In your Community folder, find simskunkworks-weapons\SimObjects\Airplanes\SSW-weapons\aircraft.cfg, edit it, and change all of the instances of
isairtraffic = 1
to
isairtraffic = 0
...and that should fix the problem.
Just for fun, anyone want to adapt an F-86D or K paint to the G-91? Jankees?
ThanksThe weapons are simulated as SimObjects, and the config file lists them as being usable for AI air traffic.
In your Community folder, find simskunkworks-weapons\SimObjects\Airplanes\SSW-weapons\aircraft.cfg, edit it, and change all of the instances of
isairtraffic = 1
to
isairtraffic = 0
...and that should fix the problem.
Nice, Jankees! If that's what you do without the paint kit... ;-)
I tried to fly the G.91 last night and it was literally stuck to the runway. Bizarre. Toggled the parking brake numerous times, no dice. The tires wouldn't move. Weird. It was late so I just shut down the sim, but hopefully next time she'll be more cooperative!
Lovely Jankees! You even gave it the codes of an RF-84F Thunderflash!
Priller
Windows 11 23H2 Enterprise Edition
Intel i9 13900KF @ 5.8 GHz
be quiet! Dark Rock 4 Pro cooler
G-Skill 32Gb DDR5 RAM 7600-36
MSI Z790 Motherboard
Nvidia RTX4090 Graphics Card
Samsung 1TB 980 EVO PCIe M.2 C: drive
Samsung 2TB 980 EVO PCIe M.2 Data drive
be quiet! Straight Power CM1000W PSU
Hello guys,
SIM SKUNK WORKS FIAT-AERITALIA G-91 2.0 VERSION
It’s very close to being released, less than 12 hours.
What’s new here ?
- a complete set of 22 liveries with some special colours
- added a paintkit
- internal sounds implemented
- internal cameras implemented
- external sounds implemented in 3D (cones)
- flight model refined
- almost all issues reported by users have been corrected
- systems has been supplemented by:
- external tank release implemented
- external store emergency release implemented
- flash/steady external navigation lights
- pitch & yaw dampers implemented
- added some key accelerators:
- left-shift + r initiates a ready-to-go sequence
- left-shift + g hides/shows gunsight (suggest to be used with PAN model)
Great, can't wait.
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