United Kingdom of Great Britain and Northern Ireland
Posts
10
MAW - Green Water
Hi All,
I'm using CFS3 with MAW, Ankhors Shaders and the New Environment MAW Package. When flying over water the textures appear green, rather than the expected blue (see attached screenshots taken off the coast of Malta).
Does anyone know what the issue could be? Any suggestions greatly appreciated!
Manually setting the Base Opacity to a somewhat lower value than this (0.50) will let you see the textures on the bottom of the sea rather than the color of the water animation textures.
This is not something that gets accidentally changed, so perhaps something else is amiss with your set up.
United Kingdom of Great Britain and Northern Ireland
Posts
10
Hi MajorMagee,
When I took a look at my seawater.fx file the BaseOpacity was set to 0.99 already, and changing the value to anything else appeared to do nothing. After attempting that, I tried removing the shaders to see if they were the cause of the problem, only to find my water was still green (see attached screenshot). Any ideas as to what it could be?
I tried a few things last night like changing the alpha layer in the cfs3h2o.dds file, and various water related settings in the ConfigOverrides.xml, and could not reproduce the effect. I know this has come up for some people in the past, but I don't recall what it took to resolve it.
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