Water Body Color Discrepancy at Ennis and Hassell Fields
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Thread: Water Body Color Discrepancy at Ennis and Hassell Fields

  1. #1

    Water Body Color Discrepancy at Ennis and Hassell Fields

    I just downloaded these 2 airfields and the water color in the immediate airfield region seems off compared to that further away in the area.
    I have REX Essentials for airport and water textures, also running Orbx Global Base, Vector and Open LC NA.
    When I turn 'off' the photo .bgl , in both scenery packs, the water color matches that of the entire region, but get sharp ground texture lines separating the scenery from the rest of the area.
    Any advice re how to minimize the water color variations would be much appreciated. Thank-you.



    Cheers, MZee ...

    W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.

    All white "Arctic" build.

  2. #2
    Must be something to do with photoscenery, as any changes I made to REX water textures will only show up in the more distant water bodies from these airfields.
    Cheers, MZee ...

    W11, Ryzen 9 7950X3D, GeForce RTX 4090 AERO OC, ROG Strix X670E-A Gaming, G.Skill Trident Z5 Neo RGB DDR5-6000 CL30 AMD EXPO 32GB (2), Kraken Z73 360mm, Lian Li UniFan SL120 V2 (10), Samsung 990 PRO PCIe 4.0 NVMe 2TB (4), MEG Ai1300P, Lian Li O11D XL, Logitech Z906 5.1, T16000M FCS HOTAS, Xbox Controller, Acer Nitro XV282K 4K UHD LED.

    All white "Arctic" build.

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