black boxes and missing files
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Thread: black boxes and missing files

  1. #1

    black boxes and missing files

    Hi all,

    Twice I tried to make a CFS2 for only Holland 1940, using all the great ETO-"stuff" from Rami, KDriver and others (many thanks guys for your superb works!). Though my OBJECTS_DP folder gives problems because of too may dp's I get it working. But when I go to Deelen airport, I get the message that there are files missing which I can't find: Ox9797FC8B, Ox8A930055, Ox11D14A11 and Ox14028DCFA. But after clicking OK it will show and I can fly from it. And though I have downloaded and installed all the necesary scenery, texture, scenerydb, info etc. files, when loading de Vlijt airfield I still get black boxes (trees?).

    Suggestions more than welcome .

    Safe landings and stay virus-free,

    hertzie.

  2. #2
    Senior Administrator Rami's Avatar
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    Icon22 Reply...

    Hertzie,

    Any time you get those messages in the game, it's an indication you are missing object files. The black boxes and messages represent objects in the GSL that the sim is trying to produce. I will post the Deelen airfield layout file so you can cross-reference what you have in your objects_dp folder versus what is required for that airfield.

    inf_depot_building,-945.8,-471.0,116.0
    lw_building_d3,-972.2,-543.4,91.0
    bicester,-278.4,-799.0,-39.0
    duxhut1,-243.2,-770.7,50.0
    inf_revetment,-199.3,-528.8,154.0
    inf_revetment,-307.4,-590.8,147.0
    jp_hangar4,-733.9,-25.9,114.0
    jp_hangar4,-769.6,-104.3,114.0
    jp_hangar4,-807.3,-197.5,114.0
    wmtower,-367.4,-177.1,-69.0
    af_fltops_blkhse,116.8,-615.3,-10.0
    forest_01,381.5,45.9,-165.0
    forest_01,567.3,52.2,-165.0
    forest_01,585.9,1.1,-165.0
    forest_01,557.9,-33.0,-165.0
    forest_01,511.5,30.6,-165.0
    forest_01,465.1,53.7,-165.0
    forest_01,378.3,73.9,-165.0
    forest_01,310.2,77.0,-165.0
    forest_01,486.7,-11.3,-165.0
    forest_01,414.0,12.0,-165.0
    forest_01,336.5,30.6,-165.0
    forest_01,270.0,50.6,-165.0
    forest_01,245.2,106.3,-165.0
    forest_01,198.7,77.0,-165.0
    forest_01,113.6,94.1,-165.0
    inf_revetment,432.1,-465.3,177.0
    inf_revetment,304.4,-467.3,-179.0
    inf_revetment,177.5,-459.9,-179.0
    inf_revetment,62.0,-466.0,177.0
    inf_revetment,-69.7,-486.2,166.0
    xbbarrack_a,194.4,-567.9,87.0
    xbbarrack_a,138.3,-573.3,83.0
    xbbarrack_a,83.6,-583.4,78.0
    xbbarrack_a,26.2,-598.3,74.0
    forest_01,641.7,-6.7,-165.0
    forest_01,629.3,-53.2,-165.0
    inf_radio_antenna,-795.8,697.0,-60.0
    inf_radio_antenna,-720.9,869.0,-60.0
    inf_radio_antenna_bldg,-627.6,701.6,-60.0
    jp_hangar4,-548.2,446.0,114.0
    jp_hangar4,-578.6,365.1,114.0
    jp_hangar4,-615.1,276.0,114.0
    xbbarrack_a,-825.4,246.0,-68.0
    xbbarrack_a,-812.0,279.1,-68.0
    xbbarrack_a,-800.2,310.4,-68.0
    xbbarrack_a,-788.0,343.2,-68.0
    cfsbuild1,513.8,218.0,-161.0
    cfsbuild1,437.4,242.3,-161.0
    cfsbuild1,329.3,278.2,-161.0
    cfsbuild1,267.8,300.4,-158.0
    cfsbuild1,203.7,324.1,-158.0
    cfsbuild2,428.0,208.6,-161.0
    cfshosp1,504.3,183.0,-161.0
    forest_01,107.4,157.4,-165.0
    forest_01,98.1,186.9,-165.0
    forest_01,169.3,117.2,-165.0
    forest_01,155.4,149.8,-165.0
    forest_01,60.5,141.7,-165.0
    wf_c_oildrums,-34.1,335.6,-52.0
    lw_building_d3,-55.8,281.0,-52.0
    lw_building_d3,-41.7,365.6,-105.0
    xbbarrack_a,324.7,193.7,110.0
    xbbarrack_a,280.7,209.3,110.0
    xbbarrack_a,236.8,224.1,110.0
    xbbarrack_a,191.6,240.4,110.0
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  3. #3

  4. #4
    Rami,

    What do all those numbers mean?

  5. #5
    Senior Administrator Rami's Avatar
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    Icon22 Reply...

    Hertzie.

    They are MB map coordinates. When you create a layout to turn into GSL, the sim selects a central object and uses those numbers to reference where the other objects are placed relative to that central point. It's identical to the same information you find in a .dp file in the payloads section. You need only concern yourself with the section before the first comma for your needs.

    jp_hangar4,-733.9,-25.9,114.0
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  6. #6
    Hi Rami,

    Don't get me wrong,I appreciate it VERY MUCH that you're trying to help me, but I haven't the slightest idea what I have to do with your info to solve my problem(s). I'm not a designer, only a simple flightsim-player.

    hertzie

  7. #7
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    Hi Hertzie,

    Do you have the latest version of the Netherlands scenery? There were some FS2004 trees at De Vlijt in the first version. I got rid of the trees in the updated package.

    Do you have the Arnhem scenery by Gius? If you do, it may be causing the missing objects at Deelen.

    Cheers,
    Kevin

  8. #8
    Senior Administrator Rami's Avatar
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    Icon27 Reply...

    Hertzie,

    Look at the post just before your post this morning. Do you see how this: jp_hangar4 is highlighted in bold? Each entry like that in the layout file represent an object from the OBJECTS_DP folder that the layout uses to generate the GSL scenery.

    What these error messages are telling you is that these are missing objects in your OBJECTS_DP folder that the sim can't find to make the GSL scenery display properly. So, what you need to do is to check your objects_DP folder for the following objects. The simplified list below are the library objects required to allow the scenery to display properly.

    inf_depot_building
    lw_building_d3
    bicester
    duxhut1
    inf_revetment
    jp_hangar4
    wmtower
    af_fltops_blkhse
    forest_01
    xbbarrack_a
    inf_radio_antenna
    inf_radio_antenna_bldg
    cfsbuild1
    cfsbuild2
    cfshosp1
    inf_oil_barrels

    If any of them are missing, post what you can't locate and we'll help you find it.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  9. #9
    Senior Administrator Rami's Avatar
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    Icon22 Reply...

    Quote Originally Posted by kdriver View Post
    Hi Hertzie,

    Do you have the latest version of the Netherlands scenery? There were some FS2004 trees at De Vlijt in the first version. I got rid of the trees in the updated package.

    Do you have the Arnhem scenery by Gius? If you do, it may be causing the missing objects at Deelen.

    Cheers,

    Kevin
    Kevin,

    That's too confusing right now. He's having trouble with Achim's Deelen airfield because he is missing objects from the OBJECTS_DP folder. I'm trying to keep it simple. My hunch is it's either Lindsay Watt's library objects or the library objects from Davmag's Oldenburg pack, but I don't have enough info to make that determination yet.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  10. #10
    To Rami: yes, all the mentioned dp's are in my objects_dp folder.

    To KDriver: yes, I've downloaded and installed the latest version, problem still the same: black boxes (cows are visible ). And loading some other airfields cause this CFS2 to crash

  11. #11
    Senior Administrator Rami's Avatar
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    Question Reply...

    Hertzie,

    Did you make sure that all of the .bgl and texture files that come with the downloads you mentioned made it into their appropriate folders within the SCENEDB folder? (Usually it's the SCENEDB\inf folder)
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  12. #12
    To Rami: yes, 2x

    To KDriver:

    Valkenburg airfield: ok
    Ruigenhoek airfield: ok
    Volendam seaplane: grass instead of water
    Ypenburg airfield: ok
    Rotterdam refinery: missing files like Deelen airfield
    Ockenburg airfield: CFS2 crashes when loading free flight scenery
    Middenmeer airfield: looooooong loading free flight scenery (3 minutes), then CFS2 crashes
    De Zilk airfield: ok
    Bergen airfield: ok
    Amsterdam Schiphol airfield: ok
    Amsterdam Schellingwoude: grass instead of water
    Amsterdam Buiksloot airfield: ok

    In my settings are only the addons that you thought necessary, nothing else!

  13. #13
    Extra info for Rami and KDriver:

    Only CD-KD Netherlands:

    NL-Bergen: ok
    NL-Buiksloot: ok
    NL-De Kooy: crash
    NL-De Mok Seaplane: crash
    NL-De Vlijt: crash
    NL-De Zilk: ok
    NL-Haamstede: ok
    NL-Middenmeer: ok
    NL-Ockenburg: ok, landclass problem
    NL-Ruigenhoek: ok
    NL-Schellingwoude seaplane: grass instead of water, ok
    NL-Schiphol: ok
    NL-Valkenburg: ok
    NL-Ypenburg: ok

    Only JH-BENL

    NE-Deelen: missing Ox-files, ok
    NL-Gilze Rijen: ok
    NL-Vlissingen: ok
    NL-Waalhaven: missing Ox-files, ok
    NL-Woensdrecht: missing Ox-files, ok, landclass problem

    When I do a new go-to after a good working airfield to a crashing one, after a loooong loading it finally shows 2 from 3 times.

    For me the sim is then searching, searching, searching till it finally thinks: ok, let the boy have it or it thinks: forget it boy, NOT this time .

    Enough for today, stay safe and virus-free,

    hertzie.

  14. #14
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    Quote Originally Posted by hertzie View Post
    To Rami: yes, all the mentioned dp's are in my objects_dp folder.

    To KDriver: yes, I've downloaded and installed the latest version, problem still the same: black boxes (cows are visible ). And loading some other airfields cause this CFS2 to crash

    Hertzie, regarding the missing object at or near Deelen, the GUID (those four sets of letters and numbers you got) looks like a Microsoft object because it starts with 9797FC**. I suspect it could be an FS2002/04 tree.

    Confirm you have Sander de Cocq's EurW scenery installed? If you haven't this would cause you to have land where you should have water and vice versa.

    There could also be a scenery hierarchy problem - your scenery layers may be in the wrong order.

    Apart from a few missing objects, there seems to be an underlying fault.

    Keep us posted.

    Kevin

  15. #15
    To Kevin: yes, EurW is installed. Tonight I will mess around with the scenery-hierarchy, see what comes out. Will let you know.

    Regards, hertzie

  16. #16
    OK, managed to get water where it should be, so my seaplanebases are water bases now. Do you guys know a way to get more object dp's in the folder than Microsoft allows?

  17. #17
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    Hi Hertzie,

    You can use the overload patch which will allow stacks of more planes, ships and DPs. The only problem is Quick Combat and Mission Builder won't work. I use the patch and have separate installs for those two.

    I actually have only one installation of CFS2 and have multiple folders for aircraft, ships, objects_dp, etc. There is a multi-install download in the Utilities section as well as the overload patch. You use batch files to swap your theatres of war or other configurations around.

    I hope this helps.

    Kevin

  18. #18
    Thanks Kevin, I'll search for the overload patch. I have FS2002 at home, so I cannot have a search for the 0x-missing files, for I am now on the Canary Islands to stay away fom the Dutch "winter" (which is more a late autumn, with rain, rain, rain and wet snow).

    Again, many thanks for the help,

    hertzie

  19. #19
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    You're welcome Hertzie. You can use libview or catgen, which are SCASM programs, to look at the contents of library files in the SCENEDB/inf folder. They will show the GUIDs for each object. There will be no "0x" prefix.

    Sometimes, particularly with FS2002/04, the BGL files will have to be decompressed before you can view them with libview or catgen.

    Enjoy the sunshine.

    Kevin

  20. #20
    "You're welcome Hertzie. You can use libview or catgen, which are SCASM programs, to look at the contents of library files in the SCENEDB/inf folder. They will show the GUIDs for each object. There will be no "0x" prefix.

    Sometimes, particularly with FS2002/04, the BGL files will have to be decompressed before you can view them with libview or catgen."

    Kevin, I have absolutely NO IDEA what you're talking about or what I should do with this. Sorry

    Happy and virus-free 2021,

    hertzie

  21. #21
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    Hi Hertzie,

    I recommend doing nothing. They are just tools for finding which missing object those series of numbers beginning with "0x" belong to.

    Have a Happy New Year!

    Kevin

  22. #22
    Hi Kevin,

    Many thanks for the overload-patch suggestion. Solves a lot of frustration . Maybe someday I'll find the missing Deelen-files.

    Happy new year and stay virus-free,

    Erik.

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