Hi all,

Recently got the new Battle of Britain update and AnKor's shaders working with WOFF's scenery.

However, I've been having several crash to desktops lately. Any suggestions why? Here's the log code from AnKor's log in the D3D8.dll file:

0.00: Start - DLL Version Nov 23 2019
0.52: D3DWrapper::GetAdapterDisplayMode - 1920, 1080, 60, 22
0.70: D3DWrapper::GetAdapterDisplayMode - 1920, 1080, 60, 22
0.70: D3DWrapper::CreateDevice - NVIDIA GeForce GTX 970 (Driver Version: 27.21.14.5148)
0.70: D3DWrapper::CreateDevice - Hardware Vertex Processing
0.70: D3DWrapper::CreateDevice - Adapter: 0, Type: 1, Flags: 0x42
0.70: D3DWrapper::CreateDevice - Windowed: 0, Width: 1920, Height: 1080, Refresh: 0, Format: 22, Multisampling: 0
0.70: D3DWrapper::CreateDevice - AutoDepthStencil: 1 Format: 75
0.70: D3DWrapper::CreateDevice - SwapEffect: 1, PresentationInterval: 0, BackBufferCount: 1
0.70: D3DWrapper::CreateDevice - D3D9Ex is disabled.
0.78: FakeDevice::FakeDevice - Available Texture Memory 4072 MB
0.78: FakeDevice::FakeDevice - cfs3.exe version: 3.1.0.30203
0.78: FakeDevice::FakeDevice - Patching external FOV: 35 (0.610865)
0.78: FakeDevice::FakeDevice - Patching visibility culling.
0.78: EffectBase::CheckShaderCache
0.78: EffectBase::GetGameDirName - CFS3 Battle of Britain
0.78: VirtualCockpit::EnableEnhancements - Patching cockpit view.
0.78: VirtualCockpit::EnableEnhancements - Zoom Settings: 0.800000 1.250000 10.000000
0.78: VirtualCockpit::EnableEnhancements - Mouse Look Speed: 0.000000
0.78: LightArray::ApplyPatch - Patching maximum dynamic light count.
0.78: DrawRecorder:rawRecorder - Starting worker threads.
0.78: WorkerThread::WorkerThread - Number of Processors: 8
0.85: ModelBuffer::Init - SSE4.1 is available
0.85: ModelBuffer::CreateBuffers - Capacity = 1200000
0.85: ModelBuffer::Init - Available Texture Memory 4029 MB
0.86: Models::OnInit - Shadow Map Size: 2048, Filter: 1
0.86: Models::OnInit - Available Texture Memory 3981 MB
0.87: DrawRecorder::Init - Scenery Shadow Map Size: 8192
0.87: DrawRecorder::Init - Terrain Shadow Map Size: 2048
0.87: DrawRecorder::Init - Available Texture Memory 3775 MB
0.87: DrawRecorder::StartCompileShaders
0.87: EnumFiles::Run - Started
0.87: CompileShaders - Starting.
0.87: EffectBase::LoadTerrainState - Season: Summer
0.87: EffectBase::LoadGlobalDefines - Weather: Normal
0.87: CompileShaders - Finished.
1.11: EnumFiles::Run - Completed
1.11: EffectBase::CreateEffect - Loading: Texture.fx
1.12: TextureManager::Init - Loading TextureMagic.ini
1.12: TextureManager::ReadTextureInfo - [PropDisk] not found.
1.12: TextureManager::ReadTextureInfo - [Terrain] - 1 items.
1.17: TextureManager::ReadTextureInfo - [Scenery] - 20 items.
1.17: TextureManager::ReadTextureInfo - [Foliage] - 23 items.
1.17: TextureManager::ReadTextureInfo - [Searchlight] - 5 items.
1.17: TextureManager::ReadTextureInfo - [ShipWake] not found.
1.17: TextureManager::ReadTextureInfo - [ReticleStatic] - 14 items.
1.18: TextureManager::ReadTextureInfo - [ReticleDynamic] - 212 items.
1.18: TextureManager::ReadTextureInfo - [CockpitLight] - 4 items.
1.18: TextureManager::ReadTextureInfo - [CockpitSprite] - 62 items.
1.18: TextureManager::ReadTextureInfo - [CockpitSpriteBg] - 69 items.
1.18: TextureManager::ReadTextureInfo - [FullbrightSprite] - 31 items.
1.18: TextureManager::ReadTextureInfo - [NightSprite] - 3 items.
1.19: TextureManager::ReadTextureInfo - [HighAltSprite] - 4 items.
1.19: TextureManager::ReadProxyInfo - [NightLight] - 2 items.
1.19: TextureManager::Init - TextureMagic.ini loaded.
1.19: Clouds::Clear
1.19: DrawRecorder::OnDeviceCreated - Updating pointers file.
1.19: DrawRecorder::OnDeviceCreated - Updating controls file.
1.19: FakeDevice::FakeDevice - Device created
2.29: DrawRecorder::LoadShaders - Available Texture Memory 3411 MB
2.29: EffectBase::CreateEffect - Loading: Generic.fx
2.30: EffectBase::CreateEffect - Loading: GroundShadow.fx
2.30: EffectBase::CreateEffect - Loading: SeaWater.fx
2.32: EffectBase::CreateEffect - Loading: Scenery.fx
2.34: EffectBase::CreateEffect - Loading: Terrain.fx
2.38: EffectBase::CreateEffect - Loading: Clouds.fx
2.38: EffectBase::CreateEffect - Loading: Skybox.fx
2.38: EffectBase::CreateEffect - Loading: Models.fx
2.39: EffectBase::CreateEffect - Loading: RenderShadows.fx
2.40: DrawRecorder::LogStats - T:0.3 (0.0 0) MD:0 (0.00) SC:0 TE:0 CL:0 (0;0) SP:0 SH:0 UI:0 Oth:0 LT:0
2.44: DrawCalls buffer resized to 1024
2.44: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x1C4, Size = 32768
7.14: WaterBuffer::AddIndexed - Realloc Vertex Capacity: 16384
7.14: WaterBuffer::AddIndexed - Realloc Index Capacity: 16384
7.14: ModelDrawData buffer resized to 512
7.20: WaterBuffer::PopulateBuffers - Water Vertex Buffer, Capacity = 16384
7.20: WaterBuffer::PopulateBuffers - Water Index Buffer, Capacity = 16384
7.20: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x142, Size = 524288
7.20: GeometryBuffer::PopulateBuffers - Resize Index Buffer FVF = 0x142, Size = 16384
7.22: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 131072
7.22: GeometryBuffer::PopulateBuffers - Resize Index Buffer FVF = 0x102, Size = 32768
9.65: Clouds buffer resized to 512
10.22: DrawCalls buffer resized to 2048
14.07: WaterBuffer::AddIndexed - Realloc Index Capacity: 32768
14.07: WaterBuffer::PopulateBuffers - Water Index Buffer, Capacity = 32768
16.10: DrawRecorder::BeginScene - World reset.
16.10: ClickableCockpit::WorldReset - Clickable cockpit is not available for bob_huri_257.
16.10: Clouds::Clear
16.21: DrawRecorder::LockLabelTexture - Creating Label Texture 0, Format = 21
16.25: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 262144
16.25: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x144, Size = 32768
20.62: GeometryBuffer::PopulateBuffers - Resize Index Buffer FVF = 0x102, Size = 65536
22.13: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x102, Size = 524288
25.13: GeometryBuffer::PopulateBuffers - Resize Vertex Buffer FVF = 0x1C4, Size = 65536
29.41: ModelDrawData buffer resized to 1024
35.18: DrawRecorder::LogStats - T:14.2 (2.2 0) MD:284 (1.39) SC:86 TE:148 CL:0 (0;0) SP:3 SH:0 UI:370 Oth:1 LT:0
59.85: GeometryBuffer::PopulateBuffers - Resize Index Buffer FVF = 0x142, Size = 32768
66.56: DrawRecorder::BeginScene - World reset.
66.56: ClickableCockpit::WorldReset - Clickable cockpit is not available for bob_huri_257.
66.56: Clouds::Clear
68.28: DrawRecorder::LogStats - T:1274.9 (3.9 179) MD:119 (1.61) SC:112 TE:430 CL:0 (0;0) SP:0 SH:0 UI:7 Oth:55 LT:0
86.96: DrawRecorder::BeginScene - World reset.
86.96: ClickableCockpit::WorldReset - Clickable cockpit is not available for bob_huri_257.
86.96: Clouds::Clear
101.06: DrawRecorder::LogStats - T:14.7 (2.5 0) MD:285 (1.56) SC:183 TE:258 CL:114 (9;233) SP:2 SH:0 UI:284 Oth:1 LT:0
133.84: DrawRecorder::LogStats - T:15.7 (3.6 2648) MD:632 (1.27) SC:200 TE:258 CL:95 (9;302) SP:0 SH:0 UI:408 Oth:1 LT:0
166.62: DrawRecorder::LogStats - T:15.3 (2.2 0) MD:229 (1.69) SC:184 TE:256 CL:133 (9;361) SP:2 SH:0 UI:474 Oth:1 LT:0
178.39: create_minidump - Unhandled Exception 0xC0000005 at EIP=0x521582 (dll base is 0x68DA0000)
179.86: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x68DA0000)
179.86: create_minidump - Unhandled Exception 0x80000003 at EIP=0x533AAA (dll base is 0x68DA0000)

I just have AnKor's files - not SweetFX or anything set up yet. Anyone have any suggestions?

Thanks and it's good to be back playing CFS3 again!

Chris