P3Dv5.1 tips
Results 1 to 9 of 9

Thread: P3Dv5.1 tips

  1. #1

    P3Dv5.1 tips

    Check this out very interesting

    https://youtu.be/6Iw-B37KZys
    MB Gigabyte Z690 Aorus Master CPU i7 12700K @4.6 GHz GPU Gigabyte RTX 3080ti Cooler Noctua NH-U15 with 2 fans RAM 32MB Corsair DDR5 Vengeance 5200MHz Power Supply Corsair HX1000 Watt Case Thermaltake level 20 xt Windows 11 64 bit Thrustmaster HOTAS warthog stick and throttle Thrustmaster TPR pendular rudder pedals

  2. #2
    Sorry but its waste of time.
    P3Dv5.1 has big bug with boxed clouds, this is the main problem of EA. Too dark cockpits (or outside textures) mainly its a problem of developers and his PBR textures, they must update his models to v5, dont use the same textures from v4.5.
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  3. #3
    Quote Originally Posted by YoYo View Post
    Sorry but its waste of time. P3Dv5.1 has big bug with boxed clouds, this is the main problem of EA. Too dark cockpits (or outside textures) mainly its a problem of developers and his PBR textures, they must update his models to v5, dont use the same textures from v4.5.
    No the video is bang on the buck, use v5 specific addons you will see the difference.

  4. #4
    Quote Originally Posted by jeansy View Post
    No the video is bang on the buck, use v5 specific addons you will see the difference.
    Specific addons for v5 must use the new set of textures. Especially "m" for PBR models. Lighting in v5 is different than in v4 and models must to have new set of textures for v5 only. With the fix from the developer, it will be ok and here is a reason why for example A2A or AH did own set of textures for v5 only. Not many dvelepers did it and people think it's a LM and P3Dv5 problem....

    The main idea on this video is turn off HDR, you can do it but its a crap for me , many extra effects will be lost.

    btw. post from YT:

    This is wrong. I wasn't going to comment but there is far too much misinformation in this video.Firstly, there is an issue with enhanced atmospherics in v5.1 which makes shadows appear far too dark in some circumstances. This is what causes the issues people are having with flight decks being too dark. This is easily proven as disabling enhanced atmospherics (even with HDR on) fixes the issue.Now let me explain some things, in the order they appear in the video.The scenery issues. For some reason, TrueSky doesn't play nice with models compiled using older versions of the SDK. This is what causes the visual errors with buildings showing through the clouds. I wouldn't go so far as to say developers have been caught with their pants down though as using multiple SDK versions is common practice for many reasons with one of the main ones being compatibility.There are also a few other compatibility things developers should be doing to bring their sceneries in line with the new SDK mainly to do with the addition of sloped runways, taxiways, etc.Ok, now HDR.I can see why this could be confusing. The first thing to know is there are two different types of HDR being used here, HDR in the sim, which is completely irrelevant to HDR on your or anyone else’s monitor. This is the way this has always been [1], and this didn't change in v5 [2] or v5.1 [3]. HDR in P3D is a series of shader effects that change brightness, bloom, and saturation with the goal of creating more realistic and detailed looking lighting [1][5]. An HDR monitor is a monitor that meets certain requirements in terms of colour gamut, peak luminance, dimming technology, and some other factors[4] to allow the monitor to recreate a "more-realistic visualization of images that more-closely represent real-life scenes by taking advantage of the greater range of luminance that we as humans can see"[6]."HDR, high dynamic range is only in a full 4K monitor, you don't get it in a half 4K monitor where it's actually a 2K monitor, you don't get it in these ultra-wide monitors."This is possibly the most incorrect statement in the entire video[4][6][7][8] and it's very easy to disprove.The ROG Strix XG32VC is a 2560x1440 monitor that meets the Display HDR 400 certification[9]. The ROG Strix XG32VC is a 3840x1600 monitor that meets the Display HDR 400 certification[10]. And finally, the performance criteria for HDR DOES NOT mention resolution anywhere.[8]ChasePlane HDR override is only useful if you want to use different HDR settings for different ChasePlane camera views. Otherwise, it is not required and P3D HDR will work fine with it turned off[11].Colour depth is not linked to your monitor resolution[12]. For example, the BenQ PD3200Q is a 2560x1400 monitor with 10bit colour[13].You repeated a few things in your conclusion so I'll touch on them again quickly too.You don't need to match the settings in ChasePlane. That entire HDR override option can be disabled if you're not using it[11].Monitor resolution has nothing to do with HDR capability[4][6][7][8]. And using HDR with TrueSky is perfectly fine without an HDR monitor.1.

    Sources:

    https://www.prepar3d.com/SDKv5/LearningCenter.php2. https://www.prepar3d.com/news/2020/04/116313/3. https://www.prepar3d.com/news/2020/10/117270/4. https://displayhdr.org/5. https://forum.pmdg.com/forum/main-forum/pmdg-737-ngxu-for-prepar3d-v4/28017-10nov19-lets-talk-about-textures-and-lighting-and-pbr6. https://displayhdr.org/faq/7. https://displayhdr.org/certified-products/8. https://displayhdr.org/performance-criteria-cts1-1/9. https://rog.asus.com/Monitors/27-to-31-5-Inches/ROG-Strix-XG32VC-Model/10. https://www.lg.com/us/monitors/lg-38GL950G-B-gaming-monitor11. https://www.avsim.com/forums/topic/542052-chaseplane-hdr-over-ride-function-not-clear-to-me/12. https://minhajulhaque.com/understanding-bit-depth-color-depth-color-gamut/13. https://www.benq.com/en-au/monitor/designer/pd3200q/specifications.html
    Last edited by YoYo; November 17th, 2020 at 00:39.
    Webmaster of yoyosims.pl.

    Win 10 64, i9 13900 KF, RTX 4090 24Gb, RAM64Gb, SSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5 [MSFS, P3Dv5, DCS, RoF, Condor, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

  5. #5
    Quote Originally Posted by YoYo View Post
    Specific addons for v5 must use the new set of textures. Especially "m" for PBR models. Lighting in v5 is different than in v4 and models must to have new set of textures for v5 only. With the fix from the developer, it will be ok and here is a reason why for example A2A or AH did own set of textures for v5 only. Not many dvelepers did it and people think it's a LM and P3Dv5 problem....

    The main idea on this video is turn off HDR, you can do it but its a crap for me , many extra effects will be lost.

    btw. post from YT:
    theres always going to be haters with v5.1 and EA no matter what, EA is a proven code in many games and software, its still in its early days with LM. People are trying to compare apples to oranges with only what they have experienced in the past.

    the fact remains the SDK for v5.1 is significantly different and developers who use older SDKs have the EA bleed through. PBR has to be re done for the new shaders and many more things require updating to align it with the model definitions contained within the most recent SDK.

    To say the v5.1 is a broken sim is Horse Sh!t, Its never run so smooth. most of the clowns people bitching about 5.1 are ones who only updated the client despite the advice from LM to do a full reinstall to 5.1, of course there is going to be problems with that config.

    ask all the fan bois of MSFS who thought it was going to be a silver bullet. there is far more whinging about that broken game on many social media and forum platforms after all the hype.

    as for continuing this discussion, im out, im more than happy with EA and the shaders, with future updates the smaller graphic glitches will be iron out, so I have zero more F##k's to give about this topic.

  6. #6
    SOH-CM-2021 BendyFlyer's Avatar
    Join Date
    Nov 2012
    Location
    Country New South Wales Australia
    Posts
    1,496
    I found the video very useful and a good explanation for the many ways this program is different to how all the others have been. The issue of dynamic lighting, HDR and textures is not insignificant given the implementation of True Sky and true HDR capacity along with DX12 - a big learning curve for everyone - including myself. The video helped me sort out and work through a lot of display graphic issues (and in the process discover that the monitor I just bought was not the specs I required for HDR - another learning curve - I was dudded!).

    All I can say so far is simple, this program runs the most complicated models I have in the highest density scenery environments possible and it is rock solid from the menu selection to the inflight operation, etc etc. Am I impressed you betcha. LM will iron out the issues, so that's fine by me!

    I understand the issue of the textures etc so I guess more learning for me and everyone else. Shiny looking aluminium will have to wait a little as will a few other things in this area but True Sky is great and in real time with real weather I like it and what it offers the sim.

    This is no longer a set and forget system with one size fits all, you really do have to tune the graphics card and the monitor to the sim settings and that takes a little time. That is ok, the sim is really worth it in my humble opinion this is a gigantic leap forward.

  7. #7
    Quote Originally Posted by jeansy View Post
    To say the v5.1 is a broken sim is Horse Sh!t, Its never run so smooth. most of the clowns people bitching about 5.1 are ones who only updated the client despite the advice from LM to do a full reinstall to 5.1, of course there is going to be problems with that config.
    C’mon Matt...quit holding back with your opinion! You nailed it for me. When I came to the board today, I was looking for advice on whether a complete reinstall for 5.1 was the way to go...you’ve convinced me. Thanks for your candor on this— off to remove and reinstall I go...

    Kent

  8. #8
    Kent, the problem lies with dated 3rd party addons with EA. Ive had to ditch a number of dated fsx or early p3d add-ons, as much as I hated doing it, my system runs better than never before. It was hard to let go of some stuff but its better than having nothing at all.The alternative is msfs where I get bored in 5mins or revert back to v4.5 and a sluggish platform. Facebook groups are full of people who have done minor updates or forcing old code to work. Then they whine about ctds

  9. #9
    SOH-CM-2021 BendyFlyer's Avatar
    Join Date
    Nov 2012
    Location
    Country New South Wales Australia
    Posts
    1,496
    I have to agree Jeansy on this one. I too have let a lot of stuff go (Still parked on the old FSX System just in case). But this latest and stable version is a winner for me on every level. There were a lot of things you needed with old sims that are no longer required because they are built into the sim (Like True Sky, EA, Lighting Dynamics, Nvidia's dynamic waves etc and even yes a Scenery builder via the inbuilt Sim Director App). I learnt the hard way not to force stuff which corrupted the installation and required me to do a complete rebuild by deleting and reinstalling stuff that fits properly. So now I read the SDK and the online help stuff thoroughly before adding anything in. I am glad I also went for the latest NVIDIA card on my new rig as LM have tailored this system to its graphics capabilities as well. Bonus. The menus and submenus are endless or they are in the Professional version not sure about Academic licenses.

    My biggest pain so far - other than my stupidity and haste, updating and downloading so called or claimed to be P3DV5.1 updated Carenado model which was a complete bust and what a mess, missing textures and model parts etc etc. Just deleted it in the end.

Members who have read this thread: 1

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •