Fokker D.21 conversion for MSFS2020 - Page 3
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Thread: Fokker D.21 conversion for MSFS2020

  1. #51
    I confirm, my click-spot are the yoke stem guide and I have the problem.

    I try also to modifiy and use the Cessna logo (a little square on the panel) and it is the same ...
    I try whith a square in the longitudinal direction and in the perpendicular direction and it is always the same results.

  2. #52
    Thanks Didier!

    Guys, I need to focus on the T.5 which enters beta now.
    So for now I won't change anything to the D.21.

    Cheers, Daan
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  3. #53
    I took the Fokker D.21 to the air in FS2020 last night. And I had so much fun, that I didn't realize it was 3:15am by the time I looked at the clock, whoops.

    Thanks to Daan for an amazing airplane, and to Priller for brining it to FS2020.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  4. #54

    Icon25

    Quote Originally Posted by manfredc3 View Post
    I took the Fokker D.21 to the air in FS2020 last night. And I had so much fun, that I didn't realize it was 3:15am by the time I looked at the clock, whoops.

    Thanks to Daan for an amazing airplane, and to Priller for brining it to FS2020.
    !great job
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  5. #55

  6. #56
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    A wonderful conversion. There's only one flaw I find, that flutter in the rudder. But getting by that, she's a delight to fly.

  7. #57

    Fokker D.21 Port

    Very nice. I was able to fly it and it is a delight to fly. I was able to shut it down by pulling the mixture.

  8. #58

    Whishlist for MSFS

    Hi,

    if you want to be able to use "clicks buttons" again in FSX cockpits portover MSFS, you can vote for this patch here: https://forums.flightsimulator.com/t/make-legacy-cockpit-buttons-work-again/325942

    Attached Thumbnails Attached Thumbnails Petition.jpg  

  9. #59
    Voted!!

    Priller
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  10. #60
    I have not flown in FS2020 in quite some time.

    I just updated the simulator, and tried to take the Fokker D21 out for a spin.

    But as soon as I hit Fly now the sim does a CTD.

    Am I missing something?
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  11. #61
    Haven't flown her in a while (a long while).

    I'll reinstall and report back.

    Priller
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  12. #62
    Same thing happened in my install. The only thing I can think of that the model is a port and that ports no longer work in the latest versions of MSFS.

    I'm afraid that this will take someone with greater skills than mine to make her work.

    Priller
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  13. #63
    Quote Originally Posted by Priller View Post
    Same thing happened in my install. The only thing I can think of that the model is a port and that ports no longer work in the latest versions of MSFS.

    I'm afraid that this will take someone with greater skills than mine to make her work.

    Priller
    Thanks for looking in to this. I wish it was something I did wrong.

    Too bad, as I really like this little gem.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  14. #64
    Yeah, portovers are pretty much broken for real now. They need so much rework to work that you might as well buy a 3D model and just create a real MSFS plane.

    They always were somewhat problematic, so it's almost better they finally just broke them completely. It would have been awesome if the legacy support hadn't always had instrument and other issues... I'd love to pull in stuff like Piglet's awesome old planes -- I doubt we'll see a Kingfisher or lifting body anytime soon.

  15. #65
    Last time I tried ports could be made to work (not CTD) by removing the mouseclicks using ModelconverterX, but they still don't work in VR.
    It's only a 5 minute job so I will see if I can get it to work

  16. #66
    Sounds good! But we need Daan's ok to be able to share it!

    Priller
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  17. #67
    I've made a new MDL file for the 1940 variant, I can email it to you to test if you like...if Ok I'll make one for the 1938 variant and we can get the OK from Daan.
    You lose all the mouseclickability but it works (except in VR).

  18. #68
    Good news indeed!!
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  19. #69
    Report: no crash of the sim anymore when I load the airplane, but the throttle doesn't work anymore. All of my other addons (except the Rob Richardson Seafire) have working throttles, but for the life of me, I can't get this throttle to budge. Damnit!

    Priller
    Last edited by Priller; January 16th, 2022 at 11:17. Reason: Spelling, idiom, language
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  20. #70
    Have you mapped your throttle to the Throttle1 axis or Throttle?
    I use Throttle1, which is needed for Hawk/104/DC's Jets and presumably for the D21 as it works fine for me
    You need to delete the Throttle mapping too, just have Throttle1.

  21. #71
    You can set up a separate profile for planes that need the Throttle 1, then you can just switch profiles when going back to a plane that uses the standard axis.
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  22. #72
    Quote Originally Posted by keithb77 View Post
    Have you mapped your throttle to the Throttle1 axis or Throttle?
    I use Throttle1, which is needed for Hawk/104/DC's Jets and presumably for the D21 as it works fine for me
    You need to delete the Throttle mapping too, just have Throttle1.
    I'll try that! Thanks all for the pointers!

    Priller
    Windows 11 23H2 Enterprise Edition
    Intel i9 13900KF @ 5.8 GHz
    be quiet! Dark Rock 4 Pro cooler
    G-Skill 32Gb DDR5 RAM 7600-36
    MSI Z790 Motherboard
    Nvidia RTX4090 Graphics Card
    Samsung 1TB 980 EVO PCIe M.2 C: drive
    Samsung 2TB 980 EVO PCIe M.2 Data drive
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  23. #73
    Sounds like we might still get this beauty to work in FS2020 !?!?.

    Even with clickspot limitations, I'll take it.

    I hope Daan will give his approval.
    One day without laughter, is one day without living.
    One day without Flight Simming, is one day lost living.

  24. #74
    FYI. Native MSFS version (looks like its coming):

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