Understanding ConvergeDistance
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Thread: Understanding ConvergeDistance

  1. #1

    Understanding ConvergeDistance

    Hello All,
    Can somebody please confirm that the ConvergeDistance="300" entry in the gunstation entry in a xdp is for multi-barrel guns and is the point the rounds would converge (if the noise value in the gun xdp was 0)?
    Also is the "300" value as shown in this case metres?
    And finally in the case of single barrel guns should the value should be 0?

    Thanks

    Mick

  2. #2
    Scratch that I found it in the Aircraft Damage Profile SDK document

    FYI
    ConvergeDistance

    Type: Floating point, meters
    Default: “300”
    The distance ahead of the aircraft at which the bullet stream should cross the aircraft centerline. If set to zero this value has no effect; it should always be set to zero for trainable guns.

    Mick

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