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Thread: French airfields

  1. #26
    Thanks much for the French airfields, Achim.

    These may come in handy for a DCG post-D-Day tactical campaign I'm thinking about. Le Havre and Triqueville are perfect for basing short range P-47's, and the other airfields you've added along the Seine and near Paris will be handy as well.

  2. #27
    Senior Administrator Rami's Avatar
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    I know, Ettico. I have plenty of stuff for them too!
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  3. #28
    Quote Originally Posted by Rami View Post
    I know, Ettico. I have plenty of stuff for them too!
    I know, Rami. CFS2 Europe is looking more and more like CFS3 Europe. It's getting harder and harder to look at it without getting ideas...:iidea:
    :d

  4. #29
    SOH-CM-2016 kelticheart's Avatar
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    Quote Originally Posted by Wulf190 View Post
    I'm getting trouble. Cherbourg. I had this issue to a much greater degree when using the TAF2 version. The surrounding area is at sea level, but Cherborg is elevated on a 387.19ft plateau. The problem seems to be with CD Landclass, but I'm not going to get rid of the land class for that issue.
    Hi Wulf,

    I found out that in the majority of the cases, adding a flatten switch to the scenery.cfg file cures the problem, including the fall-through-the scenery above described by Achim.

    How to do it has been covered several times in this forum. Just open MB, go to the scenery and put the mouse pointer on the runway. In the lower left corner you will read the altitude the scenery was set at. Find the 4 corners coords for a square covering the scenery and enter them in the flatten switch. This will correct any scenery-mesh altitude conflict.

    TO ACHIM:

    THANK YOU SO MUCH FOR ANOTER MASTERPIECE!


    I will have fun adding a lot of trees to your GSL gobs. ETO airfields were almost always surrounded by thick woods and Wolfi's forest objects offer a very low framerate.

    Cheers!
    KH :ernae:
    My wee mods here at the Outhouse:

    FileUploadName=kelticheart

  5. #30
    Thanks Achim, I was still using CFS1 airfields for most of France, but this new upgrade is a great improvement over them, and will replace them. Thanks again!

    Cheers,
    O

  6. #31
    Thanks Achim!:friday:
    PSULLYKEYS

    The only thing necessary for evil to win is for good men to do nothing.

  7. #32
    I"am a little belated but I do want to thank you!

    This will enhance CFS2!

    We have now we have high quality Airfield all over in every WWII Theater.

    Thank you Guys!

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