I found it:
No Dice’s & Jordan Moore’s Viet Animals (Viet_Animals.zip)
Location: http://www.sim-outhouse.com/freeflight/Viet_Animals.zip
See http://www.sim-outhouse.com/freeflight/Vietnam_Projects_2.html if above link does not work
I found it:
No Dice’s & Jordan Moore’s Viet Animals (Viet_Animals.zip)
Location: http://www.sim-outhouse.com/freeflight/Viet_Animals.zip
See http://www.sim-outhouse.com/freeflight/Vietnam_Projects_2.html if above link does not work
Hi Ravenna,
Thanks. Switching country.cfgs did the trick.
voyager
I'd never herd of such a thing.
"De Oppresso Liber"
Well I'll be darned! Sure enough there IS COWS!
Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.
Many thanks guys. I've got it all sorted out now, with your kind help!
Last edited by stoney; September 26th, 2020 at 14:13.
Do not fear the enemy, for they can take only your life. Fear the media far more, for they will destroy your honour.
That's more like it - well done!
Hi All,
Found a small problem with the download links.
The link for Westfront’s CFS2 Library Objects Expansion (CFS2_Library_Objects_Expansion.zip).
Incorrectly points to Lyngvig Lighthouse (Lyngvig_Lighthouse.zip).
Regards,
B24Guy
Hi B24,
Thanks for that. I don't know what's causing this. The Flanders Roads Sampler link was also pointing to Lyngvig Lighthouse until Rami gave me an alternative link to the correct download.
I've merged Stoney's missing livestock thread with this one in order to keep all the related WW1 correspondence together.
I'll wait a little longer to see if there are any other issues before I put out an updated installation guide.
Cheers,
Kevin
Well...we always expected a few glitches! The library expansion package link now points to the correct zip. As for the cows, they were added and removed so many times I couldn't remember whether they were left in situ.
Sorry to bother anyone but I can't find the following missing bgls. after hunting through files multiple times. miltower, miltowersrt, and castle3.
thanks for any help
voyager
Hello Voyager
The miltowers can be found here:
http://www.sim-outhouse.com/freeflig...tSceneobj1.zip
I search for the castle
all the best
Martin Klein
Hello again, Voyager
The Castle3 is in the Brugges building pack, you must choose between low and high poly version, and add it to scenery:
http://www.sim-outhouse.com/sohforum...id=45&id=26998
Good set-up, cheers
Martin Klein
Martin
Thank you. All set now.
Dan
Hi All,
I had the same problem as voyager. Found the Castle3 thanks to your post.
The link is missing for No Dice's "VietSceneobj1.zip" in the install instructions.
Regards,
B24Guy
Hi Ravenna,
Thanks, but I managed to find it on NO Dice's site.
If I had checked this thread sooner I would have saved a bit of time.
Regards,
B24Guy
P.S. It all looks great.
Hi All,
You might want to move the Flanders roads reference in the install instructions form the Objects required to the Scenery section.
Regards,
B24Guy
Thanks B24Guy,
I'll do that, and if there are no more missing objects I'll post an amended installation guide here as well as in the package.
Cheers,
Kevin
Hi Kdriver,
I think everything missing in the install instructions has been addressed. "cows and miltower"
You might think to add comments on how to ensure Castle3 is installed.
Regards,
B24Guy
Hi All,
I have found another missing object.
JMK_inf_lighthouse_white.
Regards,
B24Guy
P.S. You need the file JMK_inf_Light_House_with_effects.zip
It is in the Usio Legacy section.
Thanks again B24 - the installation guide just keeps getting bigger.
As for the missing castle, it's in the Bruges Buildings package by Robert John. All the objects in that package are used.
Cheers,
Kevin
Hi Kdriver,
You also need AeroCrate's Sop_Camel.zip for the West of the Front mission.
You will need AeroCrate's Nieup_17.zip for the sounds.
Regards,
B24Guy
Hi All,
Not a big deal Ravenna this is a huge package. One is bound to miss a few things.
Saying that. I am missing objects 'Ruin 001 thru Ruin006'.
Regards,
B24Guy
P.S. I also have a missing ground texture for the city near Furnes/Veurne
Last edited by The B24 Guy; October 3rd, 2020 at 11:38.
Thanks again B24Guy. The missing Furnes bitmap is my fault this time. I've attached it here.
As for the ruins, I have no idea where they're from - we'll have to ask Ravenna.
Cheers,
Kevin
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