A Volkswagen VW Type 887 Kommandeurswagen / Beetle for Fs9
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Thread: A Volkswagen VW Type 887 Kommandeurswagen / Beetle for Fs9

  1. #1

    A Volkswagen VW Type 887 Kommandeurswagen / Beetle for Fs9

    Hi Folks,
    Found this 3D model on the net, ported it over and added ani's, driver and basic VC. Again a bit of fun for sightseeing those Luftwaffe airbases or the desert.....another choice of transport Huub

    Early 4x4 'Beetle' used mainly by the Afrika Korp. Those huge balloon tyres were really used, giving good traction in soft sand or mud.

    Cheers

    Shessi

    http://www.sim-outhouse.com/sohforum...tid=8&id=27042
    Attached Thumbnails Attached Thumbnails VW 887 1.jpg  

  2. #2
    Clamp a MG-42 up in the sunroof and head down the interstate!

  3. #3
    Thanks Shessi!! Great fun! Will set the heater high and pretend I'm in the desert .

    hertzie

  4. #4
    Senior Administrator huub vink's Avatar
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    Thanks Shessi,

    I still has this one (with its just too happy driver) waiting for a fresh coat of "Sandgelb".



    but this one is of course much better..........



    Cheers,
    Huub

  5. #5
    Quote Originally Posted by huub vink View Post
    Thanks Shessi,

    I still has this one (with its just too happy driver) waiting for a fresh coat of "Sandgelb".




    Cheers,
    Huub
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  6. #6

    Nice shots Huub, the one with the Me323 in the desert is great.

    Pips, I laughed out loud seeing your comment, and I'm still laughing now....so true....

    Cheers

    Shessi

  7. #7
    Senior Administrator huub vink's Avatar
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    Shessi,

    There is something I don't understand about main texture (ColormapGloss1.bmp) as it is not as sharp as at your screenies, I tried to remove the bitmaps using Martin Wrights DTXbmp. However when I save the texture in the same format (16-bits-565) it won't show in the sim anymore. Actually in whatever format I save it the model will only show up without the texture.....

    A puzzled Huub

  8. #8

    Icon5

    Don't forget it's a 2048 x 1024 tex, not 1024 x 1024, so if you've saved it as that it won't show. To test, I've just re-sized it to 1024 x 512 and saved as a DXT3 and it shows fine.

    Cheers

    Shessi

  9. #9
    Senior Administrator huub vink's Avatar
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    Thanks for your quick reply. It must be a DTXbmp, I think, because when I reduce the size like you suggested all is fine. When I save it in 2048x1024 format the file size from the extended file is the same the size in "normal" 24-bits format. So I expect that DTXbmp will simply not save this file size in any extended format. Which is a bit weird as I wasn't able to open the dtx3 format file with MSpaint...............

    Still puzzled, but luckily the problem can be by-passed.

    Cheers,
    Huub

  10. #10

    That is strange?? Can't see why it doesn't, but no matter, you have a choice now of usable sizes...

    Cheers

    Shessi

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