USS Carl Vinson - RIMPAC 2018 stlye... from Dustin Kosman
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Thread: USS Carl Vinson - RIMPAC 2018 stlye... from Dustin Kosman

  1. #1
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    USS Carl Vinson - RIMPAC 2018 stlye... from Dustin Kosman

    May be interesting...
    ...seen on simviation.com..

    see: https://simviation.com/1/browse-Mili...rk=57905#57905

    and also this additional little ZIP file



    RS
    Attached Thumbnails Attached Thumbnails SIM01.JPG   SIM2.JPG  

  2. #2
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    Nice RIMPAC ship but... a vertical wake.

    Hello everybody

    meanwhile I´ve installed Dustin´s USS Carl Vinson "RIMPAC layout" on my FSX in the ship hangar using it with AI Carriers...

    I´am running a lot of different ships from different sources... Now - for the first time - I have a problem with the wake of Dustin´s ship. Starting it with AI Carriers I saw only a wake going vertical...no wake on the rear...

    Therefore I took a look into the sim.cfg. I found no effects. So I added the effects of the AI USS Nimitz to the sim.cfg of the Carl Vinson:



    [Effects]
    wake = voo_wake_carrier


    I select this modified Carl Vinson again in AI Carriers. Now see the pic below. I have my rear wake and additionally again this damn vertical wake... It seems the effect/wake is coded in the model MDL I assume ...or what?

    I`ve never had such a problem. Searching in the net I have to notice that this kind of problems are only described for P3D.

    Is there anybody with the same experience and/ or - better - has somebody a solutio for it?

    Greetings RS

    Attached Thumbnails Attached Thumbnails 2020-8-7_23-13-49-976.jpg  

  3. #3
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    Problem solved

    Hi everybody,


    the vertical wake problem is solved. You have to look deep and you will find mostly a solution...
    After all I´ve found a thread about a "Carrier Wake Break up Fix" in the FsDreamTeam forum...


    http://www.fsdreamteam.com/forum/index.php?topic=2481.0


    to notice that I have fixed this problem years ago when installing Javier´s Nimitz:
    You have to neutralize a bad guy - the "fx_wake_carrier.fx" file in the effects folder. So I´ve checked the folder, found a neutralized fx_wake_carrier.fx.OFF file as well as another "active" fx_wake_carrier.fx" file. This copy must be placed in the effects folder for my part again when installing another AI ship in the last weeks or months...


    I changed it also to a *.off file - and see the maritime FSX Word was calm again.


    RS

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