Mosquito FBVI...
Page 1 of 2 12 LastLast
Results 1 to 25 of 31

Thread: Mosquito FBVI...

  1. #1

    Mosquito FBVI...

    Just a little teaser...




    Attached Thumbnails Attached Thumbnails FBVI 001.jpg   FBVI 002.jpg  

  2. #2
    Member sixstrings5859's Avatar
    Join Date
    May 2011
    Location
    Sulphur,South West Louisiana in the good'ol USA
    Age
    59
    Posts
    3,527
    Blog Entries
    1
    Can't wait ! A NEW Mosquito ! Regards,Scott

  3. #3
    Nice teaser Dave!
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  4. #4

  5. #5
    A must see for Mosquito fans!

    https://www.youtube.com/watch?v=vh4vazBq-X4
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  6. #6
    SOH-CM-2023 mongoose's Avatar
    Join Date
    Jun 2005
    Location
    Navigator, where are we?
    Age
    79
    Posts
    3,554
    Quote Originally Posted by Bravo/4 View Post
    A must see for Mosquito fans!

    https://www.youtube.com/watch?v=vh4vazBq-X4
    Great movie. Need more Pathfinders and Intruders; and Night Fighters of course!

    Cato said "Carthaginem esse delendam"
    I say "Carthago iam diu deleta,sed enim Bellum Alium adhuc aedificandum est"

  7. #7

    Lightbulb

    That video was so good, never seen that before and was a nice break from work last night.

    Nightfighters you say....

    Roadmap for CFS3 Mosquito work:

    B35 (Bulged Bay) - In progress.
    FBVI - In progress.
    BIV

    Conversions from above (In no specific order):

    MKII nightfighter.
    Sea Mosquito.
    TseTse


    Out of all these main variants I'm sure we can cover the rest such as the pathfinders, photo recon etc.


    Dave

  8. #8
    That canopy/windscreen is one the most glaring omissions from the original CFS3, along with a B-25 gunsight.

  9. #9

    That's the great thing about a lot of allied ac models, one fits all (with a few mods of course) ie the Sea Mossie will be an easy MkVI Intruder with ASV radar etc.

    Look forward to some great Mossies Dave.

    Cheers

    Shessi

  10. #10
    I really enjoyed the design for production scenes in that movie.
    US Army, Major, Ret.

    Service To The Line,
    On The Line,
    On Time

    US Army Ordnance Corps.

  11. #11
    And so the journey continues...



    Out of the darkness she starts to rise.



    Just on with the canopy glass making sure the front piece is thicker.

    Dave
    Attached Thumbnails Attached Thumbnails Mossie 002.jpg   Mossie 003.jpg  

  12. #12

  13. #13
    Nice!
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  14. #14
    Progressing the project more over the coming days.





    I will be getting the elevators done this afternoon and then tomorrow will be spent getting the nacelles created followed by the props and spinners.

    After this I will then be working on the more nitty gritty stuff, landing gear, cockpit and all the bits that protrude of the body work.

    Once all modelling is done, external, then I will transfer to Gmax to start on animation and mapping whilst doing internal pit through Max.

    Kind regards,

    Dave
    Attached Thumbnails Attached Thumbnails Mossie 005.jpg   Mossie 006.jpg  

  15. #15
    Looks fine Dave!!

    D'you have any plans on making the cockpit clickable?

    ACC Member, ETO and PTO contributor & librarian

  16. #16
    Quote Originally Posted by Frosty View Post
    Looks fine Dave!!

    D'you have any plans on making the cockpit clickable?
    I will be happy to do a clickable cockpit, although something I have never done so may need some direction when we get to that point.

  17. #17
    Elevators done, leaving all the cutting out of rudder, flaps, ailerons and elevators till completed main model.



    Dave
    Attached Thumbnails Attached Thumbnails Mossie 007.jpg  

  18. #18
    Looks strange without the nacelles, looks like a big glider.
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  19. #19
    Quote Originally Posted by Bravo/4 View Post
    Looks strange without the nacelles, looks like a big glider.
    Not for long mate, starting on the nacelles now, hopefully all being well I'll have them done by tomorrow, lol.

  20. #20
    And all because Dave loves the CFS3 community...



    As you can see, I have only got half the nacelle done. Back half to do and then a lot of vertex level adjustments along the top of the wing... But that's tomorrows jobs so catch you all later.

    Dave
    Attached Thumbnails Attached Thumbnails Mossie 010.jpg  

  21. #21
    Looking good now Dave, taking shape nicely!
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  22. #22
    Quote Originally Posted by Bravo/4 View Post
    Looking good now Dave, taking shape nicely!

    Yeah it'll start looking much better once I start adding the features such as the exhaust stacks, props, rest of cockpit canopy (glass and screen wiper) and the biggies .303 Brownings and Hispano cannons.

    Then once all the externals are completed you and Kev (NSS) will receive the prototypes to work some magic over with .XML files and textures. Whilst this is happening I will then be getting on with the internal pit and producing a worthy pit which it never got.

    Dave

  23. #23
    Looking forward to it!
    John
    (DR/ MAW/ ETO/ PTO Textures)

    Keep it coming!

  24. #24
    SOH-CM-2020
    Join Date
    Jun 2005
    Location
    Aotearoa, New Zealand
    Age
    63
    Posts
    2,896
    It's fascinating watching the modelling process, gives us modelling ignoramuses some look into this mysterious world.

  25. #25
    Quote Originally Posted by Daiwilletti View Post
    It's fascinating watching the modelling process, gives us modelling ignoramuses some look into this mysterious world.
    With you saying the above I thought I would document a few moments of modelling the nacelle for your viewing.


    01 - Hard to see because of Max shaded modelling but you can see when zoomed in that the vertex is some way from the surface of the wing and so it is a long laborious task sometimes of having to go in to this kind of level to get it sorted.... you could get away with this and most likely not see in the sim BUT it's, like others, not my way of working. I would much prefer to put that little extra time into trying to minimise everything I can that I find and in doing so create a model to the best of my skills and abilities.


    02 - Here I am lining a vertex on the upper nacelle to a edge on the wing to enable a seamless match to the wing profile.


    03 - Just another image like the first one in which you can see a gap between the wing and the nacelle. Bit of TLC and all is well.

    Dave
    Attached Thumbnails Attached Thumbnails Vertex level modelling 001.jpg   Vertex level modelling 002.jpg   Vertex level modelling 003.jpg  

Members who have read this thread: 2

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •