FSX/P3D Blackburn Beverley V1A.zip
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Thread: FSX/P3D Blackburn Beverley V1A.zip

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  1. #1

    FSX/P3D Blackburn Beverley V1A.zip


    A new entry has been added to Add-Ons Library, category P3D / P4D Add-Ons - Military aircraft

    Description: The Blackburn Beverley was a four-engined, medium-range high-capacity transport. Its first flight took place in June 1953 and a total of forty-seven aircraft were built. The Beverley had an outstanding ability for packing and dropping heavy loads of up to 22 tons and, aided by powerful propeller reversing and a sturdy fixed undercarriage, it was able to land and take off at small and makeshift airstrips. Employed on a wide variety of military and humanitarian missions, for the ten years of its active service it was the R.A.F.'s proverbial no-nonsense workhorse. To date, only the first production Beverley survives as a museum piece. The model comes with an ILS and GCA- capable VC, variable intensity cockpit lighting, and propeller reversing. Two textures are included, XB261 representing a fictional reincarnation of the third production aircraft, and XM109 as painted in the 'Middle East' camouflage scheme of the final batch. Models and textures by Manfred Jahn, flight dynamics by Wayne Tudor, and soundset by Ted Wolfgang.

    To check it out, rate it or add comments, visit FSX/P3D Blackburn Beverley V1A.zip
    The comments you make there will appear in the posts below.

  2. #2

    Revised features and paintkit

    Note, the above version replaces the earlier V1. Here is what's new ...

    - black square on tailplane of FSX model removed
    - BOOST gauges replacing MAP gauges as discussed in the original thread http://www.sim-outhouse.com/sohforum...erley-Uploaded
    - Power Placard with recommended Boost/RPM settings added to main VC panel, also copied to checklist
    - increased fuel tank capacity
    - max RPM raised to 2800
    - revised Readme Notes

    A paintkit is here: https://www.dropbox.com/s/d8x6v6xro3...ntkit.zip?dl=0

    --Manfred

  3. #3
    Hi Manfred

    I hadn't notice any specific problem but P3Dv5 was showing an error in the ContentErrors.txt
    I tracked it down to this section in the sound.cfg

    [SOUND_ENGINE]
    number_of_engines=4
    ENG1_COMBUSTION=COMBUSTION.1.00
    ENG1_prop=PROP.1.00
    ENG1_STARTER=STARTER.A
    ENG1_COMBUSTION_START=COMBUSTION_START.A
    ENG1_SHUTDOWN=SHUTDOWN.A
    ENG2_COMBUSTION=COMBUSTION.2.00
    ENG1_prop=PROP.2.00 <----------------------
    ENG2_STARTER=STARTER.B
    ENG2_COMBUSTION_START=COMBUSTION_START.B
    ENG2_SHUTDOWN=SHUTDOWN.B
    ENG3_COMBUSTION=COMBUSTION.3.00
    ENG1_prop=PROP.3.00 <----------------------
    ENG3_STARTER=STARTER.C
    ENG3_COMBUSTION_START=COMBUSTION_START.C
    ENG3_SHUTDOWN=SHUTDOWN.C
    ENG4_COMBUSTION=COMBUSTION.4.00
    ENG1_prop=PROP.4.00 <----------------------
    ENG4_STARTER=STARTER.D
    ENG4_COMBUSTION_START=COMBUSTION_START.D
    ENG4_SHUTDOWN=SHUTDOWN.D

    note the ENG numbers on the marked lines.
    I changed the numbers to suit and the error went away.
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  4. #4
    Thank you! Good to know and thanks for the tip on to correct it!

  5. #5
    Another error in ContentError.txt, still concerning sounds

    in sound.cfg there are references to files
    TW_Starter-1, xTW_Starter-1, TW_Starter-2, xTW_Starter-2

    but they dont't exist in the folder, only TW_Starter-1000.wav, xTW_Starter-1000.wav, TW_Starter-2000.wav, xTW_Starter-2000.wav

    I have renamed them and that seams to be OK.

    Thanks for this bird

    Gérard

  6. #6
    Gérard,

    I believe leaving out the starter sounds was intentional in order to get the 5+ secs slow startup using the mouse. I you reactivate the sound.cfg sounds you probably get an odd stuttering noise (correct?).

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