Battle For Europe Problem - Page 2
Page 2 of 3 FirstFirst 123 LastLast
Results 26 to 50 of 62

Thread: Battle For Europe Problem

  1. #26
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Quote Originally Posted by highpockets View Post
    Devildog 73
    How do you determine which objects are CFS 1 to remove?
    They are marked with an *name in mdlnames.txt and are listed as such in descript.dat.
    ("AAA_gun"=*Antiaircraft Gun Large)(# AAA_gun Large antiaircraft gun battery (CFS1 object).)(aaa_gun.dp)
    So, I open up the mdlnames & descript & objects_dp all at the same time and split the screen in thirds showing each one next to each other.

    I then remove 10 at a time, 1st from objects, then descript, then mdlnames.
    Once I delete 10 from each file, I delete all flielist.dat, *.cdp, and INDEX.
    I then start CFS2, choose a plane in freeflight or a single mission.
    I don't fly it, just start the sim and esc out once the engine starts.
    Then, shut down CFS2, and do it all again until I have all CFS1 objects and references removed.
    It takes hours to do it. CFS2 does NOT like when you remove more than 10 or so from each list.
    I have to follow the exact same routine or I screw up.
    Once you have ALL CFS1 stuff removed, go into scenedb\library\scenery folder and delete: scenery_cfs_library and the filelist.dat in there.
    THAT is the final step.
    NOW you are ready to install ALL of your CFS2 scenery files and objects without running into overloading descript and mdlnames.
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  2. #27
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Quote Originally Posted by Captain Kurt View Post
    You've a big project then.

    I expect you just misstated what you meant, but the stall, cruise, max speeds, ceilings are all in the .air file and to a lesser extent, the .cfg file, not the .dp

    These are my go to references for gun dp values in case they might be valuable for you and save you some time on research.

    Attachment 75896
    Actually, NO.

    I did not know they were in air file for speeds, ceilings, etc..
    I have looked for them in there before and never seem to find them.
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  3. #28
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Devildog73,

    I went through the readme and am changing several of the aircraft.

    I am changing the older Akemi Fw-190 and Paul Rebuffat Bf-109 models to the Team Daedalus versions...

    Team Daedalus FW190A-5 JG2: http://www.sim-outhouse.com/sohforum...id=54&id=18340

    Team Daedalus FW190A-8R8 JG4: http://www.sim-outhouse.com/sohforum...id=54&id=18381

    Messerschmitt Bf109G-6 12./JG26: http://www.sim-outhouse.com/sohforum...id=54&id=24739

    Messerschmitt Bf109G-2 updates: http://www.sim-outhouse.com/sohforum...id=54&id=23378

    Akemi Mizoguchi Focke-Wulf FW190D-9 Upgrade V2: http://www.sim-outhouse.com/sohforum...id=54&id=23594

    Allied aircraft

    DCC P-38J Lightning_update_with_fix: http://www.sim-outhouse.com/sohforum...id=52&id=25267

    FDG2 P-51B Mustang 20th FG: http://www.sim-outhouse.com/sohforum...id=52&id=17507

    FDG2 F6F Hellcat FAA skinpack ETO UT: http://www.sim-outhouse.com/sohforum...id=58&id=20872
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  4. #29
    Quote Originally Posted by Devildog73 View Post
    Actually, NO.

    I did not know they were in air file for speeds, ceilings, etc..
    I have looked for them in there before and never seem to find them.
    Hi DD

    It's not that straight forward unfortunately. I REALLY wish it was. The game engine processes the values in the .air file and some in the .cfg files and then produces the performance of the aircraft in the game. Many, many different values go into it. Too many to just list here but it sounds like you have opened the .air files with AirEd. So you have seen how many individual values are involved to produce a plane flying in CFS2. Some values you can only see if you have a copy of AirWrench. With AirWrench you can input the desired speed, stall and climb numbers which then calculates the values you see when you open the .air file with AirEd. But even then AirWrench often does not result in the desired performance. CFS2 just is not that sophisticated so it requires a ton of hand editing and test, test, test to produce a finished set of flight files.

    The .dp is only for the damage profile of the aircraft, the type of aircraft, the date the aircraft entered service, nationality, the guns and other weapons, but no performance values.

    Rami Nice to see the updated planes getting used!
    Cheers,

    Captain Kurt
    ------------------------------------------------------
    "Fly, you fools!" Gandalf the Gray

  5. #30
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Devildog73,

    Add Andrew Wai's Mustang 2.0 to the list: http://www.sim-outhouse.com/sohforum...id=52&id=25411
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  6. #31
    Rami
    Thanks for the answer to CFS 1 objects.

  7. #32
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Highpockets,
    You are most welcome.

    Rami and Captain Kurt,

    Here is a screen shot of my map view in Battle For Europe.
    I checked everything, INCLUDING putting the last entry from my pristine CFS2 OEM install airbase.dat.
    [runway.236]
    id=8050
    name=Gasmata
    base_lat=S6 15.77
    base_lon=E150 20.22
    base_alt=0
    heading=223
    allegiance=0
    units_across=2
    takeoff_start_pos=-400,0
    takeoff_stop_pos=1600,200
    landing_start_pos=5000,350
    landing_touchdown_pos=500,0
    landing_stop_pos=-250,0

    

    The little "box", "arrow", "whatever at the bottom did not transfer to the post but it is there in the dat file in all of my installs.
    Attached Thumbnails Attached Thumbnails MapView.jpg  
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  8. #33
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    I am fortunate.
    I have two computers.
    My Windows 7 PC is for Mission Building because I cannot build under Windows 10.

    When I fly the pristine CFS2 under Windows 7 and bring up the map view, ALL is well. All of the Japanese and US airfields are marked, just like the ETO below on the Windows 10 PC.

    My Windows 10 is the more powerful and I fly quite a bit on it when my wife or I do not have school work to do or business.

    Here is the map view as it should look: (from my Windows 10 PC)....
    Attached Thumbnails Attached Thumbnails MapView2.jpg  
    Last edited by Devildog73; May 5th, 2020 at 05:55.
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  9. #34
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Rami,
    Thanks for the updated aircraft.

    Switching them out.......



    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  10. #35
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Quote Originally Posted by Devildog73 View Post
    Rami,
    Thanks for the updated aircraft.

    Switching them out.......



    Devildog73,

    Add this one to the list...

    Messerschmitt Bf109K-4 updates: http://www.sim-outhouse.com/sohforums/local_links.php?action=jump&catid=54&id=23377
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  11. #36
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Really nice camera work of P-47s.

    https://www.youtube.com/watch?v=Y_dYBOgLbHc
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  12. #37
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618


    [Mission file error]
    error=Unit 9339 needs to be a member of a formation
    title=Battle for Europe (Allied) - Holland rodeo roundup
    filename=C:\Users\Leland\ETO_BforE\Microsoft Combat Flight Simulator 2\CAMPAIGNS\Battle for Europe (Allied) 1

    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  13. #38
    Rami or Devildog73
    This install calls for the B24 Guy's B-24J modification. Says the link is broken.

  14. #39
    Hi Highpockets,

    That was a AC that Allen did. Do a search for models by Allen and you should be able to find it.

    Regards,
    B24Guy

  15. #40
    Thanks
    Good to hear "straight from the horses mouth" as we as around here.

  16. #41
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Highpockets and Devildog73,

    So that I can kill multiple birds with only a couple of shots, I am currently going through and am going to do a comprehensive auto-installer for the following 1943-1945 campaigns...

    20th Fighter Group
    56th Fighter Group (Completed)
    357th Fighter Group (Completed)
    486th Fighter Group
    A Bridge at Remagen
    Battle for Europe
    Battle of the Bulge
    Dora and Pfeil
    Double Trouble
    FAA - The Tirpitz missions (Completed)
    JV 44 - Stormbirds in the Sky
    Mosquito Squadron
    Operation Frantic
    Operation Leader (Completed)
    Royal Canadian Air Force
    Spitfire campaign

    It's easier and quicker to do one auto-installer when 75-80% of the aircraft and ships are the same, and you've already built much of the scenery.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  17. #42
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Rather Rare Oddity,,,,,

    I've been so focused upon flying and then "Xing" out of the sim before landing to keep wingmen from crashing and losing their scores that I haven't noticed until this morning:

    NONE of my airfields have buildings, NONE.
    I have vehicles.
    I have scenery aircraft.

    This oddity is on all three of my ETO installs; Battle of Britain, Battle of France, & Battle for Europe. No buildings.

    I have plenty of the called for buildings in my OBJECTS_DP folder. I have plenty of those buildings in my SCENEDB folder. I have them listed in my MDLNAMES.TXT.
    I have GSL managered them into the CFS2.gsl which is over 10,000KB....
    My graphics sliders are maxed out.

    Where are my buildings?
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  18. #43
    SOH Staff Devildog73's Avatar
    Join Date
    Sep 2005
    Location
    The Melbourne in FL, USA
    Age
    72
    Posts
    2,618
    Super cool Mann!

    Quote Originally Posted by Rami View Post
    Highpockets and Devildog73,

    So that I can kill multiple birds with only a couple of shots, I am currently going through and am going to do a comprehensive auto-installer for the following 1943-1945 campaigns...

    20th Fighter Group
    56th Fighter Group (Completed)
    357th Fighter Group (Completed)
    486th Fighter Group
    A Bridge at Remagen
    Battle for Europe
    Battle of the Bulge
    Dora and Pfeil
    Double Trouble
    FAA - The Tirpitz missions (Completed)
    JV 44 - Stormbirds in the Sky
    Mosquito Squadron
    Operation Frantic
    Operation Leader (Completed)
    Royal Canadian Air Force
    Spitfire campaign

    It's easier and quicker to do one auto-installer when 75-80% of the aircraft and ships are the same, and you've already built much of the scenery.
    Devildog73

    Semper Fi
    "Earned RESPECT seldom needs to demand respect"

  19. #44
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Quote Originally Posted by Devildog73 View Post
    Rather Rare Oddity,,,,,

    I've been so focused upon flying and then "Xing" out of the sim before landing to keep wingmen from crashing and losing their scores that I haven't noticed until this morning:

    NONE of my airfields have buildings, NONE.
    I have vehicles.
    I have scenery aircraft.

    This oddity is on all three of my ETO installs; Battle of Britain, Battle of France, & Battle for Europe. No buildings.

    I have plenty of the called for buildings in my OBJECTS_DP folder. I have plenty of those buildings in my SCENEDB folder. I have them listed in my MDLNAMES.TXT.
    I have GSL managered them into the CFS2.gsl which is over 10,000KB....

    My graphics sliders are maxed out.

    Where are my buildings?
    Lee,

    Try deleting all of your filelist.dat files and allow them to re-generate.
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  20. #45
    Rami
    WOW How many missions will that be?? Wear out my joystick.

    Glad to know your plans because I have 20th, 486th and Frantic already installed and have 357th and many of the others on the "tarmac" ready to install.
    Just so many hours in the day and too many other theaters and missions to fly!

  21. #46
    Senior Administrator Rami's Avatar
    Join Date
    Jun 2005
    Location
    Massachusetts
    Age
    45
    Posts
    16,304

    Icon22 Reply...

    Jim.

    There has been some discussion between myself, Captain Kurt, and Devildog73 about having one installer for multiple campaigns in the Late ETO theatre. The mission count? It will be "more than a few."
    "Rami"

    "Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."

    My campaign site: http://www.box.net/shared/0k1e1rz29h
    My missions site: http://www.box.net/shared/ueh4kazk3v
    My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb

  22. #47
    Yup for sure

  23. #48

    HP........

    .....go to Cfs2 Utilities , page 3 , then scroll down to the tenth item. There is a download there by ckessling. That is the late greatly missed Kelli. It is entitled cfs1_objects_multi install. Download it and be guided by it. He will guide you through it.

  24. #49

    HP.....

    ...forgot to add that on page one you had asked about how do you know what are CFS 1 objects in CFS 2. That is what my previous post referred to. Also, if you want I found a list I had made of CFS1 objects in Cfs 2.

  25. #50
    fibber
    Thanks for the list. Might need to do that especially if I get those dreaded messages on CFS 2.

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •