Hi All
I noticed that sdsbolt has developed a night fighter radar for CFS3.
I was wondering if this sort of thing is possible for CFS2.
Cheers
Stuart
PS I have posted the same question on the CFS3 Forum
Hi All
I noticed that sdsbolt has developed a night fighter radar for CFS3.
I was wondering if this sort of thing is possible for CFS2.
Cheers
Stuart
PS I have posted the same question on the CFS3 Forum
If only........
As you know we obviously have the target indicator screen (T.I.), which is a sort of PPI radar (Plan Position Indicator), that gives friend or foe (red or green), but only gives height by depth of colour and relative distance by user scaling of the T.I screen. Which trying to intercept something by watching and interpreting the small TI screen is very difficult (not completely impossible), but nothing like the one developed in CFS3.
The sim has the information needed there, it's just having the ability to convert that into something customisable and more useful. It's another one of those, if only we had access to the game source code, as we could so much more...
Cheers
Shessi
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