1. Can one have a gun with no m3d file? I haven't had luck with that so far. Could one have a 'nominal' m3d file which was basically empty. Basically I want to trim down a 'sound' gun to the very minimum 'vehicle' folder contents with just the most useful/basic xdp components in it

2. Can one have a 'gun' (country='neutral') which is not the 'enemy' as a facility, and yet still be activated by the player or associates? So far I haven't managed that!