dasuto,
Could you do something for me? Try the US 2000lb and 500lb bombs. Let me know if those disapear or not. I'm wondering if there is something coded to the weapon type.
Who's 800kg bomb are you using?
"Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause
My works Here: http://www.thefreeflightsite.com/JFortin.htm
Blood_hawk,
I doesn't matter what bomb you use,it's a bug in CFS2. The bomb that the level bomber and tactical bomber ( category 2 or 5 ) drops always come out of the fuselage even if the plane carries external bombs.This is why the bomb still shows.If the Nell is setup as a attack or glide bomber ( category 4 ) the external bombs will release.
Thats good to know. I had a feeling it was a hard code somewhere.
"Courage is the discovery that you may not win, and trying when you know you can lose."-Tom Krause
My works Here: http://www.thefreeflightsite.com/JFortin.htm
Hey guys,
You'd think I know this cold...but what is the setting for turning carb effects "on" for an early-war Hurricane? 0, 1, or 2?
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
0=fuel injected
1=gravity carb
2=aerobatic carb
Early-war Hurricane and Spit would be "1"
♠ ♠
"If you're in a fair fight, you didn't plan it right"
Bearcat,
Thank you very much!
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
♠ ♠
"If you're in a fair fight, you didn't plan it right"
Good morning,
I need a little .dp tweaking here. When the Martin Marylands fly as AI in the Battle of France, instead of releasing bombs, they release the "Maryland crew," which is the pilot and navigator, and I don't know quite how to fix it. Here is the .dp section...
[HARDPOINTS]
mount.0=0.22,0.40,-0.10 ///stbd top middle
mount.1=-0.22,0.40,-0.10 ///port top middle
mount.2=0.22,-0.10,-0.10 ///stbd btm middle
mount.3=-0.22,-0.10,-0.10 ///port btm middle
mount.4=-0.22,0.40,0.335 ///port top fwds
mount.5=0.22,0.40,0.335 ///stbd top fwds
mount.6=-0.22,-0.10,0.335 ///port btm fwds
mount.7=0.22,-0.10,0.335 ///stbd btm fwds
mount.8=-0.22,0.40,-0.775 ///port top rear
mount.9=0.22,0.40,-0.775 ///stbd top rear
mount.10=-0.22,-0.10,-0.775 ///port btm rear
mount.11=0.22,-0.10,-0.775 ///stbd btm rear
mount.12=0.0,0.0,0.0 ///Maryland crew
mount.13=0.0,0.0,0.0 ///LR fuel tank
[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%
payload.3=%payload_name.3%
payload.4=%payload_name.4%
[PAYLOAD.0]
; Payload = Guns Only
mount.12=wep_Maryland_crew, 1, 0
[PAYLOAD.1]
; Payload = LR Recon
mount.12=wep_Maryland_crew, 1, 0
mount.13=wep_d4y2_drop_tank, 1, 1
[PAYLOAD.2]
; Payload = Bombs Light (8 x 50kg)
mount.4=Bombe_50KG, 1, 11
mount.5=Bombe_50KG, 1, 11
mount.6=Bombe_50KG, 1, 11
mount.7=Bombe_50KG, 1, 11
mount.8=Bombe_50KG, 1, 11
mount.9=Bombe_50KG, 1, 11
mount.10=Bombe_50KG, 1, 11
mount.11=Bombe_50KG, 1, -1
mount.12=wep_Maryland_crew, 1, 0
[PAYLOAD.3]
; Payload = Bombs Medium (4 x 100kg)
mount.0=Bombe_100KG, 1, 3
mount.1=Bombe_100KG, 1, 3
mount.2=Bombe_100KG, 1, 3
mount.3=Bombe_100KG, 1, -1
mount.12=wep_Maryland_crew, 1, 0
[PAYLOAD.4]
; Payload = Bombs Heavy (2 x 200kg)
mount.0=Bombe_200KG, 1, 1
mount.1=Bombe_200KG, 1, -1
mount.12=wep_Maryland_crew, 1, 0
[MISC_DATA]
unit_family=2
category=5
allegiance=17
max_group_size=8
min_speed=129
cruise_speed=399
max_speed=489
min_alt=50
cruise_alt=5965
max_alt=8948
entered_service=2/1/39
crew=3
Can anyone help me, please?
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Change this "0" value to "-1" on each [PAYLOAD.X].mount.12=wep_Maryland_crew, 1, 0
You may do the same for the drop tank. Change the "1" to "-1", otherwise you will not be able to use it.
mount.13=wep_d4y2_drop_tank, 1, 1
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Ok Rami spill the beans , Your working on a new mission , Dr Strange Love , and your just practicing , droping Slim Pickens and a nuke
Sarg,
I have to admit, that did go through my mind. I was watching the flight in front of me release, and something didn't look right. I hit the key to follow the bomb view to the target and suddenly realized..."Wait a minute, those aren't bombs, they're dropping crews!" Aw, s*it, how do I fix this?"
Just goes to show you why mission testing, not just writing, has significance.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Roxanne-21,
I flew the mission again, and am happy to report that the Marylands released their bombs and not their crews. Thanks again for the tip!
And Sarg Willy - Slim Pickens stayed aboard so he could also star in Blazing Saddles.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Hey guys,
I don't quite know how to correct an issue I'm having. When shooting down the DFS 230 glider and the Ju-52 transport, they do not "count" as kills in the mission, even though you shoot them down. This is a real problem if you have combat-related warping scenarios.
Also, the Potez 63 series (At least the Potez 631 C3) has severe AI performance issues....the aircraft wallows through the air like a pregnant whale, and will crash on its own in combat without you firing a shot.
Any ideas on how to correct these issues?
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Here you go Andrew
It took a bit of detective work to figure it out - I changed the cannon trigger for the nose mounted 20mm - now the AI will use it in combat, & had to re-arrange the Gun Stations by moving the "Bomb Release" to last place. Now the nose MG & wing mounted gunpods work just fine ... oops, back to Basic Training for me!
Maybe the airfile needs some more work, but the -C3 was originally a 3 place Radio Comms aircraft the French impressed as a nightfighter/ground-attack plane, so I'd be skeptical about making it too agile...
UncleTgt,
Thank you very much! I am still at a loss about the other two issues though...
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Andrew
Mine don't "wallow", did you try the modified air & cfg I put in the zip? The original Peperez airfile is really only suitable as a player aircraft (as a lot of Pepe's airfiles were designed so).
Re. the Ju52 & DFS230 - maybe change the aircraft family from "transport" in the dp file will get you a kill - might seriously affect how they respond to your attack mind...
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Hi Rammi , Just wondering if it,s like the ship thingy , Give the pilot a low powered , pistol , and see what happens ,
I never thought about this before, but being that we're working with a dedicated combat flight sim where scoring depends on player performance against armed targets, there might be a code omission for crediting the destruction of non-combat aircraft, i.e. transports, in A2A actions.
Ever noticed that when you set up an escort mission in QC you can't get the sim to auto-select a C-47 as your escort package, nor does it give you that option manually. It always defaults to a bomber type -- or at least that's been my experience. Its as if it doesn't respect unarmed transports for combat purposes. Easy confirmation would be to set up a test mission with a Zero, Oscar or George intercepting a gaggle of C-47's. If you get a kill count, my theory falls short.
Last edited by bearcat241; June 15th, 2019 at 09:28.
♠ ♠
"If you're in a fair fight, you didn't plan it right"
Hi Rami,
It seems that if the aircraft does not have a GUN you can not get credit for a KILL.
One can limit the swivel limit, put an offset for the bullets and decrease the damage dice.
This will make it nearly impossible for the enemy to hit you.
Other then that you will have to find another way to trigger your event.
Hope this helps,
B24Guy
Hey guys,
First, thank you for all of your feedback on this thread!
Second, because this issue was discussed before, we did put a gun station on the glider, and the Ju-52 is also equipped with guns. Bearcat241 and UncleTgt seem to be more on the right track here. Considering this, I'm going to test this evening altering the MISC_DATA section category from a "9" to a "2," and see if that makes a difference.
Stay tuned...
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Bearcat and UncleTgt,
Confirmed. Changing the MISC_DATA section category from a "9" to a "2" did the trick.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Your right Rami, for some reason Changing the MISC_DATA section category from a "9" to a "2" did not work for me earlier.
Computer memory may not have cleaned out like I thought.
Glad it is fixed,
B24 Guy
Bookmarks