FH2 Banshee ab effect
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Thread: FH2 Banshee ab effect

  1. #1

    FH2 Banshee ab effect

    Was their a visible burner effect for the FSX version of the Banshee?

    From the rear spot view, I only see the engine burners when the engines spool up then it's lights out.....

  2. #2
    From the video I've seen, it doesn't look like any flame was visible externally.

    Quote Originally Posted by gray eagle View Post
    Was their a visible burner effect for the FSX version of the Banshee?

    From the rear spot view, I only see the engine burners when the engines spool up then it's lights out.....
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  3. #3
    No burners on the Banshee. First USN jet to have them was I believe the F9F-6.
    FAA A&P, FE (TURBOJET),AMEL COMM INST DC-8 & B767/757 TYPE RATEINGS
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  4. #4
    SOH-CM-2020 MrZippy's Avatar
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    My FSX modifications and Effects emailed to you, Butch!

    Not an AB effect...no flame out the ass-end, just glowing cans at near full power!

    Click image for larger version. 

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    Charlie the "Balldude" Running FSX With SP1 and SP2 2GHZ processor with 2Gbits Memory Computer running Windows EXPEE (This is not a bladder condition)

  5. #5
    Quote Originally Posted by johndetrick View Post
    No burners on the Banshee. First USN jet to have them was I believe the F9F-6.
    I guess I should of asked about a burner can glow not so much a torch or flame jutting out the rear of the engine like the F-16.

  6. #6
    Quote Originally Posted by MrZippy View Post
    My FSX modifications and Effects emailed to you, Butch!
    Thanks Charlie looking forward to the effects.

  7. #7

    J34 Engine runup

    Found interesting Video of a J34 engine run and close up of the burners. So it looks like the model depicts pretty close to what the real J34 looks like spooling up
    and running max smoke.


  8. #8
    Quote Originally Posted by MrZippy View Post
    My FSX modifications and Effects emailed to you, Butch!

    Not an AB effect...no flame out the ass-end, just glowing cans at near full power!

    I like that!

    Don't know if the real deal ever looked like that but it is cool looking.


    It was working for me in P3D V3.4 but after I closed P3d and then came back to resume flight - no burner can glow...
    The strange thing about it is that it did work that one time. Weird.
    Last edited by gray eagle; January 18th, 2020 at 16:17.

  9. #9
    Quote Originally Posted by johndetrick View Post
    No burners on the Banshee. First USN jet to have them was I believe the F9F-6.
    Vought F6U pirate. First naval aircraft with AB, and composite construction- a bonded aluminium-balsa core skinning called 'metalite'.
    I suppose it's a matter of personal preference, re: fire shooting out the back. Having spent some thousands of hours making old clangers (Magisters, Buckeyes, T-birds, Vampires ect) go, I can say that about the only time one can see fire up the pipe is on start-up.
    I can still recall an airshow at Namao, when I was a kid. A reserve Vampire squadron - I am that frikkin old! - would spot the aircraft on the spectator line - anywhere you cared to stand, in those days - with an erk waving a steak on a stick behind the tailpipe as the Goblin was lit off, flash-broiling the steak, though the kerosene marinade was probably somewhat unpalatable. The other variation was wad of burning newspaper, making as to 'light the fire'. Ah, jet noise!

  10. #10
    Quote Originally Posted by gray eagle View Post
    I like that!

    Don't know if the real deal ever looked like that but it is cool looking.---

    Flew the T-2A (single engine "Buckeye") in basic jet training at NAS Meridian. The A model used the J-34 like the Banshee. Smoked like hell, and yes the tailpipe tunnel and turbine / burner glow was very visible from behind. It was buried up the tailpipe, not visible from the side like an afterburner.

  11. #11
    Quote Originally Posted by lazarus View Post
    Vought F6U pirate. First naval aircraft with AB, and composite construction- a bonded aluminium-balsa core skinning called 'metalite'.
    I suppose it's a matter of personal preference, re: fire shooting out the back. Having spent some thousands of hours making old clangers (Magisters, Buckeyes, T-birds, Vampires ect) go, I can say that about the only time one can see fire up the pipe is on start-up.
    I can still recall an airshow at Namao, when I was a kid. A reserve Vampire squadron - I am that frikkin old! - would spot the aircraft on the spectator line - anywhere you cared to stand, in those days - with an erk waving a steak on a stick behind the tailpipe as the Goblin was lit off, flash-broiling the steak, though the kerosene marinade was probably somewhat unpalatable. The other variation was wad of burning newspaper, making as to 'light the fire'. Ah, jet noise!

    Not so much fire or flames shooting out the back but rather the glow of light of flames from the burner ring is what I was interested in and as per J34 video I posted.

  12. #12
    Try this, its an effect controlled by smoke visibility, will not show from side view.

    [SMOKESYSTEM]
    Smoke.0 = -10.0, 3.2, -0.4,fx_Sea_Venom_Smoke.fx
    Smoke.1 = -10.0, -3.2, -0.4,fx_Sea_Venom_Smoke.fx
    Smoke.2 = -5.45, 3.06, -0.21,fx_AfterBurnerFire1.fx
    Smoke.3 = -5.45, -3.06, -0.21,fx_AfterBurnerFire1.fx

    Rob

  13. #13
    Where is the fx_AfterBurnerFire1.fx file?
    http://www.sim-outhouse.com/sohforums/image.php?type=sigpic&userid=81650&dateline=141228  2824

  14. #14
    Quote Originally Posted by zsoltquack View Post
    Where is the fx_AfterBurnerFire1.fx file?
    Part of FSX and P3D

  15. #15

  16. #16
    Quote Originally Posted by robcarrich View Post
    Try this, its an effect controlled by smoke visibility, will not show from side view.

    [SMOKESYSTEM]
    Smoke.0 = -10.0, 3.2, -0.4,fx_Sea_Venom_Smoke.fx
    Smoke.1 = -10.0, -3.2, -0.4,fx_Sea_Venom_Smoke.fx
    Smoke.2 = -5.45, 3.06, -0.21,fx_AfterBurnerFire1.fx
    Smoke.3 = -5.45, -3.06, -0.21,fx_AfterBurnerFire1.fx

    Rob
    Thanks Rob


  17. #17
    I should mention at this point that the Banshee smoke effect and thereby the Afterburner are controlled
    by an xml gauge written by Dave Garwood for his beautiful Hunter.
    He kindly gave me permission to use it.

    Rob Richardson

  18. #18
    SOH-CM-2020 MrZippy's Avatar
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    Sorry, Rob! I hope I haven't created a mess by my monkeying around and adding the burner ring effect to the Banshee. Great plane to fly, as always!

    I know the Banshee had no afterburners (reheats) in real life, but I have always liked the burner ring effect.
    Charlie the "Balldude" Running FSX With SP1 and SP2 2GHZ processor with 2Gbits Memory Computer running Windows EXPEE (This is not a bladder condition)

  19. #19
    Quote Originally Posted by robcarrich View Post
    I should mention at this point that the Banshee smoke effect and thereby the Afterburner are controlled
    by an xml gauge written by Dave Garwood for his beautiful Hunter.
    He kindly gave me permission to use it.

    Rob Richardson
    Was that xml gauge baked into your model?

    Thanks again

  20. #20
    Quote Originally Posted by MrZippy View Post
    Sorry, Rob! I hope I haven't created a mess by my monkeying around and adding the burner ring effect to the Banshee. Great plane to fly, as always!

    I know the Banshee had no afterburners (reheats) in real life, but I have always liked the burner ring effect.
    Zippy,

    Check your email.

    Butch

  21. #21
    Quote Originally Posted by MrZippy View Post
    Sorry, Rob! I hope I haven't created a mess by my monkeying around and adding the burner ring effect to the Banshee. Great plane to fly, as always! I know the Banshee had no afterburners (reheats) in real life, but I have always liked the burner ring effect.
    I had no idea the burner flame could be seen in normal flight, thanks to Mike for that information.

  22. #22
    Quote Originally Posted by MrZippy View Post
    Sorry, Rob! I hope I haven't created a mess by my monkeying around and adding the burner ring effect to the Banshee. Great plane to fly, as always!

    I know the Banshee had no afterburners (reheats) in real life, but I have always liked the burner ring effect.
    I think the throttle on my stick may of been a little sensitive to the fast forward movements and if I slowly advance the throttle the burner rings light up.
    Same thing in reverse, lights will go out with slow regress.

  23. #23
    Quote Originally Posted by robcarrich View Post
    I had no idea the burner flame could be seen in normal flight, thanks to Mike for that information.
    I had a clue about the J34 from the video I posted here.

  24. #24
    Charter Member 2017 srgalahad's Avatar
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    Quote Originally Posted by gray eagle View Post
    I think the throttle on my stick may of been a little sensitive to the fast forward movements and if I slowly advance the throttle the burner rings light up.
    Same thing in reverse, lights will go out with slow regress.
    Maybe it's not the throttle device...
    https://en.wikipedia.org/wiki/Compressor_stall

    "The following, if severe enough, can cause stalling or surging.


    • Aircraft operation outside its design envelope; e.g., extreme flight manoeuvres resulting in airflow separations within the engine intake, flight in icing conditions where ice can build up in the intake or compressor, flight at excessive altitudes.[3]
    • Engine operation outside its flight manual procedures; e.g., on early jet engines abrupt throttle movements (slam acceleration) when pilot's notes specified slow throttle movements. The excessive over-fuelling raised the operating line until it met the surge line. (Fuel control capability extended to automatically limit the over-fuelling to prevent surging)."


    One more thing that may/not be enabled in the next-gen sim that will have to be learned by coders and pilots?

    "To some the sky is the limit. To others it is home" anon.
    “Anyone who has never made a mistake has never tried anything new.” -Albert Einstein


  25. #25
    SOH-CM-2020 MrZippy's Avatar
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    I have installed Rob's burner effect and it seems to work well! A tiny bit flamey on the starboard engine in close up view, but works like a champ!

    Don't know if Jankees mentioned it here, but his P3D repaints work well for the FSX model.

    Click image for larger version. 

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    Charlie the "Balldude" Running FSX With SP1 and SP2 2GHZ processor with 2Gbits Memory Computer running Windows EXPEE (This is not a bladder condition)

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