F-8 Crusader Afterburner Effects.zip - Page 2
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Thread: F-8 Crusader Afterburner Effects.zip

  1. #26
    SOH-CM-2024 MrZippy's Avatar
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    I also tried using Ted (tufun's) AB effects and it worked OK! The only drawback I saw was the AB would ignite at less than 1/2 thrust lever (ain't no throttle in a jet). Think I'll stick with XF92A AB.

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  2. #27
    Quote Originally Posted by TuFun View Post
    That could be, I'm running the FSX-SE version and didn't add the 'FA-18.dll' gauge. Do the AB effects work on the F-8 Crusader if your flying that one? May want to ask Milton on how it works on non-accelerated FSX.
    Milton's XF92a works well in FSX with SP1&2. All heat shimmer, wing vapor etc. effects work as advertised. When throttle is pushed up to near full, within a few seconds, a 'bang' is heard, the AB engages and you sink back into the furniture like you never experienced before. Exterior views show flames at exhaust location. Soon thereafter the aircraft ride becomes a bit bumpy and a loud whine is heard as it flies past (I use A2A Accufeel with it) .... amazing ! I experience same effects with FSXBA Hornet - except no afterburner flame, and no bang to confirm AB engagement. The answer to get the AB effect in non-accelerated FSX must lie in Milton's XF92a. I will investigate further.
    Cheers, MZee ...

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  3. #28

    RF-8G afterburner effect?

    OK, you guys have me confused! Where do I install Dean's RF-8G to be able to use TuFun's afterburner effect. I currently have Henk's F-8 v2 and Dean's RF-8G installed in separate folders. I'm running FSX Acceleration Gold Edition. What do I do next?

    Eric Rabalais
    Slidell Louisiana USA

  4. #29
    Quote Originally Posted by ericrab View Post
    OK, you guys have me confused! Where do I install Dean's RF-8G to be able to use TuFun's afterburner effect. I currently have Henk's F-8 v2 and Dean's RF-8G installed in separate folders. I'm running FSX Acceleration Gold Edition. What do I do next?

    Eric Rabalais
    Slidell Louisiana USA
    Hope I don't confuse ya, but for what ever reason, Tufuns AB effect will not work with Dean's panels.
    Let me refer you to #283

    http://www.sim-outhouse.com/sohforums/showthread.php109858-Vought-RF-8-Crusader-project-2018/page12

    Also you need to merge Dean's base texture folder into Henk's F-, rename it TextureRF8. The texture config folder for each RF-8 paint needs to have first line changed
    to For each RF8 paint, I did an edit in the first line
    For each RF8 paint, I did an edit in the first line

    [fltsim]

    fallback.1=..\textureRF8 <<<Changed the name to point to the RF8 base texture
    fallback.2=..\..\..\..\Scenery\Global\texture
    fallback.3=..\..\..\..\..\..\Scenery\Global\textur e


    #283
    http://www.sim-outhouse.com/sohforum...ct-2018/page12

    Hope this helps some.

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