I've gone out and searched, and done some initial home work, and understand the basics of it. However, I was looking for more contemporary, right now opinions. Not the old threads from 2016 or whatever.
I recently got back into FS after years away, and am enjoying the heck out of it. I had FSX:SE, and many payware addons from years back, that I was able to re-download and use again. I have a decent rig, recently upgraded in Dec 2018, hence the "Why not try FSX out again, since it's gotta run good on this hardware..." Still heats the Ryzen 5 2600 up to 68-79 centigrade at the highest I've seen. It's safe, not worried about it too much anymore. For the FPS I can get out of FSX now, I'm fine with that Ryzen heating up to tear through FSX like it does.
So, my questions are these: I have a relatively stable FSX:SE install running on DX9, with just half a dozen aftermarket ships I love, mostly Carenado, and a couple others. I only care about having my four MegasceneryEarth States installed, which a google search or two showed they should work in P3D. I also LOVE the FTX Global Airports Free Pack, which, research shows that ORBX cares about P3D switchover, and that it should also work. Would REX4 textures and Softclouds work? I also just got ACtiveSkyNext, which is a total sim changer. I will read up on their compatibility, but if re-purchase is necessary for more than one or two of these addons, it may nail the P3D coffin shut before it had a chance.
The DX10 thing isn't huge, and I'm toying with trying the free DX10 Steve Fixer, but it's not too high on priority. VC Shadows. Ok, if it offered some better CPU/GPU utilization ratios, I'm on it. If not, then no. I can't and won't bring myself to XP-11 for the same kind of reasons; too much stuff I've already bought, got, and love in FSX. And XP-11 is just weird initially, can't get graphics to look at all good, and it's supposed to be lightyears ahead.
Is it better to just cough up the dough and get P3D, to avoid all the tweaking and stuff? I know it would rectify the 64 bit issue immediately. I've not had an OOM errors or crashes.... yet.... I've done a number of the prominent FSX.CFG tweaks like Highmemfix, Affinity Mask, etc. Seems to run alright. With most sliders over to the right, outside of dense urban areas I can get a solid 50-60 FPS average, over photoscenery. In Phoenix, I'm probably getting a 25-35 ish range.
What do you all think based on this moderate bit of background? I've heard P3D also has a new learning curve of tweaking and UI stuff; I already have gotten kinda sorta good with FSX tweaking, and it seems to be running well, by my standards.
Thanks again. I'm super on the fence. I kinda wanna get P3D, but if you guys say it doesn't do a WHOLE LOT more than FSX 32 bit, then I'm probably gonna not fix what ain't broken at the moment.
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