Here it is.
I have cleaned up the third version (*_c.gmax) a little and added two gun turret nodes. Main job is to play around with the vertices of the pilot model to make him look like a human being barely saved from drowning by his little inflatable and separate the arm holding the Very pistol (and add a model of one). Basically, he should be turned into the dinghy's turret. Constrain his movements (we don't want him starring in "The Exorcist XVII") and the number of Very cartridges available through the dinghy's .xdp (read: ship's), weapon and gun files.
Pilot-in-Dinghy.zip
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