I love the Aeroplane Heaven 109E. It's beautiful. But does anyone else feel it's incredibly difficult to bring down?
Is there an alternative .dp file out there that isn't built like a Tiger Tank?
I love the Aeroplane Heaven 109E. It's beautiful. But does anyone else feel it's incredibly difficult to bring down?
Is there an alternative .dp file out there that isn't built like a Tiger Tank?
E.A. Wicklund,
This is a good time to ask. I can talk to UncleTgt about the AH Bf-109, Hurricane, and Spitfire models. They're all kind of hard to bring down. I'm (class permitting) still working on the Battle of France, (Currently working through the missions on 24 May) and am actually using all of these models.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Time for a gratuitous screengrab circa May 1940 ...
I do not think I have that one....But I do have many
http://thefreeflightsite.com/Aircraft_CFS2_2.htm
http://www.TheFreeFlightSite.com
"Laissez les bon temps rouler"
E.A. Wicklund,
I have it as part of the BoF project...along with a lot of others he has done for this project. Such as a few Hurricanes...
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Hi,
He even did a Belgian...along with a Spitfire of 54 Squadron.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
Beautiful Bf-109E . AH did a fine job. Looks almost as good as the BF-109E's for CFS3. Here's one from Pat's CFS3 BoB install.
CFS2 has some outstanding aircraft available and motivates me to get my CFS2 ETO install up and running ASAP!
Roxanne-21,
Hadn't thought of it until now, but I suppose they can be. There are numerous special skins for this project.
"Rami"
"Me? I'm just a Sea of Tranquility in an Ocean of Storms, babe."
My campaign site: http://www.box.net/shared/0k1e1rz29h
My missions site: http://www.box.net/shared/ueh4kazk3v
My scenery site: http://www.box.net/shared/knb1l0ztobhs2esb14rb
If anyone is interested, I have made some down and dirty, quickie .dp files for AH109E and the AH-Spit1A. They aren't works of art, but perfectly servicable until more precise ones are available. They aren't as hard to shoot down as a B-29 now. I could attach them here.
When the Aeroplane Heaven Bf109 E became freeware, there were many repaints done for this model. This link will provide you with quite a few...
http://www.sim-outhouse.com/sohforum...dcats=1&page=2
Cheers,
Huub
EAW, WRT the original title of this thread, you might consider just increasing the damage dices in the DP gunstations of your allied models. I took a YAS Spit Mk1 with modified gunstations up against a gaggle of AH_109E's with original DP's and had my way with them. The trick is to increase the damage dices to reflect more realistic impact damage. The guns on this particular Spit model are set at 1d1*22.
I've always found the guns of the default and most custom addon models to be way too weak for the type of ammo they historically used. For example, the British .303 ammo in CFS2 has a defo setting of just 1d1*8 - that's a pitiful showing for standard AP/incendiary .303 ammo which is somewhat in the same class as the standard .30 cal round, being shot from rapid-firing weapons. Same goes for the standard .50 cal settings in the sim at just 1d1*14...and this is supposed to represent the effects of the highly destructive armor-piercing/high-explosive/incendiary .50 cal ammo used by ALL US fighters in the war!
Beef up your gun power and you'll get it done right.
♠ ♠
"If you're in a fair fight, you didn't plan it right"
Then, every other aircraft would become utterly fragile and would be disintegrated with one single shot...
The other (and best) solution is to modify the [SYSTEMS] section of the AH Bf-109E's DP file. I put in red the values you may try to lower:
The first value (system.0) is obviously too high. Only heavy bombers use a 2000+ value there. You may try to set it to 500.[SYSTEMS]
system.0=%system_name.0%,2559,-30
system.1=%system_name.1%,127,-1
system.2=%system_name.2%,155,-2
system.3=%system_name.3%,189,-3
system.4=%system_name.4%,230,-4
system.5=%system_name.5%,280,-5
system.6=%system_name.6%,280,-6
system.7=%system_name.7%,230,-7
system.8=%system_name.8%,189,-8
system.9=%system_name.9%,155,-9
system.10=%system_name.10%,127,-10
system.11=%system_name.11%,167,-11
system.12=%system_name.12%,167,-12
system.13=%system_name.13%,167,-13
system.14=%system_name.14%,167,-14
system.15=%system_name.15%,167,-15
system.16=%system_name.16%,158,-16
system.17=%system_name.17%,150,-17
system.18=%system_name.18%,141,-18
system.19=%system_name.19%,133,-19
system.20=%system_name.20%,140,-21
system.21=%system_name.21%,112,39
system.22=%system_name.22%,140,-22
system.23=%system_name.23%,167,18
system.24=%system_name.24%,112,40
system.25=%system_name.25%,140,-24
system.26=%system_name.26%,112,41
system.27=%system_name.27%,471,28
system.28=%system_name.28%,38,29
system.29=%system_name.29%,8,26
system.30=%system_name.30%,57,25
system.31=%system_name.31%,14,27
system.32=%system_name.32%,699,23
system.33=%system_name.33%,699,30
system.34=%system_name.34%,47,32
system.35=%system_name.35%,14,34
system.36=%system_name.36%,8,33
system.37=%system_name.37%,38,36
system.38=%system_name.38%,471,35
system.39=%system_name.39%,9,42
system.40=%system_name.40%,8,19
system.41=%system_name.41%,8,22
system.42=%system_name.42%,69,3
system.43=%system_name.43%,10,2
system.44=%system_name.44%,62,1
system.45=%system_name.45%,6,7
system.46=%system_name.46%,185,10
system.47=%system_name.47%,132,8
system.48=%system_name.48%,36,9
system.49=%system_name.49%,17,46
system.50=%system_name.50%,17,45
system.51=%system_name.51%,64,20
The system.32 and system.33 are the wings. 699 is too high for a fighter. You may try to lower it down to 200 or 300.
The system.27 and system.38 are the wing tips. Once again, you may try to lower these figures down to 150 or 200.
♠ ♠
"If you're in a fair fight, you didn't plan it right"
As I tangled with these models with these gun settings, i found the fight to be more realistic in that the targets still didn't come apart easily and did a lot of burning, smoking and puffing before their demise. This in line with most WWII A2A gun footage, suggesting that maybe the generally accepted system damage parameters used for our models are too light - tougher is better with improved ammo effects. Planes would be savagely hit, with pieces flying off, burning and smoking profusely, but rarely do you see many losing entire wings and whole tails.
♠ ♠
"If you're in a fair fight, you didn't plan it right"
Guys, IMHO you're both right. Roxane, those were the values I was looking for. I've been out of CFS2 for so long I'd forgotten. I will definitely apply that. I see some other values that can come down too. This is a cleaner solution than my quickie .dp fixes.
Bearcat, I would agree that some gun values are too low. In the AH Spit the .303s are set to 1D*3.1 and that's too weak. I reset them to 1D*11. After getting a tutorial on fixing .dp files for better AI aggression, the author offered alternative gun settings. I have seen the light since then and reset guns to his suggestions.
That said, I'll not change the .dp damage settings for ALL my aircraft because of unsusual settings in just three. Seems to me that I can just change the .dp in those three and largely leave the rest alone. Much less time at the keyboard, more time flying.
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