Planes multiplying after shootdown
Results 1 to 7 of 7

Thread: Planes multiplying after shootdown

  1. #1

    Planes multiplying after shootdown

    Below, is a screenshot of something I remember from way back. This isn't a collision. It's the same plane. After getting hit hard enough for a shootdown, some planes would suddenly spawn two or three more crashing planes.

    It's been a while for me, but does anyone remember how to fix this? Mdl conversion perhaps?

    Attached Thumbnails Attached Thumbnails CloningP-39.jpg  

  2. #2
    Redding Army Airfield Allen's Avatar
    Join Date
    Dec 2007
    Location
    O85 Benton Field Airport
    Age
    36
    Posts
    5,460
    That is because the DP says that the plane has breaking parts while the model has no breaking parts so the game clone the model.

    Open the DP with nopepad/wordpad and check every [EFFECTS.#]. If you see a number at the end like below in bold.

    Stock A6M2 Zero
    [EFFECTS.0]
    ; System = Nose Structure
    effect.0=10,LIBRARY,fx_smkpuff_s,
    effect.1=30,LIBRARY,fx_engfire_s,
    effect.2=60,LIBRARY,fx_engfire_m,
    effect.3=95,LIBRARY,fx_airexpl_l,
    effect.4=100,BREAK,6,


    Remove the number and keep checking the other [EFFECTS.#] tell no number are listed after any BREAK in the DP. Than save.
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  3. #3
    Quote Originally Posted by Allen View Post
    That is because the DP says that the plane has breaking parts while the model has no breaking parts so the game clone the model.

    Open the DP with nopepad/wordpad and check every [EFFECTS.#]. If you see a number at the end like below in bold.

    Stock A6M2 Zero
    [EFFECTS.0]
    ; System = Nose Structure
    effect.0=10,LIBRARY,fx_smkpuff_s,
    effect.1=30,LIBRARY,fx_engfire_s,
    effect.2=60,LIBRARY,fx_engfire_m,
    effect.3=95,LIBRARY,fx_airexpl_l,
    effect.4=100,BREAK,6,


    Remove the number and keep checking the other [EFFECTS.#] tell no number are listed after any BREAK in the DP. Than save.
    Most cool. I will try that. Thank you. Though I think I'll look to see if Maxstuka has made a breaking parts version.

  4. #4
    Redding Army Airfield Allen's Avatar
    Join Date
    Dec 2007
    Location
    O85 Benton Field Airport
    Age
    36
    Posts
    5,460
    What P-39 is this?
    "Let Being Helpful Be More Important Than Being Right!" Some SOH Founder.

  5. #5
    Akemi's...none of his models have breaks.

    "If you're in a fair fight, you didn't plan it right"


  6. #6
    Yep. Akemi's. I have a several of his planes and they're all doing that.

  7. #7
    Member sixstrings5859's Avatar
    Join Date
    May 2011
    Location
    Sulphur,South West Louisiana in the good'ol USA
    Age
    59
    Posts
    3,527
    Blog Entries
    1
    Thanks for the info. Learn something new here all the time. Regards,Scott

Members who have read this thread: 0

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •