Milviz stops developping FSX airplanes - Page 3
Page 3 of 4 FirstFirst 1234 LastLast
Results 51 to 75 of 78

Thread: Milviz stops developping FSX airplanes

  1. #51
    .... my bad !! ... just saying

  2. #52
    Quote Originally Posted by Naruto-kun View Post
    We most certainly won't abandon the F-105. We just won't do it for FSX. P3D v4.4+ only.
    If it was about cost...I'd pay $1000 for a good thud in FSX.
    I guess it's your loss.

  3. #53
    Going over the graph lifted from the 'Navigraph Flightsim Community Survey 2018' and then reading the original PDF is enlightening.

    The highest number of respondents (roughly 38%) are from the US, next comes the UK (about 14%) then Germany (at 10%), with the remaining seven countries at 5% going down to almost 1%.
    Maybe I'm being my usual cynical self but it does appear to be skewed toward one particular market.
    Levels of education are really interesting, 25% of respondents are in the highest educational level while all others fall below 20%, but annoyingly there are no numbers, just a (dubious) bar graph.
    Incomes (just a few porkies IMHO), time spent, expenditure on hardware and software, freeware v payware comparison, employment status appear a tad vague.
    Types of aircraft flown (overwhelmingly GA and Tubes) seem to fit the general profile.
    One section that seems to be highest on the BS scale (just my opinion) covers the 'Preferred Generalist Stores' section, aka 'Where do you buy stuff'.......................Aerosoft and SimMarket miles ahead????

    Methinks the 'Survey' is somewhat flawed, but that's just my cynical opinion.

    "Illegitimum non carborundum".

    Phanteks Enthoo Evolv X D-RGB Tempered Glass ATX Galaxy Silver
    Intel Core i9 10980XE Extreme Edition X
    ASUS ROG Rampage VI Extreme Encore MB
    Corsair Vengeance LPX 128GB (8x16GB), PC4-30400 (3800MHz) DDR4
    Corsair iCUE H100i ELITE CAPELLIX White Liquid CPU Cooler, 240mm Radiator, 2x ML120 RGB PWM Fans
    Samsung 4TB SSD, 860 PRO Series, 2.5" SATA III x4
    Corsair 1600W Titanium Series AX1600i Power Supply, 80 PLUS Titanium,
    ASUS 43inch ROG Swift 4K UHD G-Sync VA Gaming Monitor, 3840x2160, HDR 1000, 1ms, 144Hz,

  4. #54
    3. Conclusion
    The typical flight simulator enthusiast is a 43 year old male from the United States. He flies simulators
    2-3 times per week for about 5-10 hours in total and was introduced to flight simulation 20 years ago.

    There is a 27% likelihood he already has some sort of pilot license. If so, he was introduced to flight
    simulation before he pursued his pilot license. Moreover, he has a bachelor’s degree, is full time
    employed, makes 50,000 USD per year before tax, and spends about 250 USD on software and 200
    USD on hardware annually. He prefers X-Plane 11, but Prepar3D v. 4 is also popular.

    These are some of the conclusions from the annual FlightSim Community Survey 2018 organized by
    Navigraph together with 19 partners. More than 15,000 respondents contributed which makes this
    survey the largest of its kind. With 77 questions it is also the most comprehensive, covering
    demographics, as well as simulation preferences and habits. This year the survey also incorporated
    specific questions on Virtual Reality and Free Route Airspace.
    The results are shared openly with the community for everyone’s benefit. Each partner is also
    receiving a customized report presenting their user group in respect to the total community to
    promote development and recruitment of more pilots to the flight simulation hobby.
    To track trends another survey will be published in November 2019. The emphasis will be on
    diversifying the sample by including additional partner organizations. Companies, organizations, and
    developers within the flight simulation community are already now invited to contact Navigraph to
    discuss next year’s set of questions.

    My BS Meter just went off-scale.
    "Illegitimum non carborundum".

    Phanteks Enthoo Evolv X D-RGB Tempered Glass ATX Galaxy Silver
    Intel Core i9 10980XE Extreme Edition X
    ASUS ROG Rampage VI Extreme Encore MB
    Corsair Vengeance LPX 128GB (8x16GB), PC4-30400 (3800MHz) DDR4
    Corsair iCUE H100i ELITE CAPELLIX White Liquid CPU Cooler, 240mm Radiator, 2x ML120 RGB PWM Fans
    Samsung 4TB SSD, 860 PRO Series, 2.5" SATA III x4
    Corsair 1600W Titanium Series AX1600i Power Supply, 80 PLUS Titanium,
    ASUS 43inch ROG Swift 4K UHD G-Sync VA Gaming Monitor, 3840x2160, HDR 1000, 1ms, 144Hz,

  5. #55
    Well....I'm male...so at least they got that bit right....;p

  6. #56
    Quote Originally Posted by wombat666 View Post
    Going over the graph lifted from the 'Navigraph Flightsim Community Survey 2018'

    Methinks the 'Survey' is somewhat flawed, but that's just my cynical opinion.

    Its not flawed it was marketed to certain client base particularly The people who fly tubes despite its appearance

    After doing the survey it was clear that it was aimed at tubers and international hub scenery

    So the with that in mind you can understand why the results pointed in a general direction that really isnt inline with the genre with majority of people at SOH

  7. #57
    You're right there Matt, but I'm wondering how many of our lot actually read the whole 'survey'?

    The graph posted by 'YoYo' is very misleading at first glance, the reason I downloaded the PDF and read it thoroughly.
    'Combat' flying got the short back and sides, DCS rated around 5% for 'Most of the time' but petered out with some 15-20% 'Frequently and Some of the Time' to somewhere around 30% 'Infrequently'.
    Agree, we at SOH appear as a minority, which rings true for most 'Enthusiasts' in many fields.

    I can't take the 'Moreover, he has a bachelor’s degree, is full time employed, makes 50,000 USD per year before tax, and spends about 250 USD on software and 200USD on hardware annually' seriously, what sort of dummy with a BD only earns $50K annually and spends a pitiful $450.00 on Flight Simming!



    Lies, lies and damn statistics.
    "Illegitimum non carborundum".

    Phanteks Enthoo Evolv X D-RGB Tempered Glass ATX Galaxy Silver
    Intel Core i9 10980XE Extreme Edition X
    ASUS ROG Rampage VI Extreme Encore MB
    Corsair Vengeance LPX 128GB (8x16GB), PC4-30400 (3800MHz) DDR4
    Corsair iCUE H100i ELITE CAPELLIX White Liquid CPU Cooler, 240mm Radiator, 2x ML120 RGB PWM Fans
    Samsung 4TB SSD, 860 PRO Series, 2.5" SATA III x4
    Corsair 1600W Titanium Series AX1600i Power Supply, 80 PLUS Titanium,
    ASUS 43inch ROG Swift 4K UHD G-Sync VA Gaming Monitor, 3840x2160, HDR 1000, 1ms, 144Hz,

  8. #58
    SOH-CM-2019
    Join Date
    May 2007
    Location
    Nevada
    Age
    80
    Posts
    1,363
    Blog Entries
    1
    I was always taught that statistics can be manipulated vatious ways to get the result you want. That’s why serious statisticians take a very long time formulating the questions to be asked.

  9. #59
    My Master's Degree in mechanical engineering earns me $50k, so be careful what you say. And I'm spending much less than $450 on soft and hardware annually.

  10. #60
    Surveys and statistics are just numbers, nothing more. One of my university statistics courses included an assignment to take one name from a list and design a survey to make that person seem to be very much admired. The catch? The list was all about the worst people in history. All surveys are commissioned and created with a specific outcome in mind.
    Matt

  11. #61
    Retired SOH Administrator Ferry_vO's Avatar
    Join Date
    Jun 2005
    Location
    Zeist, Netherlands
    Age
    47
    Posts
    9,071
    Quote Originally Posted by Jafo View Post
    If it was about cost...I'd pay $1000 for a good thud in FSX.
    I guess it's your loss.
    You know you can buy P3D, the F-105 and a decent GPU for less than that, right……?
    Intel i9-13900 Raptor Lake , Be Quiet! Dark rock slim cooler, 32 Gb Corsair DDR5 RAM, MSI Z790 Tomahawk motherboard, Asus RTX 4060Ti 16Gb, Thermaltake 1050 Watt PSU, Windows 11 64-bit 1 m2, 4 SSD, 2 HDD.

  12. #62
    SOH-CM-2024 WarHorse47's Avatar
    Join Date
    Jun 2005
    Location
    Great Pacific Northwest
    Age
    77
    Posts
    3,645
    Speaking of surveys and outcomes, I've often wondered where payware developers get their data that says they decided to spend the resources to produce a specific product for a specific simulator. Despite what I spend annually on FSXA addons, I don't recall ever participating in a survey of any sort.

    I'd love to see native FSXA F-105. I have one for FS9 and now there is one underdevelopment for P3D, totally ignoring the FSX market. And, I have tons of Mustangs and Corsairs for FS9 and FSXA, but no native B-25 Mitchell. Baffling it is.
    -- WH

    If at first you don't succeed, try, try,try again. ... or go read the manual.

  13. #63
    "you know you can buy P3D, the F-105 and a decent GPU for less than that, right……?"

    And you know that is entirely NOT THE POINT, right? ...;p

    My GPU is not the problem, if it was I'd spend the grand on it....but instead, at the time I spent 10 grand on the computer and it was the fastest possible to be built at the time [about 3 years ago - when a GTX980 was THE top of the heap].

    I paint for FSX...and I've invested a crapload of time in FSX. I'm not about to have some 3rd party outfit 'make me' change choice of Sim.... not after spending eons creating a photo-real Thud 2D pit in FSX [photo-real as in the canopy reflections even have mirrored and working gauges].

  14. #64
    it is not "some 3rd party outfit 'make you' change your choice of Sim", but rather technology gently nudging you in the direction of 64bit flight sims.

    FSX isn't current anymore, and just like FS9, it will soon be a thing of the past.

    Priller

  15. #65
    Legal blah : I dont/cant talk for milviz or AH as a group. This post is not meant to attack anyones rights to free speech or opinions. The following is my opinion. Again sorry for any issues you may have with it. ( remember a time when we didnt have to run a disclaimer like that... when a developer or anyone could just talk in a forum without fear ? ... )

    Developers and publishers are only reacting to the market. They are not driving the market. The quote " vote with your wallet " is used alot on SOH and other forums. Guess what? It has worked. The voting has shown that 64bit exclusivity is the way forward both fiscally and from a market share point of view. Not to mention the future.

    From a customers point of view it is a purchase of a new simulator ( x-plane or p3d or both - definitely both if you can afford it ) and in most cases your addons will work. Will they utilise all the new features? Probably not. But the enjoyment and engagement that you had with the addon in a 32 bit platform is still there in the 64 bit platform with the added bonus of knowing that it will continue to work under updated 64 bit Os's and p3d v4.4 ( there are rumours that V5 might break backwards compatibility but we have to wait on that. ) I like to think that despite not true p3dv4.4 a development that has given you hours - if not years - of enjoyment will continue to give you that enjoyment in the era of 64 bit.

    As for unreleased developments , well 64bit + pbr + changes to sdk is very mouth watering for devs who finally get to give you something closer to what they want to give, rather than in 32 bit where they have to approximate.

    I just keep remembering that the FS community is a symbiotic relationship. If one side dies or leaves the other also dies or leaves. And then there are no winners.

    Warhorse : The B-25 has 2 developers working on separate developments, both well known. No other dev is likely to consider one. Especially since one of the devs is going to a detail amount that is not cost effective for most devs. Just a case of waiting for one or both of the devs to finish up.

  16. #66
    As mentioned before, the same situation happened when FSX came out; lots of hurt feelings, but FSX eventually ruled the day. I think the problem is now further complicated in that some will be leaving or have already left the FSX camp for X-Plane, or other flight sims like DCS, and have absolutely no interest in P3D. I tried P3D and it just wasn't for me. I recently gifted my entire flight sim rig with a fresh install of X-Plane 11 (64 bit) and FSX with all my FSX add-ons that I had bought and collected over the past decade to my friend's youngest son. He much prefers X-Plane 11 (64 bit) over FSX (32 bit) as he gets much better graphics on the same rig. To him it's a no brainer; he will be investing in X-Plane and deleting FSX in its entirety. Sad to see my FSX install and all my add-ons go like that but it's his rig now, and it is what it is.


    Tommy
    Windows 7 Professional 64 bit, 16 Gigs Ram
    Cooler Master HAF 932 Tower
    ASUS P7P55D Deluxe
    Intel Core i7-860 Lynnfield Quad-Core 2.8 GHz LGA 1156
    ZOTAC GeForce GTX 1050 Ti 4GB 128-Bit GDDR5
    SCEPTRE 27"
    WD Black 1 TB
    ASUS Xonar DS 7.1
    CORSAIR K95 RGB Platnum XT, PBT double-shot keycaps, Cherry MX Blue
    Logitech M510

  17. #67
    People just need to chill out when it comes to which platform developers choose

    If devs want to concentrate on a platform that achieves the desired aim and drop another as it limits or constrains them so be it

    Its the sign of the times, how many said im not changing from fs9 to fsx

    We have never had a true backwards capability with msfs and definitly from now never will

    To date there have been countless devs announcing the dropping of older platforms to purely focus on the newer ones for many reasons from coding to PBR this also hasnt just effected aircraft development, flytampa fsdreamteam have stated no more fsx sceneries

    You will see more and more devs dropping older platforms in years to come

    Like it or not but its the evolution of the pc flying genre

  18. #68
    Milviz was the first to make the move to abandon FS9 back in the day. They got way more flak for doing so than now.
    -JB

  19. #69
    SOH-CM-2021 BendyFlyer's Avatar
    Join Date
    Nov 2012
    Location
    Country New South Wales Australia
    Posts
    1,496
    Fascinating. Thanks for the information about simmers Wombat. I do recall that in its heyday MS counted 22 million flight sim users world wide it would be interesting to know what the numbers are now. The only comment I make about the survey is it is also restricted to primarily english speakers or western countries such as the US, as well. And we all know there are some very active sim groups in countries all around the world, spanish speaking, french speaking, russian speaking etc who produce lots of scenery etc etc but unless you really dig about you don't find them or know about them and unless your read and understand the language you do not get a handle on what is going on or what there interests are, like us they tend to focus on their own patch and paints and planes etc that operate there. To give you an example there is a group of Japanese developers who do scenery for FSX, they do limited releases which is if your in the know they give you an idea it is under development, then there is a download window and then that is it you cannot get it anymore. They produce some of the most exquisitely detailed scenery for flight sim I have ever seen bar none, but the other catch is, it is only for Japan. I spent a lot of time translating pages to get an idea of what was what before I picked up the way they worked and now I check regularly every couple of months to see what is happening or if what was underdevelopment has been released. I have discerned no particular focus in any of these overseas groups to tubes but a bit of everything.

    As far as the technology and software issue is concerned that is the nature of micro computers and always has been I think we are always surprised at how quickly what was top of the heap very rapidly becomes not obsolete but well an also ran, I guess we all have rigs of one sort or another that when we bought, with simming in mind was state of the art but is no longer, but hey it works fine until such time is it does not work and as GMANs recent travails show, it is always a hardward failure that brings about a reassessment of what you had and what you have, I think it is amazing actually that we have been able to continue with FSX, a 32 bit program as long as we have. I can remember when in the work environment looking at a rig with 300mb of memory was viewed almost as a super computer. Computing wise I have always had an issue with software bloat and the loss of those people with programming skills who could work across platforms (Remember Cobol?). I have been simming since ATP started off but always have been restricted to MS based systems because sim programs were all written to run on Windows/DOS platforms but I am a firm and experienced user of alternative software platforms such as UNIX and LINUX which are more robust easier to program with once you know what your doing but more importantly are based on an ethos of open source and community participation. I am in a minority though, for most people it is Windows or nothing else because that is all they know and all that is offered to them. And it is for that reason alone that I will, when FSX becomes a dead duck for me, move to X-Plane because I can run it on a non MS software platform like Linux and other nice stuff like GIMP run on LINUX as well and that is a major attraction why? because that platform demands a tighter approach to software design, uses less memory and is invariably faster in execution. I look at the scenery being done and very rapidly now in X-Plane and I see that potential being unleashed and it actually looks visually a whole lot better than P3D to my eye.

    But I am caught by the problem we all have, that is, while there are things I can do there a lots of things I cannot. So I rely heavily on payware and very talented and industrious solo shows for the aeroplanes I like to play around with (Not tubes with EFIS or PC screen displays, I have flown them for real and they are as boring as batsh@#T. What has caught my attention is that serious developers such as Carenado and PMDG have produced their stuff for X-Plane as well so hope springs eternal for the future but until the inevitable hardware meltdown I will continue with a 32 bit program on a 64 bit PC, then again I still run programs (long consigned to the software dustbin - ala Lotus 123 and Lotus Notes), designed for the Windows 3 and Windows 98 era for certain family members who insist on using them and nothing else. IMHO those 20 year old programs still are just as visually attractive (GUI wise) and had heaps of internet or HTML interconnectivity, work better and have more capacity than anything else produced by the Corporates since, except another public open source offering Open Office which kills MS Word etc.

    No gripes at all but I understand completely why MILVIZ and others would say nope, 64 bit stuff only now. If your in that game you have to.

  20. #70
    Quote Originally Posted by jeansy View Post
    People just need to chill out when it comes to which platform developers choose

    If devs want to concentrate on a platform that achieves the desired aim and drop another as it limits or constrains them so be it

    Its the sign of the times, how many said im not changing from fs9 to fsx

    We have never had a true backwards capability with msfs and definitly from now never will

    To date there have been countless devs announcing the dropping of older platforms to purely focus on the newer ones for many reasons from coding to PBR this also hasnt just effected aircraft development, flytampa fsdreamteam have stated no more fsx sceneries

    You will see more and more devs dropping older platforms in years to come

    Like it or not but its the evolution of the pc flying genre
    It only hurts when I think about the money...
    I don't care personally one way or another who develops for FSX and who doesn't - the people that do continue will get my money because this is the software library I already own.
    I have other flight sims - DCS, IL2(new), ROF, etc..that are 64bit and I will continue to spend money on hardware upgrades - but what I personally will not do is start over with FSX (ie P3D or Xplane) and purchase a whole new library of scenery and aircraft for it - I can't justify it. Sure some developers allow you to simply download for the version you have without an upcharge, but many do not. And in both of those cases (P3D and Xplane) it seems they keep reinventing the wheel every six months and breaking things, raising the frustration levels around the very thing that is supposed to alleviate that unhappy condition. I'm just going to keep riding this ol' dependable hoss til it drops thank you..warts, tics, chiggers and all.
    enter..the Sandman

    visit Heywood Planes - YouTube

  21. #71
    Quote Originally Posted by heywooood View Post
    It only hurts when I think about the money...
    I don't care personally one way or another who develops for FSX and who doesn't - the people that do continue will get my money because this is the software library I already own.
    I have other flight sims - DCS, IL2(new), ROF, etc..that are 64bit and I will continue to spend money on hardware upgrades - but what I personally will not do is start over with FSX (ie P3D or Xplane) and purchase a whole new library of scenery and aircraft for it - I can't justify it. Sure some developers allow you to simply download for the version you have without an upcharge, but many do not. And in both of those cases (P3D and Xplane) it seems they keep reinventing the wheel every six months and breaking things, raising the frustration levels around the very thing that is supposed to alleviate that unhappy condition. I'm just going to keep riding this ol' dependable hoss til it drops thank you..warts, tics, chiggers and all.
    To be brutally honest then its your choice to remain with fsx

    This is what people fail to forget no developer is forcing anyone to change plarforms or sims or upgrade or what ever

    Theyre are merely saying they are no longer going to develop for dated sims. If someone whats to remain with the older platform i cant see why they are targeting and wanting to delay the evolution the genre

    Was there this much tears when cars replaced horses

  22. #72
    from those who had just bought a horse - or a herd..? yes.

    and after 100+ years of fossil fuel burning I think many have carbon monoxide induced tears..if not asthma as a result. Progress for its own sake ain't always a good thing

    but I digress - to your point, I'm not holding anyone back - just stating why I wont be in any particular hurry to follow this herd
    enter..the Sandman

    visit Heywood Planes - YouTube

  23. #73
    In many ways we were spoiled by having FSX being the leading sim for so long, had they kept developing we probably would have four or five new versions since then (remember FS v1-v5, FS95, FS98, FS2000, FS2002, FS2004, FSX). Now that LM and XP have some momentum behind them its I am glad to see the 'state of the art' finally moving forward again.

    I do remember when FSX was released and how much resistance there was to it, and sometimes I think that lack of love from many (including me) may have helped kill it, so even though I am not a fan of X-Plane I still buy it to support them, hoping the next version will finally be usable.
    Joe Cusick
    San Francisco Bay Area, California.

    I am serious, and stop calling me Shirley.

  24. #74

    Question

    Quote Originally Posted by heywooood View Post
    from those who had just bought a horse - or a herd..? yes.
    And it would be my luck too your family background was stud ranchers as well

    Ok i will try again

    From fingers to knifes and forks?

    And again it would be my luck youre missing a few digits so that one wont work either

  25. #75
    SOH-CM-2019
    Join Date
    May 2007
    Location
    Nevada
    Age
    80
    Posts
    1,363
    Blog Entries
    1
    Yes, it would be interesting to see how many users are into flight simulation. I remember when I would check SOH daily and there would be two pages of discussions, now there is usually about a quarter of a page. I don’t think that simmers are going to other websites either because I believe that ours is the best and has a sterling reputation.

    i have noticed that activity has been picking up in the x-plane forum which is good. No one sharing downloads yet. I don’t know if a section for them would work here, It seems that most freeware developers go to x-plane.org. SOH is known mostly for MS and LM users.

Members who have read this thread: 3

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •