See here: http://calclassic.proboards.com/thre.../fsx-p3d-dc-6b
With Tom's help I got the DC-6B working well in P3Dv4 after swapping out some blurred prop textures and playing with the alpha channel. Otherwise they disappeared altogether at speed.
With the Starliner I cannot get the props to spin more than in start up or shut down motion in flight. None of the tricks used with the DC-6B were of any help. Still, it is fabulous to have these big beasts aloft in 64 bit P3D, even if further tweaks to the model or textures may be needed.
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